Player Matchup

Charon
Charon
Discomanx5O6O9
Charon
Level 158
God Stats
31W - 42L
1,596 SR
Queue Stats
757W - 853L
1,437 Elo+
Party 1
Hera
Hera
Vaaaacap
Hera
Level 68
God Stats
8W - 11L
1,458 SR
Queue Stats
148W - 143L
1,450 Elo+
Solo
Hercules
Hercules
boppenheimer
Hercules
Level 121
God Stats
0W - 1L
1,386 SR
Queue Stats
10W - 5L
1,694 Elo+
Solo
Ishtar
Ishtar
bosSTEELE
Ishtar
Level 127
God Stats
1W - 3L
1,269 SR
Queue Stats
180W - 196L
1,409 Elo+
Party 1
Ravana
Ravana
pachecO_O123010
Ravana
Level 141
God Stats
9W - 15L
1,400 SR
Queue Stats
132W - 128L
1,506 Elo+
Solo
Team Averages
Level 123
1,422 SR
1,499 Elo+

VS

Team Averages
Level 102
1,644 SR
1,482 Elo+
Maman Brigitte
Maman Brigitte
DOGGBONEZ BA
Maman Brigitte
Level 83
God Stats
2W - 0L
1,768 SR
Queue Stats
87W - 81L
1,497 Elo+
Solo
Agni
Agni
Man Fergle
Agni
Level 123
God Stats
2W - 2L
1,603 SR
Queue Stats
73W - 77L
1,443 Elo+
Solo
Sylvanus
Sylvanus
Reumatoid
Sylvanus
Level 125
God Stats
45W - 68L
1,325 SR
Queue Stats
275W - 278L
1,424 Elo+
Solo
Bacchus
Bacchus
blittim
Bacchus
Level 80
God Stats
6W - 1L
1,786 SR
Queue Stats
10W - 12L
1,478 Elo+
Solo
Anhur
Anhur
silverstreak349
Anhur
Level 97
God Stats
3W - 0L
1,737 SR
Queue Stats
46W - 30L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,948
425
5,112
14,230
7,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
13
0 / 2 / 0
7,120
509
4,443
5,719
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
boppenheimer
Hercules
11
0 / 3 / 1
6,650
475
2,728
12,349
9,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
bosSTEELE
Ishtar
11
0 / 2 / 0
6,492
464
6,923
9,204
2,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 0
7,916
565
6,032
6,564
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DOGGBONEZ BA
Maman Brigitte
13
3 / 1 / 2
7,348
525
4,129
9,714
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 0 / 1
8,035
574
7,399
7,032
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Reumatoid
Sylvanus
13
1 / 1 / 1
7,962
569
4,410
9,295
7,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
blittim
Bacchus
12
1 / 0 / 8
7,895
564
5,384
10,596
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 0 / 3
8,306
593
10,431
9,387
4,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
15
15
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
DOGGBONEZ BA
Maman Brigitte
3
1
2
4
L
0
7
0
0
W
4
0
1
4.5
W
Sylvanus
Reumatoid
Sylvanus
1
1
1
1.5
L
Hera
0
2
0
0
W
Bacchus
blittim
Bacchus
1
0
8
5
L
Hercules
boppenheimer
Hercules
0
3
1
0.17
L
Ishtar
bosSTEELE
Ishtar
0
2
0
0
L
2
1
0
2
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,238
Damage
31,753
48,066
Taken
46,024
24,377
Mitigated
29,266
9,438
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
DOGGBONEZ BA
Maman Brigitte
4,129
321
20
3,167
9,714
4,041
0
1,184
8,530
48,927
0
L
5,112
912
930
1,617
14,230
7,661
0
4,153
9,983
16,152
0
W
7,399
610
0
1,125
7,032
2,761
0
1,753
5,279
63,322
0
W
Sylvanus
Reumatoid
Sylvanus
4,410
1,885
336
3,359
9,295
7,985
122
1,409
7,886
43,860
11,923
L
Hera
4,443
582
0
400
5,719
2,221
774
3,649
1,816
63,525
0
W
Bacchus
blittim
Bacchus
5,384
631
153
4,111
10,596
10,474
0
2,720
7,876
16,427
0
L
Hercules
boppenheimer
Hercules
2,728
312
0
1,439
12,349
9,279
42
6,837
5,234
0
31,047
L
Ishtar
bosSTEELE
Ishtar
6,923
4,468
0
3,110
9,204
2,515
0
1,964
7,234
0
54,309
L
6,032
1,252
0
1,942
6,564
2,701
0
3,572
2,886
0
63,290
W
10,431
6,926
0
3,225
9,387
4,005
581
2,489
6,898
0
71,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
39,546
410
Minions Killed
402
0
Camps Cleared
0
1,349,831
Distance Traveled
1,427,298
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
7,348
525
77
6
0
320,033
2
L
Charon
5,948
425
16
1
0
233,806
0
W
Agni
8,035
574
98
7
0
280,654
1
W
Sylvanus
7,962
569
89
6
0
235,306
0
L
Hera
7,120
509
120
9
0
277,317
0
W
Bacchus
7,895
564
14
1
0
304,310
6
L
Hercules
6,650
475
64
5
0
263,375
5
L
Ishtar
6,492
464
103
7
0
241,311
0
L
Ravana
7,916
565
107
8
0
334,022
0
W
Anhur
8,306
593
124
9
0
286,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role