Player Matchup

Anubis
Anubis
Ghost78Ford
Anubis
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,367 Elo+
Party 2
Fenrir
Fenrir
NBDxGOHAN
Fenrir
Level 161
God Stats
24W - 26L
1,510 SR
Queue Stats
535W - 563L
1,420 Elo+
Party 2
Agni
Agni
SenpaiSerq
Agni
Level 29
God Stats
1W - 0L
1,790 SR
Queue Stats
59W - 67L
1,577 Elo+
Party 2
Team Averages
Level 99
1,600 SR
1,455 Elo+

VS

Team Averages
Level 116
1,545 SR
1,471 Elo+
Chronos
Chronos
DaddyPoundacious
Chronos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 179L
1,521 Elo+
Solo
Ullr
Ullr
attacksquad
Ullr
Level 129
God Stats
8W - 11L
1,493 SR
Queue Stats
229W - 230L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
jklo0o0o0
Jormungandr
Level 65
God Stats
33W - 32L
1,642 SR
Queue Stats
144W - 153L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 1 / 7
9,545
868
10,096
6,187
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NBDxGOHAN
Fenrir
12
3 / 0 / 8
8,890
808
5,235
7,149
7,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 0 / 7
9,400
855
14,843
6,669
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,450
677
5,659
10,037
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 4 / 0
8,230
748
3,767
10,118
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
jklo0o0o0
Jormungandr
9
0 / 5 / 0
7,317
665
4,176
12,935
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Anubis
6
1
7
9.5
W
Fenrir
NBDxGOHAN
Fenrir
3
0
8
7
W
4
0
7
7.5
L
1
4
0
0.25
L
Jormungandr
jklo0o0o0
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,174
Damage
13,602
20,005
Taken
33,090
13,502
Mitigated
10,687
4,560
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,659
1,584
0
760
10,037
3,265
0
6,664
2,983
21,040
0
W
Anubis
10,096
183
0
2,961
6,187
3,263
795
3,246
2,679
42,760
0
W
Fenrir
NBDxGOHAN
Fenrir
5,235
1,172
183
925
7,149
7,760
0
2,196
4,780
0
16,001
W
14,843
316
0
491
6,669
2,479
660
3,716
2,483
43,150
0
L
3,767
1,419
0
1,952
10,118
2,943
0
7,889
2,021
0
30,921
L
Jormungandr
jklo0o0o0
Jormungandr
4,176
141
0
1,922
12,935
4,479
0
9,720
2,787
14,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
22,997
143
Minions Killed
113
0
Camps Cleared
0
618,332
Distance Traveled
547,804
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,450
677
35
3
0
183,606
0
W
Anubis
9,545
868
64
6
0
192,896
2
W
Fenrir
8,890
808
13
1
0
205,766
0
W
Agni
9,400
855
66
6
0
219,670
2
L
Ullr
8,230
748
48
4
0
174,528
0
L
Jormungandr
7,317
665
30
3
0
189,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role