Player Matchup

Sun Wukong
Sun Wukong
Boi_Backwood
Sun Wukong
Level 64
God Stats
2W - 1L
1,306 SR
Queue Stats
9W - 6L
1,302 Elo+
Party 1
Poseidon
Poseidon
CapCrunch1638
Poseidon
Level 65
God Stats
30W - 23L
1,500 SR
Queue Stats
261W - 300L
1,394 Elo+
Solo
Ares
Ares
fierycyanide
Ares
Level 24
God Stats
5W - 5L
1,769 SR
Queue Stats
66W - 73L
1,425 Elo+
Party 1
Team Averages
Level 51
1,525 SR
1,374 Elo+

VS

Team Averages
Level 40
1,491 SR
1,279 Elo+
Nox
Nox
IamTheZah
Nox
Level 35
God Stats
2W - 5L
1,336 SR
Queue Stats
48W - 74L
1,233 Elo+
Solo
Izanami
Izanami
JORGETRUEBA
Izanami
Level 68
God Stats
4W - 3L
1,626 SR
Queue Stats
268W - 297L
1,329 Elo+
Party 2
Kuzenbo
Kuzenbo
PENETREITOR1787
Kuzenbo
Level 18
God Stats
5W - 6L
1,512 SR
Queue Stats
17W - 19L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boi_Backwood
Sun Wukong
12
2 / 2 / 7
9,114
760
9,239
10,297
7,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
CapCrunch1638
Poseidon
14
7 / 2 / 4
10,728
894
12,491
6,445
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
3 / 1 / 5
9,271
773
6,200
10,384
10,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
8,579
715
8,846
8,421
3,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
JORGETRUEBA
Izanami
10
1 / 4 / 4
8,292
691
5,134
9,377
3,518
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
7,606
634
5,159
14,560
15,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
4
5
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Boi_Backwood
Sun Wukong
2
2
7
2.75
W
Poseidon
CapCrunch1638
Poseidon
7
2
4
4.5
L
3
4
2
1
L
Izanami
JORGETRUEBA
Izanami
1
4
4
0.75
L
0
4
1
0.13
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,930
Damage
19,139
27,126
Taken
32,358
20,434
Mitigated
22,726
3,783
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Boi_Backwood
Sun Wukong
9,239
2,659
0
2,051
10,297
7,490
65
4,578
5,719
0
26,553
W
Poseidon
CapCrunch1638
Poseidon
12,491
1,103
0
320
6,445
2,688
88
3,813
2,632
63,892
0
L
8,846
178
0
874
8,421
3,692
0
4,849
3,350
31,649
0
L
Izanami
JORGETRUEBA
Izanami
5,134
2,842
0
494
9,377
3,518
81
5,762
3,405
0
23,946
L
5,159
1,585
0
3,660
14,560
15,516
0
7,634
6,498
14,876
0
W
6,200
913
0
1,412
10,384
10,256
76
5,812
4,572
12,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
24,477
155
Minions Killed
90
0
Camps Cleared
0
674,026
Distance Traveled
559,681
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,114
760
36
3
0
239,025
0
W
Poseidon
10,728
894
105
9
0
222,092
0
L
Nox
8,579
715
41
3
0
215,523
6
L
Izanami
8,292
691
39
3
0
153,510
0
L
Kuzenbo
7,606
634
10
1
0
190,648
2
W
Ares
9,271
773
14
1
0
212,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role