Player Matchup

Bacchus
Bacchus
CSJack
Bacchus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 2
Poseidon
Poseidon
Deaths Dogma
Poseidon
Level 147
God Stats
0W - 1L
1,135 SR
Queue Stats
2W - 5L
1,298 Elo+
Party 2
Heimdallr
Heimdallr
Globo Joy Inc
Heimdallr
Level 107
God Stats
0W - 1L
1,150 SR
Queue Stats
1W - 2L
1,509 Elo+
Party 2
Team Averages
Level 104
1,262 SR
1,507 Elo+

VS

Team Averages
Level 114
1,422 SR
1,517 Elo+
Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
PrincessAnubis
Hercules
Level 88
God Stats
3W - 3L
1,290 SR
Queue Stats
71W - 74L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
steffen51
Zhong Kui
Level 106
God Stats
2W - 3L
1,474 SR
Queue Stats
69W - 71L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CSJack
Bacchus
14
1 / 5 / 2
11,473
717
11,275
19,734
19,678
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Deaths Dogma
Poseidon
14
2 / 6 / 2
11,932
746
12,932
13,415
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Globo Joy Inc
Heimdallr
14
2 / 10 / 2
11,993
750
12,144
21,636
6,577
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
6 / 1 / 5
13,270
829
17,704
21,178
9,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
14
2 / 2 / 9
11,891
743
6,240
17,677
20,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
steffen51
Zhong Kui
17
13 / 2 / 6
14,637
915
24,694
17,627
15,330
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
21
21
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
1
5
8.5
L
Bacchus
CSJack
Bacchus
1
5
2
0.4
L
Poseidon
Deaths Dogma
Poseidon
2
6
2
0.5
L
Heimdallr
Globo Joy Inc
Heimdallr
2
10
2
0.3
W
Hercules
2
2
9
3.25
W
Zhong Kui
steffen51
Zhong Kui
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,351
Damage
48,638
54,785
Taken
56,482
29,613
Mitigated
45,603
5,913
Healing
22,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
17,704
3,458
0
6,393
21,178
9,437
335
7,783
13,395
0
77,567
L
Bacchus
CSJack
Bacchus
11,275
1,596
0
2,114
19,734
19,678
0
8,104
11,630
25,230
0
L
Poseidon
Deaths Dogma
Poseidon
12,932
2,363
0
2,249
13,415
3,358
0
7,472
5,943
63,633
0
L
Heimdallr
Globo Joy Inc
Heimdallr
12,144
5,457
0
1,550
21,636
6,577
0
9,726
11,910
0
37,624
W
Hercules
6,240
1,294
0
7,295
17,677
20,836
691
9,035
8,642
0
20,510
W
Zhong Kui
steffen51
Zhong Kui
24,694
2,908
0
9,043
17,627
15,330
2,686
7,822
9,805
77,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
39,798
150
Minions Killed
171
0
Camps Cleared
0
852,664
Distance Traveled
1,012,397
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,270
829
77
5
0
397,749
0
L
Bacchus
11,473
717
25
2
0
317,177
4
L
Poseidon
11,932
746
89
6
0
267,235
3
L
Heimdallr
11,993
750
36
2
0
268,252
0
W
Hercules
11,891
743
18
1
0
312,194
0
W
Zhong Kui
14,637
915
76
5
0
302,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role