Player Matchup

Neith
Neith
HappySponge91
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,435 Elo+
Party 1
Zeus
Zeus
MemphisPharoah1
Zeus
Level 107
God Stats
345W - 226L
1,596 SR
Queue Stats
605W - 611L
1,432 Elo+
Solo
Chaac
Chaac
PilotHarp981381
Chaac
Level 125
God Stats
7W - 5L
1,412 SR
Queue Stats
53W - 43L
1,535 Elo+
Solo
Hades
Hades
TheMuffinMan127
Hades
Level 16
God Stats
1W - 2L
1,245 SR
Queue Stats
3W - 12L
1,152 Elo+
Party 1
Anubis
Anubis
zssss
Anubis
Level 124
God Stats
42W - 33L
1,545 SR
Queue Stats
50W - 38L
1,514 Elo+
Solo
Team Averages
Level 96
1,460 SR
1,414 Elo+

VS

Team Averages
Level 106
1,493 SR
1,481 Elo+
Ullr
Ullr
Cosmicheese
Ullr
Level 66
God Stats
14W - 13L
1,251 SR
Queue Stats
569W - 626L
1,453 Elo+
Solo
Anubis
Anubis
D-BuckMoneyHead
Anubis
Level 84
God Stats
1W - 1L
1,508 SR
Queue Stats
1W - 2L
1,649 Elo+
Solo
Cupid
Cupid
Iam_JTM
Cupid
Level 105
God Stats
47W - 41L
1,500 SR
Queue Stats
361W - 417L
1,472 Elo+
Party 2
Cerberus
Cerberus
Maurruche
Cerberus
Level 170
God Stats
2W - 1L
1,783 SR
Queue Stats
319W - 395L
1,440 Elo+
Party 2
Camazotz
Camazotz
Mildur
Camazotz
Level 107
God Stats
37W - 55L
1,423 SR
Queue Stats
713W - 707L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 11
8,623
1,232
10,744
4,724
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 0 / 7
8,903
1,272
9,251
1,492
417
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 14
8,146
1,164
10,958
10,609
7,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 12
8,151
1,164
6,058
9,056
4,090
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
zssss
Anubis
14
5 / 2 / 13
9,110
1,301
10,927
5,191
2,089
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

322

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,229
1,033
3,484
5,777
2,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 4
7,370
1,053
4,347
8,659
3,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Iam_JTM
Cupid
13
4 / 4 / 5
8,716
1,245
7,036
11,883
3,733
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Maurruche
Cerberus
13
2 / 7 / 5
8,107
1,158
9,353
19,195
10,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
Mildur
Camazotz
13
2 / 2 / 2
7,682
1,097
3,424
8,765
2,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
21
Kills
9
9
Deaths
21
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
1
7
4
0.43
W
5
1
11
10.5
L
Cupid
Iam_JTM
Cupid
4
4
5
1.63
L
Cerberus
Maurruche
Cerberus
2
7
5
0.64
W
7
0
7
10.5
L
Camazotz
Mildur
Camazotz
2
2
2
1.5
W
2
1
14
9
W
2
5
12
1.6
W
Anubis
zssss
Anubis
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,938
Damage
27,644
31,072
Taken
54,279
15,919
Mitigated
22,361
5,523
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,484
2,630
0
528
5,777
2,023
0
3,024
2,753
0
20,654
L
4,347
290
0
857
8,659
3,236
0
5,472
3,187
11,507
0
W
10,744
4,834
0
989
4,724
1,346
0
3,071
1,653
0
21,534
L
Cupid
Iam_JTM
Cupid
7,036
4,208
0
284
11,883
3,733
0
6,701
5,182
0
20,009
L
Cerberus
Maurruche
Cerberus
9,353
436
0
3,764
19,195
10,687
0
8,386
10,809
28,667
0
W
9,251
1,203
0
0
1,492
417
0
344
1,148
22,473
0
L
Camazotz
Mildur
Camazotz
3,424
156
0
791
8,765
2,682
0
2,892
5,873
0
10,232
W
10,958
1,658
119
2,756
10,609
7,977
0
3,656
6,953
239
25,248
W
6,058
1,209
20
721
9,056
4,090
0
3,727
4,603
18,171
0
W
Anubis
zssss
Anubis
10,927
69
0
918
5,191
2,089
0
2,902
2,059
16,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,933
Gold Earned
39,104
143
Minions Killed
141
3
Camps Cleared
6
637,234
Distance Traveled
579,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,229
1,033
35
5
0
97,591
0
L
Anubis
7,370
1,053
20
3
2
86,347
0
W
Neith
8,623
1,232
25
4
0
133,611
0
L
Cupid
8,716
1,245
18
3
1
115,469
0
L
Cerberus
8,107
1,158
49
7
1
126,289
0
W
Zeus
8,903
1,272
32
5
1
147,112
0
L
Camazotz
7,682
1,097
19
3
2
153,691
0
W
Chaac
8,146
1,164
47
7
1
147,002
0
W
Hades
8,151
1,164
27
4
1
91,852
0
W
Anubis
9,110
1,301
12
2
0
117,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role