Player Matchup

Chaac
Chaac
AriLeadHand
Chaac
Level 101
God Stats
29W - 32L
1,443 SR
Queue Stats
407W - 391L
1,383 Elo+
Solo
Anhur
Anhur
CyanideMisery
Anhur
Level 135
God Stats
3W - 6L
1,212 SR
Queue Stats
83W - 69L
1,505 Elo+
Solo
Thoth
Thoth
johnisdname
Thoth
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 76L
1,496 Elo+
Solo
Ymir
Ymir
vl RioT lv
Ymir
Level 129
God Stats
8W - 5L
1,597 SR
Queue Stats
402W - 430L
1,417 Elo+
Solo
Cliodhna
Cliodhna
xJyn
Cliodhna
Level 122
God Stats
2W - 3L
1,376 SR
Queue Stats
64W - 55L
1,413 Elo+
Solo
Team Averages
Level 122
1,426 SR
1,443 Elo+

VS

Team Averages
Level 128
1,411 SR
1,499 Elo+
Artemis
Artemis
ArisMis
Artemis
Level 123
God Stats
1W - 4L
1,299 SR
Queue Stats
144W - 140L
1,493 Elo+
Solo
Raijin
Raijin
BlueJacketJaden
Raijin
Level 149
God Stats
4W - 8L
1,183 SR
Queue Stats
316W - 306L
1,488 Elo+
Solo
Apollo
Apollo
TheDwight
Apollo
Level 157
God Stats
13W - 16L
1,470 SR
Queue Stats
613W - 583L
1,476 Elo+
Solo
Discordia
Discordia
homeroborguer
Discordia
Level 127
God Stats
3W - 5L
1,540 SR
Queue Stats
185W - 174L
1,519 Elo+
Solo
Ymir
Ymir
runaway_erik
Ymir
Level 86
God Stats
77W - 86L
1,564 SR
Queue Stats
533W - 545L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,717
572
8,203
20,133
20,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 3 / 2
11,099
653
15,486
17,085
7,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 2
8,877
522
4,150
11,534
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 6
10,023
590
4,350
14,239
10,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
xJyn
Cliodhna
16
7 / 2 / 4
10,346
609
9,278
12,456
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArisMis
Artemis
15
1 / 5 / 2
8,439
496
9,301
16,299
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
8 / 7 / 2
10,028
590
8,999
13,445
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
TheDwight
Apollo
16
3 / 1 / 0
9,841
579
9,380
15,458
13,077
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
homeroborguer
Discordia
16
3 / 5 / 3
9,336
549
11,714
12,846
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 1 / 0
5,391
317
627
1,496
812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
19
Kills
15
17
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
Artemis
ArisMis
Artemis
1
5
2
0.4
L
8
7
2
1.29
W
5
3
2
2
L
Apollo
TheDwight
Apollo
3
1
0
3
L
Discordia
homeroborguer
Discordia
3
5
3
0.9
W
2
6
2
0.5
L
0
1
0
0
W
3
3
6
2
W
Cliodhna
xJyn
Cliodhna
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,467
Damage
40,021
75,447
Taken
59,544
47,010
Mitigated
28,283
25,966
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,203
2,322
0
8,694
20,133
20,441
0
5,442
14,691
0
62,029
L
Artemis
ArisMis
Artemis
9,301
3,619
0
4,606
16,299
4,516
625
134
16,165
0
62,684
L
8,999
353
0
807
13,445
5,306
671
5,082
7,933
64,536
0
W
15,486
9,126
0
5,964
17,085
7,239
2,852
1,698
15,387
0
103,399
L
Apollo
TheDwight
Apollo
9,380
5,559
0
4,509
15,458
13,077
1,120
657
14,801
0
75,087
L
Discordia
homeroborguer
Discordia
11,714
590
0
822
12,846
4,572
0
1,817
10,967
81,491
0
W
4,150
223
0
320
11,534
3,856
38
6,793
4,741
49,956
0
L
627
373
0
190
1,496
812
0
318
1,178
2,395
0
W
4,350
986
2,282
3,099
14,239
10,620
0
3,654
10,585
35,934
0
W
Cliodhna
xJyn
Cliodhna
9,278
2,187
0
5,607
12,456
4,854
45
4,317
8,139
0
67,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,062
Gold Earned
43,035
465
Minions Killed
431
0
Camps Cleared
0
1,670,304
Distance Traveled
1,264,462
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,717
572
105
6
0
337,323
0
L
Artemis
8,439
496
91
5
0
306,358
0
L
Raijin
10,028
590
113
7
0
272,834
0
W
Anhur
11,099
653
146
9
0
291,414
0
L
Apollo
9,841
579
121
7
0
303,617
1
L
Discordia
9,336
549
106
6
0
357,850
0
W
Thoth
8,877
522
82
5
0
290,221
6
L
Ymir
5,391
317
0
0
0
23,803
0
W
Ymir
10,023
590
46
3
0
337,334
0
W
Cliodhna
10,346
609
86
5
0
414,012
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role