Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
Fεli
Scylla
Masters
Level 99
God Stats
1W - 1L
1,468 SR
Queue Stats
417W - 401L
2,769 MMR
Party 1
Cthulhu
Cthulhu
Masters
JDP2004
Cthulhu
Masters
Level 108
God Stats
23W - 11L
1,813 SR
Queue Stats
619W - 585L
2,560 MMR
Solo
Shiva
Shiva
Masters
Reggaejunkie
Shiva
Masters
Level 168
God Stats
25W - 25L
1,492 SR
Queue Stats
595W - 574L
2,582 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 129
1,555 SR
2,182 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 158
1,587 SR
1,941 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
 
Susano
Masters
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
FinZ JoksuZ
Bacchus
Masters
Level 177
God Stats
2W - 0L
1,481 SR
Queue Stats
62W - 32L
2,558 MMR
Solo
Hachiman
Hachiman
Masters
xXTheDarkAngelXx
Hachiman
Masters
Level 120
God Stats
5W - 2L
1,953 SR
Queue Stats
130W - 100L
2,645 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 5 / 0
4,931
493
4,336
8,394
2,870
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
 
Ao Kuang
8
0 / 1 / 0
4,680
468
2,504
7,068
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Fεli
Scylla
10
0 / 5 / 0
5,476
548
1,424
7,635
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JDP2004
Cthulhu
7
0 / 2 / 0
4,578
458
4,363
6,541
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
6,075
608
4,713
10,647
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
ThorAthenaAphrodite

VS

Bans
RaijinMaman BrigitteDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 0 / 1
6,959
696
4,662
3,944
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
 
Susano
10
3 / 0 / 3
6,213
621
4,129
6,612
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
 
Tsukuyomi
10
2 / 0 / 1
5,562
556
5,874
8,116
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
FinZ JoksuZ
Bacchus
9
0 / 0 / 4
5,464
546
4,179
5,314
4,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
6 / 0 / 0
6,689
669
7,159
5,799
2,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
15
16
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
0
0
L
Ao Kuang
 
Ao Kuang
0
1
0
0
W
Ra
 
Ra
4
0
1
4.5
W
Susano
 
Susano
3
0
3
4.5
W
Tsukuyomi
 
Tsukuyomi
2
0
1
2.5
W
Bacchus
FinZ JoksuZ
Bacchus
0
0
4
2
L
Scylla
Fεli
Scylla
0
5
0
0
L
Cthulhu
JDP2004
Cthulhu
0
2
0
0
L
0
3
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,340
Damage
26,003
40,285
Taken
29,785
16,384
Mitigated
14,360
9,222
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,336
2,643
0
1,940
8,394
2,870
0
1,036
7,358
0
34,721
L
Ao Kuang
 
Ao Kuang
2,504
507
0
1,434
7,068
2,353
0
1,658
5,410
25,699
587
W
Ra
 
Ra
4,662
881
612
2,042
3,944
1,744
0
2,022
1,922
66,422
0
W
Susano
 
Susano
4,129
1,259
0
4,088
6,612
2,431
0
1,943
4,669
0
43,828
W
Tsukuyomi
 
Tsukuyomi
5,874
1,230
0
2,433
8,116
3,341
0
927
7,189
0
35,258
W
Bacchus
FinZ JoksuZ
Bacchus
4,179
887
0
2,426
5,314
4,628
0
2,187
3,127
12,720
0
L
Scylla
Fεli
Scylla
1,424
753
0
500
7,635
2,704
0
3,761
3,823
39,194
0
L
Cthulhu
JDP2004
Cthulhu
4,363
353
87
2,508
6,541
4,297
0
2,147
4,394
10,437
0
L
4,713
600
55
2,698
10,647
4,160
0
188
10,459
0
42,539
W
7,159
4,489
0
3,243
5,799
2,216
544
1,130
4,669
0
52,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,740
Gold Earned
30,887
255
Minions Killed
349
0
Camps Cleared
0
1,006,349
Distance Traveled
1,115,444
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,931
493
56
6
0
176,705
0
L
Ao Kuang
4,680
468
47
5
0
225,871
2
W
Ra
6,959
696
117
12
0
211,339
0
W
Susano
6,213
621
66
7
0
282,445
1
W
Tsukuyomi
5,562
556
58
6
0
225,680
2
W
Bacchus
5,464
546
9
1
0
210,175
3
L
Scylla
5,476
548
75
8
0
180,187
0
L
Cthulhu
4,578
458
14
1
0
219,038
0
L
Shiva
6,075
608
63
6
0
204,548
2
W
Hachiman
6,689
669
99
10
0
185,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role