Player Matchup

Osiris
Osiris
 
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Airman1942
Tyr
Level 68
God Stats
1W - 1L
1,744 SR
Queue Stats
35W - 28L
1,549 Elo+
Party 1
Ra
Ra
BackdoorTrots
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,203 Elo+
Solo
Merlin
Merlin
CalebFinesseGod
Merlin
Level 89
God Stats
4W - 3L
1,617 SR
Queue Stats
244W - 193L
1,556 Elo+
Solo
Anubis
Anubis
Krorror
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,585 Elo+
Solo
Team Averages
Level 72
1,572 SR
1,479 Elo+

VS

Team Averages
Level 75
1,546 SR
1,490 Elo+
Tiamat
Tiamat
Agluch14
Tiamat
Level 64
God Stats
3W - 0L
1,826 SR
Queue Stats
93W - 104L
1,465 Elo+
Solo
Mulan
Mulan
GhostofDJ_Roomba
Mulan
Level 88
God Stats
4W - 6L
1,385 SR
Queue Stats
191W - 186L
1,475 Elo+
Solo
Thanatos
Thanatos
HailIllusion
Thanatos
Level 81
God Stats
8W - 1L
1,704 SR
Queue Stats
313W - 308L
1,475 Elo+
Solo
Guan Yu
Guan Yu
Luchoweber17
Guan Yu
Level 81
God Stats
1W - 0L
1,300 SR
Queue Stats
48W - 31L
1,577 Elo+
Solo
Bacchus
Bacchus
SaberRagnarok
Bacchus
Level 60
God Stats
1W - 0L
1,516 SR
Queue Stats
16W - 10L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
1 / 5 / 3
9,657
690
13,656
18,763
23,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 7 / 4
7,946
568
8,708
16,195
15,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 5 / 4
8,039
574
9,209
14,618
5,060
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 5 / 1
10,267
733
22,917
11,712
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Krorror
Anubis
15
2 / 6 / 6
9,169
655
17,086
12,091
5,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Agluch14
Tiamat
17
3 / 4 / 17
10,496
750
13,519
12,885
9,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 2 / 18
11,207
801
18,220
15,719
11,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
HailIllusion
Thanatos
18
8 / 0 / 15
11,036
788
16,853
16,879
8,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Luchoweber17
Guan Yu
17
5 / 3 / 19
11,139
796
9,439
25,073
21,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
18
5 / 2 / 19
10,571
755
10,223
19,754
23,705
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
116
8
Kills
28
28
Deaths
11
18
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
5
3
0.5
W
Tiamat
Agluch14
Tiamat
3
4
17
2.88
L
0
7
4
0.29
L
0
5
4
0.4
L
5
5
1
1.1
W
7
2
18
8
W
Thanatos
HailIllusion
Thanatos
8
0
15
15.5
L
Anubis
Krorror
Anubis
2
6
6
0.83
W
Guan Yu
Luchoweber17
Guan Yu
5
3
19
4.83
W
Bacchus
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,576
Damage
68,254
73,379
Taken
90,310
55,090
Mitigated
74,708
20,324
Healing
57,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,656
2,327
1,278
2,841
18,763
23,303
0
6,317
12,002
200
24,387
W
Tiamat
Agluch14
Tiamat
13,519
685
1,222
1,346
12,885
9,621
794
7,164
5,648
33,611
0
L
8,708
874
571
828
16,195
15,599
0
5,011
10,865
0
11,312
L
9,209
253
4,968
6,179
14,618
5,060
0
2,992
11,536
20,322
0
L
22,917
1,008
627
875
11,712
5,167
0
4,309
7,259
46,795
0
W
18,220
1,191
1,192
3,601
15,719
11,777
2,317
10,629
4,670
0
40,772
W
Thanatos
HailIllusion
Thanatos
16,853
2,012
2,081
8,561
16,879
8,133
2,381
10,902
5,789
0
28,562
L
Anubis
Krorror
Anubis
17,086
435
700
1,457
12,091
5,961
0
3,908
7,975
30,409
0
W
Guan Yu
Luchoweber17
Guan Yu
9,439
690
19,544
12,897
25,073
21,472
866
12,258
12,329
0
18,136
W
Bacchus
10,223
662
2,153
5,089
19,754
23,705
1,178
7,955
11,032
20,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,078
Gold Earned
54,449
150
Minions Killed
155
0
Camps Cleared
0
1,142,767
Distance Traveled
1,412,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,657
690
23
2
0
260,993
0
W
Tiamat
10,496
750
49
4
0
252,246
0
L
Tyr
7,946
568
5
0
0
210,300
0
L
Ra
8,039
574
33
2
0
209,654
0
L
Merlin
10,267
733
52
4
0
241,527
0
W
Mulan
11,207
801
57
4
0
267,813
0
W
Thanatos
11,036
788
20
1
0
292,810
0
L
Anubis
9,169
655
37
3
0
220,293
0
W
Guan Yu
11,139
796
9
1
0
305,546
0
W
Bacchus
10,571
755
20
1
0
294,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role