Player Matchup

Hun Batz
Hun Batz
Billsss
Hun Batz
Level 84
God Stats
0W - 3L
1,281 SR
Queue Stats
108W - 105L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
OpponentBR
Baron Samedi
Level 173
God Stats
2W - 1L
1,789 SR
Queue Stats
48W - 60L
1,482 Elo+
Solo
Xbalanque
Xbalanque
SqueakyDooor
Xbalanque
Level 43
God Stats
0W - 2L
1,335 SR
Queue Stats
163W - 139L
1,499 Elo+
Party 2
The Morrigan
The Morrigan
ipepsi4life15
The Morrigan
Level 105
God Stats
0W - 2L
1,311 SR
Queue Stats
66W - 67L
1,444 Elo+
Solo
King Arthur
King Arthur
locosmashto
King Arthur
Level 134
God Stats
2W - 7L
1,479 SR
Queue Stats
251W - 239L
1,477 Elo+
Solo
Team Averages
Level 108
1,439 SR
1,477 Elo+

VS

Team Averages
Level 120
1,451 SR
1,542 Elo+
Olorun
Olorun
KILLTACTIC28
Olorun
Level 154
God Stats
1W - 0L
1,276 SR
Queue Stats
35W - 29L
1,534 Elo+
Solo
Merlin
Merlin
Sayzarx
Merlin
Level 113
God Stats
4W - 2L
1,425 SR
Queue Stats
196W - 157L
1,544 Elo+
Party 1
Medusa
Medusa
Shteve12
Medusa
Level 99
God Stats
3W - 2L
1,444 SR
Queue Stats
250W - 251L
1,524 Elo+
Solo
Bacchus
Bacchus
emobearicorn
Bacchus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,565 Elo+
Solo
Danzaburou
Danzaburou
xXSaDiStIc87Xx
Danzaburou
Level 88
God Stats
4W - 3L
1,609 SR
Queue Stats
189W - 155L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Billsss
Hun Batz
18
4 / 2 / 5
10,079
840
17,180
13,076
8,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
OpponentBR
Baron Samedi
16
5 / 4 / 2
9,437
786
13,405
11,501
7,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
SqueakyDooor
Xbalanque
15
0 / 4 / 7
8,513
709
9,771
10,513
5,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
ipepsi4life15
The Morrigan
14
1 / 9 / 4
8,752
729
6,584
10,733
5,628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
locosmashto
King Arthur
13
0 / 6 / 3
7,925
660
6,360
18,480
20,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 1 / 20
9,178
765
8,843
9,931
4,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Sayzarx
Merlin
16
8 / 2 / 12
9,822
819
13,938
8,307
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Shteve12
Medusa
18
9 / 2 / 13
10,953
913
16,975
13,020
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
emobearicorn
Bacchus
17
4 / 3 / 17
10,746
896
9,638
21,273
21,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
xXSaDiStIc87Xx
Danzaburou
16
3 / 2 / 14
9,057
755
9,644
8,719
4,379
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
101
10
Kills
25
25
Deaths
10
21
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Billsss
Hun Batz
4
2
5
3.25
W
Olorun
1
1
20
11
L
Baron Samedi
OpponentBR
Baron Samedi
5
4
2
1.5
W
Merlin
Sayzarx
Merlin
8
2
12
7
W
Medusa
Shteve12
Medusa
9
2
13
7.75
L
Xbalanque
SqueakyDooor
Xbalanque
0
4
7
0.88
W
Bacchus
emobearicorn
Bacchus
4
3
17
4.17
L
The Morrigan
ipepsi4life15
The Morrigan
1
9
4
0.33
L
King Arthur
locosmashto
King Arthur
0
6
3
0.25
W
Danzaburou
xXSaDiStIc87Xx
Danzaburou
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,300
Damage
59,038
64,303
Taken
61,250
47,662
Mitigated
39,656
19,451
Healing
31,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Billsss
Hun Batz
17,180
1,154
2,405
4,486
13,076
8,506
792
5,494
7,582
0
37,832
W
Olorun
8,843
4,745
7,237
4,929
9,931
4,218
627
4,262
5,669
16,480
0
L
Baron Samedi
OpponentBR
Baron Samedi
13,405
483
2,735
3,687
11,501
7,208
0
6,003
5,498
28,524
0
W
Merlin
Sayzarx
Merlin
13,938
848
970
1,665
8,307
3,521
435
2,168
6,139
31,223
0
W
Medusa
Shteve12
Medusa
16,975
5,788
761
1,088
13,020
5,699
1,261
4,626
8,394
0
46,848
L
Xbalanque
SqueakyDooor
Xbalanque
9,771
3,850
620
583
10,513
5,345
930
6,057
4,456
0
19,705
W
Bacchus
emobearicorn
Bacchus
9,638
689
2,516
8,820
21,273
21,839
224
5,302
15,971
16,464
0
L
The Morrigan
ipepsi4life15
The Morrigan
6,584
1,033
887
1,122
10,733
5,628
0
5,565
5,061
11,774
0
L
King Arthur
locosmashto
King Arthur
6,360
16
1,023
1,903
18,480
20,975
0
9,300
9,180
0
9,499
W
Danzaburou
xXSaDiStIc87Xx
Danzaburou
9,644
2,512
1,347
1,860
8,719
4,379
1,041
3,631
5,088
0
19,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,706
Gold Earned
49,756
126
Minions Killed
151
0
Camps Cleared
0
1,066,877
Distance Traveled
1,210,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,079
840
34
3
0
271,988
0
W
Olorun
9,178
765
31
3
0
246,716
0
L
Baron Samedi
9,437
786
38
3
0
198,466
0
W
Merlin
9,822
819
27
2
0
229,514
0
W
Medusa
10,953
913
67
6
0
264,183
0
L
Xbalanque
8,513
709
30
3
0
187,383
0
W
Bacchus
10,746
896
10
1
0
227,671
0
L
The Morrigan
8,752
729
19
2
0
179,556
0
L
King Arthur
7,925
660
5
0
0
229,484
0
W
Danzaburou
9,057
755
16
1
0
241,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role