Player Matchup

Achilles
Achilles
Splenda12
Achilles
Level 41
God Stats
6W - 5L
1,744 SR
Queue Stats
135W - 154L
1,380 Elo+
Party 2
Scylla
Scylla
jfox-937
Scylla
Level 44
God Stats
38W - 35L
1,531 SR
Queue Stats
239W - 220L
1,447 Elo+
Party 2
Thor
Thor
jimmyf1995
Thor
Level 117
God Stats
36W - 23L
1,547 SR
Queue Stats
465W - 443L
1,496 Elo+
Party 2
Team Averages
Level 67
1,607 SR
1,441 Elo+

VS

Team Averages
Level 34
1,467 SR
1,319 Elo+
Kuzenbo
Kuzenbo
TheOnlyJT
Kuzenbo
Level 48
God Stats
1W - 0L
1,773 SR
Queue Stats
37W - 26L
1,435 Elo+
Solo
Ix Chel
Ix Chel
ale42tiat
Ix Chel
Level 39
God Stats
13W - 15L
1,381 SR
Queue Stats
58W - 69L
1,355 Elo+
Party 1
Medusa
Medusa
rolldamntide117
Medusa
Level 16
God Stats
4W - 6L
1,246 SR
Queue Stats
7W - 11L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Splenda12
Achilles
12
3 / 6 / 6
10,686
712
8,830
21,545
25,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
jfox-937
Scylla
14
5 / 3 / 3
11,628
775
10,346
10,716
4,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 7
10,822
721
8,002
11,946
5,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
TheOnlyJT
Kuzenbo
14
4 / 3 / 6
11,796
786
11,497
13,302
12,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
ale42tiat
Ix Chel
14
4 / 4 / 6
11,549
770
10,321
10,306
3,537
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 6
11,806
787
14,241
12,229
3,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
10
Kills
11
11
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Splenda12
Achilles
3
6
6
1
W
Kuzenbo
TheOnlyJT
Kuzenbo
4
3
6
2.33
W
Ix Chel
ale42tiat
Ix Chel
4
4
6
1.75
L
Scylla
jfox-937
Scylla
5
3
3
2.17
L
2
2
7
2.75
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
36,059
44,207
Taken
35,837
35,224
Mitigated
19,433
7,570
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Splenda12
Achilles
8,830
2,272
0
3,510
21,545
25,368
232
8,302
12,808
0
21,100
W
Kuzenbo
TheOnlyJT
Kuzenbo
11,497
3,743
0
874
13,302
12,069
564
3,986
8,854
23,097
0
W
Ix Chel
ale42tiat
Ix Chel
10,321
983
571
1,967
10,306
3,537
404
2,787
7,289
42,732
0
L
Scylla
jfox-937
Scylla
10,346
730
0
2,360
10,716
4,739
726
7,359
3,121
46,300
0
L
8,002
904
0
1,700
11,946
5,117
700
5,814
5,781
0
44,597
W
14,241
7,116
0
1,213
12,229
3,827
1,746
3,753
8,304
0
57,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,136
Gold Earned
35,151
160
Minions Killed
160
0
Camps Cleared
0
766,500
Distance Traveled
796,514
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,686
712
31
2
0
225,149
0
W
Kuzenbo
11,796
786
18
1
0
280,872
0
W
Ix Chel
11,549
770
58
4
0
264,534
4
L
Scylla
11,628
775
76
5
0
269,539
0
L
Thor
10,822
721
53
4
0
271,812
2
W
Medusa
11,806
787
84
6
0
251,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role