Player Matchup

Danzaburou
Danzaburou
DeMonteLeonTwon
Danzaburou
Level 49
God Stats
12W - 8L
1,606 SR
Queue Stats
89W - 101L
1,374 Elo+
Party 2
Kuzenbo
Kuzenbo
NoodleSoop
Kuzenbo
Level 26
God Stats
1W - 2L
1,483 SR
Queue Stats
39W - 57L
1,352 Elo+
Party 2
Discordia
Discordia
NotLoc224
Discordia
Level 65
God Stats
3W - 8L
1,328 SR
Queue Stats
81W - 81L
1,489 Elo+
Party 2
Team Averages
Level 47
1,472 SR
1,405 Elo+

VS

Team Averages
Level 68
1,559 SR
1,541 Elo+
Susano
Susano
BlackSunshine69
Susano
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Awilix
Awilix
BlackTransJew
Awilix
Level 16
God Stats
4W - 1L
1,451 SR
Queue Stats
35W - 29L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
WhoSticky
Baron Samedi
Level 149
God Stats
2W - 2L
1,725 SR
Queue Stats
128W - 133L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeMonteLeonTwon
Danzaburou
12
4 / 10 / 2
9,980
768
8,607
16,520
5,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
NoodleSoop
Kuzenbo
12
1 / 6 / 5
9,666
744
8,281
17,619
21,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
NotLoc224
Discordia
12
3 / 8 / 3
10,072
775
13,694
11,429
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 16
10,206
785
12,214
14,245
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 3 / 15
12,036
926
14,413
18,205
7,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
WhoSticky
Baron Samedi
16
13 / 1 / 11
12,905
993
15,681
12,144
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
8
Kills
24
24
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
W
9
3
15
5.5
L
Danzaburou
DeMonteLeonTwon
Danzaburou
4
10
2
0.5
L
Kuzenbo
NoodleSoop
Kuzenbo
1
6
5
0.58
L
Discordia
NotLoc224
Discordia
3
8
3
0.56
W
Baron Samedi
WhoSticky
Baron Samedi
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
42,308
45,568
Taken
44,594
30,660
Mitigated
20,382
3,619
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,214
1,957
0
1,355
14,245
6,761
424
5,793
7,791
0
39,077
W
14,413
4,828
0
6,116
18,205
7,297
1,659
8,101
9,409
0
47,997
L
Danzaburou
DeMonteLeonTwon
Danzaburou
8,607
4,430
0
969
16,520
5,689
1,377
4,819
11,446
0
30,355
L
Kuzenbo
NoodleSoop
Kuzenbo
8,281
2,466
0
1,821
17,619
21,709
112
6,336
10,814
14,828
200
L
Discordia
NotLoc224
Discordia
13,694
321
0
829
11,429
3,262
280
4,631
6,679
36,198
0
W
Baron Samedi
WhoSticky
Baron Samedi
15,681
221
2,887
5,245
12,144
6,324
820
6,637
4,888
52,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
35,147
85
Minions Killed
166
0
Camps Cleared
0
622,079
Distance Traveled
743,120
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,206
785
41
3
0
255,519
4
W
Awilix
12,036
926
49
4
0
260,810
0
L
Danzaburou
9,980
768
34
3
0
176,789
0
L
Kuzenbo
9,666
744
10
1
0
230,331
0
L
Discordia
10,072
775
41
3
0
214,959
0
W
Baron Samedi
12,905
993
76
6
0
226,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role