Player Matchup

Artemis
Artemis
Batablue
Artemis
Level 145
God Stats
1W - 1L
1,526 SR
Queue Stats
31W - 21L
1,622 Elo+
Party 1
Kukulkan
Kukulkan
Tim4024
Kukulkan
Level 65
God Stats
16W - 8L
1,608 SR
Queue Stats
35W - 22L
1,601 Elo+
Party 1
Tyr
Tyr
ÁCuChulainn
Tyr
Level 144
God Stats
4W - 2L
1,444 SR
Queue Stats
76W - 72L
1,532 Elo+
Party 1
Team Averages
Level 118
1,526 SR
1,585 Elo+

VS

Team Averages
Level 116
1,617 SR
1,564 Elo+
Susano
Susano
BenignHail21199
Susano
Level 125
God Stats
6W - 3L
1,832 SR
Queue Stats
15W - 19L
1,624 Elo+
Solo
Geb
Geb
Broskkt
Geb
Level 108
God Stats
13W - 15L
1,564 SR
Queue Stats
133W - 131L
1,529 Elo+
Party 2
Zeus
Zeus
Jking0812
Zeus
Level 115
God Stats
5W - 8L
1,457 SR
Queue Stats
137W - 138L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Batablue
Artemis
14
7 / 0 / 2
10,920
840
12,042
8,488
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Tim4024
Kukulkan
13
1 / 2 / 5
9,992
769
6,208
6,250
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 8
10,165
782
8,555
9,115
6,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
9,302
716
7,085
11,363
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
12
1 / 2 / 3
9,187
707
5,319
14,317
13,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
12
2 / 4 / 1
9,280
714
5,149
6,874
2,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Batablue
Artemis
7
0
2
8
L
1
3
2
0.67
L
Geb
1
2
3
1.25
L
Zeus
2
4
1
0.63
W
Kukulkan
Tim4024
Kukulkan
1
2
5
1.75
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,805
Damage
17,553
23,853
Taken
32,554
12,464
Mitigated
21,929
3,534
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Batablue
Artemis
12,042
7,436
0
2,730
8,488
3,191
1,833
3,918
4,093
0
43,856
L
7,085
169
0
3,129
11,363
5,930
59
1,569
9,794
0
33,109
L
Geb
5,319
522
0
1,690
14,317
13,638
0
4,384
9,933
20,356
155
L
Zeus
5,149
395
0
1,139
6,874
2,361
234
547
6,327
38,792
0
W
Kukulkan
Tim4024
Kukulkan
6,208
255
0
0
6,250
2,411
534
2,136
3,834
61,450
0
W
8,555
935
0
804
9,115
6,862
588
3,765
4,785
0
19,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
27,769
174
Minions Killed
143
0
Camps Cleared
0
770,462
Distance Traveled
664,730
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,920
840
51
4
0
225,124
4
L
Susano
9,302
716
58
4
0
259,614
6
L
Geb
9,187
707
22
2
0
204,679
0
L
Zeus
9,280
714
63
5
0
200,437
3
W
Kukulkan
9,992
769
102
8
0
261,722
0
W
Tyr
10,165
782
21
2
0
283,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role