Player Matchup

Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Castell247
Bastet
Level 136
God Stats
1W - 1L
1,955 SR
Queue Stats
72W - 45L
1,597 Elo+
Solo
Charon
Charon
ExtremelyLethal_
Charon
Level 182
God Stats
7W - 4L
1,463 SR
Queue Stats
95W - 94L
1,516 Elo+
Solo
Zeus
Zeus
Miki_199
Zeus
Level 127
God Stats
1W - 1L
1,750 SR
Queue Stats
48W - 47L
1,537 Elo+
Solo
Team Averages
Level 142
1,634 SR
1,530 Elo+

VS

Team Averages
Level 104
1,477 SR
1,453 Elo+
King Arthur
King Arthur
ChaoticChaote
King Arthur
Level 53
God Stats
9W - 13L
1,308 SR
Queue Stats
87W - 115L
1,370 Elo+
Party 1
Fafnir
Fafnir
IchigoZero_4
Fafnir
Level 105
God Stats
2W - 4L
1,286 SR
Queue Stats
402W - 387L
1,478 Elo+
Party 1
Olorun
Olorun
RyIsTheGuy
Olorun
Level 109
God Stats
4W - 2L
1,544 SR
Queue Stats
347W - 373L
1,509 Elo+
Party 1
Arachne
Arachne
StretchedLuffy
Arachne
Level 124
God Stats
25W - 26L
1,549 SR
Queue Stats
102W - 167L
1,386 Elo+
Party 1
Anhur
Anhur
iGoat Mode
Anhur
Level 128
God Stats
34W - 27L
1,697 SR
Queue Stats
334W - 293L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 3 / 1
6,041
549
2,899
9,679
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artemis
 
Artemis
8
1 / 3 / 0
5,179
471
3,234
5,904
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Castell247
Bastet
9
0 / 3 / 0
5,638
513
5,862
9,937
4,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 0 / 3
6,042
549
3,206
7,582
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
10
1 / 3 / 1
6,100
555
7,572
4,705
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaoticChaote
King Arthur
12
1 / 0 / 3
6,701
609
5,723
10,734
7,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
11
1 / 1 / 5
6,800
618
2,188
6,126
6,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
RyIsTheGuy
Olorun
13
2 / 0 / 3
7,190
654
2,715
7,704
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 1 / 3
6,555
596
5,373
8,479
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anhur
11
3 / 3 / 0
6,680
607
6,372
8,779
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
12
12
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
1
0.83
L
Artemis
 
Artemis
1
3
0
0.33
L
Bastet
Castell247
Bastet
0
3
0
0
W
King Arthur
ChaoticChaote
King Arthur
1
0
3
2.5
L
1
0
3
2.5
W
Fafnir
1
1
5
3.5
L
Zeus
1
3
1
0.5
W
Olorun
RyIsTheGuy
Olorun
2
0
3
3.5
W
5
1
3
6.5
W
Anhur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,773
Damage
22,371
37,807
Taken
41,822
15,801
Mitigated
23,375
8,881
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,899
1,082
0
2,361
9,679
4,161
0
1,023
8,656
0
53,275
L
Artemis
 
Artemis
3,234
1,041
0
1,539
5,904
1,398
0
360
5,544
0
23,736
L
Bastet
Castell247
Bastet
5,862
2,235
0
2,352
9,937
4,373
0
944
8,993
0
34,371
W
King Arthur
ChaoticChaote
King Arthur
5,723
864
0
2,037
10,734
7,707
0
539
10,195
0
47,603
L
3,206
426
0
2,059
7,582
4,290
8
1,006
6,576
22,979
0
W
Fafnir
2,188
598
0
1,446
6,126
6,444
0
1,984
4,142
11,433
0
L
Zeus
7,572
169
0
570
4,705
1,579
13
1,542
3,163
39,050
0
W
Olorun
RyIsTheGuy
Olorun
2,715
1,416
250
3,007
7,704
2,860
0
4,409
3,295
58,395
2,143
W
5,373
3,526
0
3,210
8,479
3,137
0
1,955
6,524
0
43,797
W
Anhur
6,372
3,801
0
3,889
8,779
3,227
122
1,891
6,888
0
53,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,000
Gold Earned
33,926
288
Minions Killed
356
0
Camps Cleared
0
1,078,394
Distance Traveled
1,163,312
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,041
549
86
8
0
242,918
0
L
Artemis
5,179
471
46
4
0
173,552
2
L
Bastet
5,638
513
67
6
0
258,044
0
W
King Arthur
6,701
609
66
6
0
226,623
0
L
Charon
6,042
549
16
1
0
203,751
4
W
Fafnir
6,800
618
14
1
0
228,770
4
L
Zeus
6,100
555
73
7
0
200,129
0
W
Olorun
7,190
654
123
11
0
251,865
0
W
Arachne
6,555
596
62
6
0
269,781
3
W
Anhur
6,680
607
91
8
0
186,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role