Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AnOffDutyNinja
Tyr
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
357W - 357L
1,493 Elo+
Solo
Yu Huang
Yu Huang
Potato-_-Papi
Yu Huang
Level 159
God Stats
15W - 17L
1,484 SR
Queue Stats
1,585W - 1,584L
1,414 Elo+
Solo
Heimdallr
Heimdallr
cmiller234
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,249 Elo+
Solo
Team Averages
Level 122
1,497 SR
1,431 Elo+

VS

Team Averages
Level 89
1,491 SR
1,464 Elo+
Cthulhu
Cthulhu
BigFactsFlapjack
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,427 Elo+
Solo
Nox
Nox
FakeSpy
Nox
Level 155
God Stats
1W - 2L
1,251 SR
Queue Stats
88W - 83L
1,489 Elo+
Solo
Bakasura
Bakasura
Kallistos717
Bakasura
Level 34
God Stats
4W - 0L
1,786 SR
Queue Stats
75W - 63L
1,447 Elo+
Party 2
Tiamat
Tiamat
SweetPeach8706
Tiamat
Level 107
God Stats
3W - 3L
1,417 SR
Queue Stats
261W - 239L
1,504 Elo+
Solo
Zeus
Zeus
piporinha
Zeus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 88L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
3 / 0 / 0
6,154
769
2,482
1,551
526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
 
Achilles
5
0 / 1 / 0
5,007
626
540
1,550
1,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 3
5,413
677
1,359
4,013
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
Potato-_-Papi
Yu Huang
15
3 / 1 / 4
6,327
791
5,957
5,490
2,583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
cmiller234
Heimdallr
12
0 / 3 / 6
5,899
737
2,701
6,100
2,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,141
1,018
2,265
7,207
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
14
1 / 0 / 3
7,555
944
2,175
3,294
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Kallistos717
Bakasura
11
1 / 3 / 4
7,130
891
1,653
7,143
3,537
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 5
7,128
891
5,093
4,935
2,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
12
1 / 3 / 3
7,350
919
4,879
5,311
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
6
Kills
6
6
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
0
0
3
L
Achilles
 
Achilles
0
1
0
0
L
0
1
3
1.5
W
3
1
1
3.5
W
Nox
1
0
3
2.5
W
Bakasura
Kallistos717
Bakasura
1
3
4
1
L
Yu Huang
Potato-_-Papi
Yu Huang
3
1
4
5
W
0
2
5
1.25
L
Heimdallr
cmiller234
Heimdallr
0
3
6
1
W
Zeus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,039
Damage
16,065
18,704
Taken
27,890
9,351
Mitigated
16,886
4,601
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,482
168
139
848
1,551
526
0
1,112
389
6,303
0
L
Achilles
 
Achilles
540
0
91
118
1,550
1,341
0
1,300
250
0
928
L
1,359
0
240
1,253
4,013
2,094
0
2,614
1,289
0
2,046
W
2,265
102
209
1,403
7,207
7,008
578
1,577
5,630
5,191
164
W
Nox
2,175
0
524
444
3,294
1,564
3,441
734
2,560
12,956
0
W
Bakasura
Kallistos717
Bakasura
1,653
1,193
1,263
1,983
7,143
3,537
974
2,145
4,922
0
2,446
L
Yu Huang
Potato-_-Papi
Yu Huang
5,957
533
42
1,375
5,490
2,583
0
4,519
971
14,518
0
W
5,093
1,010
1,147
1,611
4,935
2,763
1,122
2,197
2,738
17,421
0
L
Heimdallr
cmiller234
Heimdallr
2,701
1,078
0
495
6,100
2,807
0
4,703
1,397
0
8,390
W
Zeus
4,879
953
67
142
5,311
2,014
582
1,786
3,525
10,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
37,304
34
Minions Killed
84
0
Camps Cleared
0
495,248
Distance Traveled
769,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,154
769
8
1
0
81,967
0
L
Achilles
5,007
626
0
0
0
30,042
0
L
Tyr
5,413
677
2
0
0
88,271
0
W
Cthulhu
8,141
1,018
6
1
0
135,400
0
W
Nox
7,555
944
17
2
0
124,656
0
W
Bakasura
7,130
891
16
2
0
201,997
0
L
Yu Huang
6,327
791
11
1
0
152,348
0
W
Tiamat
7,128
891
31
4
0
166,599
0
L
Heimdallr
5,899
737
13
2
0
142,620
0
W
Zeus
7,350
919
14
2
0
140,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role