Player Matchup

Nu Wa
Nu Wa
Katrinа
Nu Wa
Level 149
God Stats
27W - 26L
1,592 SR
Queue Stats
28W - 32L
1,517 Elo+
Party 1
Susano
Susano
Skcat
Susano
Level 149
God Stats
1W - 0L
1,443 SR
Queue Stats
3W - 4L
1,407 Elo+
Party 1
Tyr
Tyr
Taranmen
Tyr
Level 66
God Stats
3W - 2L
1,686 SR
Queue Stats
39W - 43L
1,476 Elo+
Party 1
Skadi
Skadi
crybabyakari
Skadi
Level 12
God Stats
3W - 8L
1,500 SR
Queue Stats
4W - 10L
1,536 Elo+
Solo
Chang'e
Chang'e
skywaka
Chang'e
Level 143
God Stats
1W - 0L
1,519 SR
Queue Stats
4W - 1L
1,572 Elo+
Party 1
Team Averages
Level 104
1,548 SR
1,502 Elo+

VS

Team Averages
Level 20
1,448 SR
1,594 Elo+
Fenrir
Fenrir
Aitorfire13
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
AndreWWE
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
HANJIN 8
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 2
Arachne
Arachne
Not_miguelTSC
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 2
Nu Wa
Nu Wa
StygianEclipse
Nu Wa
Level 31
God Stats
7W - 19L
1,240 SR
Queue Stats
198W - 187L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Katrinа
Nu Wa
16
3 / 0 / 12
9,275
928
12,159
4,927
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Skcat
Susano
15
6 / 5 / 8
9,173
917
10,354
13,529
5,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 2 / 12
8,783
878
4,697
9,007
9,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 4
8,326
833
3,409
8,579
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
skywaka
Chang'e
16
6 / 0 / 4
9,384
938
8,786
7,343
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 4 / 3
8,103
810
6,118
10,035
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
AndreWWE
Bacchus
14
2 / 3 / 6
8,103
810
7,831
9,986
11,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
HANJIN 8
Zhong Kui
14
1 / 4 / 6
7,907
791
9,805
10,866
12,021
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
13
0 / 6 / 3
7,410
741
2,219
12,243
5,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 1
9,242
924
5,948
5,011
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
18
Kills
9
9
Deaths
18
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
4
3
1.38
L
Bacchus
AndreWWE
Bacchus
2
3
6
1.67
L
Zhong Kui
HANJIN 8
Zhong Kui
1
4
6
1
W
Nu Wa
Katrinа
Nu Wa
3
0
12
9
L
Arachne
0
6
3
0.25
W
Susano
Skcat
Susano
6
5
8
2
L
2
1
1
2.5
W
2
2
12
4
W
1
2
4
1.5
W
Chang'e
skywaka
Chang'e
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
31,921
43,385
Taken
48,141
23,418
Mitigated
36,066
13,490
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,118
444
0
1,583
10,035
4,504
0
3,505
6,447
0
11,174
L
Bacchus
AndreWWE
Bacchus
7,831
829
0
1,572
9,986
11,879
0
4,968
4,885
16,587
0
L
Zhong Kui
HANJIN 8
Zhong Kui
9,805
1,667
0
1,954
10,866
12,021
0
5,235
5,360
24,647
0
W
Nu Wa
Katrinа
Nu Wa
12,159
3,008
0
718
4,927
2,152
2,113
3,605
1,234
45,988
0
L
Arachne
2,219
942
0
2,275
12,243
5,865
0
5,230
6,913
0
14,779
W
Susano
Skcat
Susano
10,354
1,194
0
1,694
13,529
5,649
130
5,849
7,467
0
27,331
L
5,948
1,561
0
500
5,011
1,797
56
2,007
3,004
43,984
0
W
4,697
299
0
1,990
9,007
9,293
309
5,037
3,677
0
17,530
W
3,409
1,050
0
1,252
8,579
3,124
70
4,158
4,383
0
20,155
W
Chang'e
skywaka
Chang'e
8,786
1,077
3,374
4,462
7,343
3,200
401
4,163
3,040
37,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,941
Gold Earned
40,765
251
Minions Killed
177
0
Camps Cleared
0
1,055,224
Distance Traveled
1,029,120
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,103
810
8
1
0
209,246
0
L
Bacchus
8,103
810
14
1
0
214,063
0
L
Zhong Kui
7,907
791
45
5
0
186,777
1
W
Nu Wa
9,275
928
66
7
0
198,757
2
L
Arachne
7,410
741
26
3
0
205,158
0
W
Susano
9,173
917
36
4
0
222,390
0
L
Nu Wa
9,242
924
84
8
0
213,876
0
W
Tyr
8,783
878
35
4
0
236,228
0
W
Skadi
8,326
833
39
4
0
184,017
0
W
Chang'e
9,384
938
75
8
0
213,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role