Player Matchup

Sun Wukong
Sun Wukong
Bushikan
Sun Wukong
Level 127
God Stats
0W - 1L
1,551 SR
Queue Stats
84W - 81L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
DevilDemon97
Baron Samedi
Level 79
God Stats
7W - 6L
1,642 SR
Queue Stats
12W - 17L
1,396 Elo+
Party 1
Bacchus
Bacchus
Ice3234
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kurosake1010
Thanatos
Level 127
God Stats
8W - 12L
1,467 SR
Queue Stats
69W - 75L
1,411 Elo+
Solo
Izanami
Izanami
NRGbboy
Izanami
Level 102
God Stats
25W - 27L
1,522 SR
Queue Stats
611W - 647L
1,459 Elo+
Solo
Team Averages
Level 90
1,536 SR
1,455 Elo+

VS

Team Averages
Level 103
1,531 SR
1,517 Elo+
Thor
Thor
 
Thor
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
BOLO4ELLER
Janus
Level 153
God Stats
138W - 124L
1,548 SR
Queue Stats
247W - 243L
1,487 Elo+
Solo
Medusa
Medusa
Danskeren79
Medusa
Level 42
God Stats
3W - 2L
1,509 SR
Queue Stats
12W - 5L
1,559 Elo+
Party 2
Sobek
Sobek
hotshot5959
Sobek
Level 141
God Stats
19W - 7L
1,600 SR
Queue Stats
111W - 102L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bushikan
Sun Wukong
9
0 / 1 / 0
5,653
565
3,528
8,121
5,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
DevilDemon97
Baron Samedi
8
1 / 5 / 0
4,947
495
4,039
7,160
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Ice3234
Bacchus
8
0 / 4 / 2
4,823
482
1,372
6,948
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Kurosake1010
Thanatos
8
1 / 5 / 2
5,159
516
5,838
8,657
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
NRGbboy
Izanami
8
3 / 3 / 0
5,334
533
3,441
7,000
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
8 / 1 / 1
7,317
732
7,169
8,990
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
 
Hel
12
2 / 0 / 0
7,042
704
5,156
6,292
3,199
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
10
2 / 0 / 4
6,250
625
5,104
3,911
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
6 / 3 / 2
6,383
638
6,753
6,905
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 8
6,048
605
2,477
9,880
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
18
18
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
1
8.5
W
Hel
 
Hel
2
0
0
2
W
Janus
2
0
4
4
L
Sun Wukong
Bushikan
Sun Wukong
0
1
0
0
W
Medusa
6
3
2
2.33
L
Baron Samedi
DevilDemon97
Baron Samedi
1
5
0
0.2
L
Bacchus
Ice3234
Bacchus
0
4
2
0.25
L
Thanatos
Kurosake1010
Thanatos
1
5
2
0.4
L
Izanami
NRGbboy
Izanami
3
3
0
1
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,218
Damage
26,659
37,886
Taken
35,978
18,882
Mitigated
16,542
9,322
Healing
15,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,169
2,120
0
4,076
8,990
3,179
0
797
8,193
0
48,833
W
Hel
 
Hel
5,156
440
0
5,208
6,292
3,199
378
435
5,857
53,515
0
W
Janus
5,104
254
0
750
3,911
950
576
1,158
2,753
36,956
0
L
Sun Wukong
Bushikan
Sun Wukong
3,528
1,441
0
2,119
8,121
5,660
0
4,727
3,394
0
38,214
W
Medusa
6,753
2,321
74
1,313
6,905
2,323
760
882
6,023
0
41,624
L
Baron Samedi
DevilDemon97
Baron Samedi
4,039
171
79
1,693
7,160
2,619
0
4,092
2,868
23,206
0
L
Bacchus
Ice3234
Bacchus
1,372
218
0
1,003
6,948
6,076
0
1,528
5,399
5,407
0
L
Thanatos
Kurosake1010
Thanatos
5,838
1,521
0
3,549
8,657
2,648
0
1,361
7,200
0
24,346
L
Izanami
NRGbboy
Izanami
3,441
2,634
0
879
7,000
1,879
0
678
6,288
0
30,691
W
2,477
357
54
4,405
9,880
6,891
269
2,139
7,741
20,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,916
Gold Earned
33,040
197
Minions Killed
313
0
Camps Cleared
0
992,239
Distance Traveled
1,002,291
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,317
732
73
7
0
224,966
0
W
Hel
7,042
704
89
9
0
198,015
0
W
Janus
6,250
625
58
6
0
204,145
0
L
Sun Wukong
5,653
565
64
6
0
197,732
0
W
Medusa
6,383
638
64
6
0
168,555
0
L
Baron Samedi
4,947
495
34
3
0
193,757
0
L
Bacchus
4,823
482
7
1
0
213,699
0
L
Thanatos
5,159
516
33
3
0
212,146
0
L
Izanami
5,334
533
59
6
0
174,905
0
W
Sobek
6,048
605
29
3
0
206,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role