Player Matchup

Set
Set
Bunklerr
Set
Level 136
God Stats
9W - 7L
1,497 SR
Queue Stats
323W - 316L
1,438 Elo+
Party 1
Xbalanque
Xbalanque
IamII-Pimpin
Xbalanque
Level 44
God Stats
5W - 7L
1,629 SR
Queue Stats
82W - 86L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Noodood
Nu Wa
Level 43
God Stats
2W - 2L
1,580 SR
Queue Stats
158W - 179L
1,407 Elo+
Party 1
Sol
Sol
Pomars
Sol
Level 84
God Stats
2W - 1L
1,517 SR
Queue Stats
69W - 56L
1,494 Elo+
Solo
Nike
Nike
melonaids
Nike
Level 59
God Stats
4W - 2L
1,582 SR
Queue Stats
63W - 63L
1,485 Elo+
Solo
Team Averages
Level 73
1,561 SR
1,458 Elo+

VS

Team Averages
Level 59
1,542 SR
1,420 Elo+
Gilgamesh
Gilgamesh
Jexmark
Gilgamesh
Level 100
God Stats
1W - 2L
1,730 SR
Queue Stats
17W - 16L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Koxaz
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,418 Elo+
Solo
Xbalanque
Xbalanque
LUV_HURTZ-_-
Xbalanque
Level 29
God Stats
4W - 3L
1,569 SR
Queue Stats
34W - 46L
1,396 Elo+
Party 3
Set
Set
Morzan74
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,418 Elo+
Party 2
Hera
Hera
macarbeenjoyer
Hera
Level 77
God Stats
9W - 12L
1,409 SR
Queue Stats
157W - 169L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 5
13,343
702
25,244
16,244
10,411
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
IamII-Pimpin
Xbalanque
16
0 / 1 / 6
9,384
494
5,892
10,035
3,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Noodood
Nu Wa
14
2 / 5 / 4
9,250
487
7,605
9,423
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sol
Pomars
Sol
15
3 / 5 / 5
10,003
526
11,327
15,861
5,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
13
3 / 2 / 4
8,818
464
6,483
13,618
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jexmark
Gilgamesh
15
4 / 5 / 3
10,380
546
9,077
17,033
14,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Koxaz
Morgan Le Fay
16
3 / 7 / 2
9,727
512
10,103
16,653
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
LUV_HURTZ-_-
Xbalanque
16
0 / 3 / 3
9,643
508
5,025
11,406
4,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 6 / 5
9,555
503
10,582
22,645
11,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 4
8,938
470
6,326
15,357
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
26
Kills
12
13
Deaths
26
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
18
0
5
20.5
W
Xbalanque
IamII-Pimpin
Xbalanque
0
1
6
3
L
Gilgamesh
Jexmark
Gilgamesh
4
5
3
1.1
L
Morgan Le Fay
Koxaz
Morgan Le Fay
3
7
2
0.57
L
Xbalanque
LUV_HURTZ-_-
Xbalanque
0
3
3
0.5
L
3
6
5
0.92
W
Nu Wa
Noodood
Nu Wa
2
5
4
0.8
W
Sol
Pomars
Sol
3
5
5
1.1
L
2
5
4
0.8
W
Nike
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,551
Damage
41,113
65,181
Taken
83,094
35,355
Mitigated
47,402
23,224
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,244
13,937
0
8,561
16,244
10,411
303
5,662
10,582
0
146,332
W
Xbalanque
IamII-Pimpin
Xbalanque
5,892
3,008
0
4,604
10,035
3,771
778
2,659
7,376
0
64,987
L
Gilgamesh
Jexmark
Gilgamesh
9,077
1,010
0
404
17,033
14,114
0
5,298
11,293
164
72,525
L
Morgan Le Fay
Koxaz
Morgan Le Fay
10,103
2,204
0
2,360
16,653
6,341
70
5,012
11,613
66,558
0
L
Xbalanque
LUV_HURTZ-_-
Xbalanque
5,025
2,953
0
3,937
11,406
4,878
566
526
10,822
0
76,524
L
10,582
4,118
0
9,094
22,645
11,918
0
6,668
15,949
0
80,588
W
Nu Wa
Noodood
Nu Wa
7,605
3,612
0
836
9,423
3,272
304
505
8,918
45,882
0
W
Sol
Pomars
Sol
11,327
2,454
40
5,718
15,861
5,490
3,462
5,153
10,708
67,005
0
L
6,326
2,190
0
1,929
15,357
10,151
17
1,209
14,128
39,127
0
W
Nike
6,483
520
350
3,115
13,618
12,411
0
2,606
11,012
0
32,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,798
Gold Earned
48,243
510
Minions Killed
467
0
Camps Cleared
0
1,773,184
Distance Traveled
1,698,405
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,343
702
169
9
0
464,674
4
W
Xbalanque
9,384
494
119
6
0
336,945
0
L
Gilgamesh
10,380
546
92
5
0
350,538
0
L
Morgan Le Fay
9,727
512
104
5
0
285,741
0
L
Xbalanque
9,643
508
117
6
0
344,722
0
L
Set
9,555
503
119
6
0
365,476
6
W
Nu Wa
9,250
487
84
4
0
310,411
1
W
Sol
10,003
526
99
5
0
296,462
0
L
Hera
8,938
470
35
2
0
351,928
7
W
Nike
8,818
464
39
2
0
364,692
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role