Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold I
 
Horus
Gold I
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
TRU King SG
Mercury
Gold II
Level 128
God Stats
6W - 1L
1,686 SR
Queue Stats
236W - 242L
1,559 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
oJAKOBo
Sun Wukong
Silver I
Level 45
God Stats
1W - 1L
1,272 SR
Queue Stats
32W - 40L
1,553 MMR
Solo
Anubis
Anubis
Bronze III
saint66go6
Anubis
Bronze III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,555 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,491 SR
1,533 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,518 SR
1,554 MMR
Atlas
Atlas
Bronze III
Elararis
Atlas
Bronze III
Level 64
God Stats
0W - 1L
1,294 SR
Queue Stats
3W - 5L
1,547 MMR
Solo
Surtr
Surtr
Gold V
Hungieyy
Surtr
Gold V
Level 66
God Stats
4W - 8L
1,547 SR
Queue Stats
20W - 26L
1,566 MMR
Solo
Raijin
Raijin
Gold III
Jecotto03
Raijin
Gold III
Level 126
God Stats
3W - 2L
1,745 SR
Queue Stats
655W - 663L
1,552 MMR
Solo
The Morrigan
The Morrigan
Gold III
SwiftTemptation
The Morrigan
Gold III
Level 130
God Stats
2W - 5L
1,333 SR
Queue Stats
441W - 439L
1,551 MMR
Solo
Xbalanque
Xbalanque
Gold IV
sperS__
Xbalanque
Gold IV
Level 146
God Stats
1W - 2L
1,671 SR
Queue Stats
15W - 16L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 2
8,514
608
7,265
6,501
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
 
Horus
13
2 / 1 / 9
8,075
577
3,448
8,561
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
TRU King SG
Mercury
16
0 / 0 / 9
9,174
655
5,875
10,153
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
oJAKOBo
Sun Wukong
14
4 / 0 / 4
8,904
636
11,398
12,574
10,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
saint66go6
Anubis
15
11 / 1 / 2
9,439
674
13,408
10,656
6,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaOdinKali

VS

Bans
ThanatosArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Elararis
Atlas
10
2 / 4 / 1
7,110
508
3,759
12,714
7,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Hungieyy
Surtr
11
0 / 5 / 1
6,604
472
7,520
16,929
7,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Jecotto03
Raijin
10
0 / 5 / 0
6,606
472
5,346
12,352
5,109
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
SwiftTemptation
The Morrigan
11
0 / 5 / 2
6,751
482
7,789
8,455
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
sperS__
Xbalanque
12
1 / 1 / 0
6,948
496
3,790
8,285
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
3
3
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
2
3
W
Horus
 
Horus
2
1
9
6.5
L
Atlas
Elararis
Atlas
2
4
1
0.63
L
Surtr
Hungieyy
Surtr
0
5
1
0.1
L
Raijin
Jecotto03
Raijin
0
5
0
0
L
The Morrigan
SwiftTemptation
The Morrigan
0
5
2
0.2
W
Mercury
TRU King SG
Mercury
0
0
9
4.5
W
Sun Wukong
oJAKOBo
Sun Wukong
4
0
4
6
W
Anubis
saint66go6
Anubis
11
1
2
12
L
Xbalanque
sperS__
Xbalanque
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,394
Damage
28,204
48,445
Taken
58,735
31,266
Mitigated
25,903
24,674
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,265
3,107
0
3,738
6,501
2,690
2,057
1,744
4,757
66,444
4,671
W
Horus
 
Horus
3,448
1,671
2,704
4,843
8,561
7,747
69
3,658
4,903
0
11,589
L
Atlas
Elararis
Atlas
3,759
1,090
1,296
2,713
12,714
7,948
0
6,002
6,712
12,709
0
L
Surtr
Hungieyy
Surtr
7,520
3,493
0
4,294
16,929
7,313
0
5,952
10,977
623
56,274
L
Raijin
Jecotto03
Raijin
5,346
1,145
0
3,848
12,352
5,109
0
1,331
11,021
38,059
0
L
The Morrigan
SwiftTemptation
The Morrigan
7,789
505
0
500
8,455
2,402
0
3,480
4,920
51,460
1,012
W
Mercury
TRU King SG
Mercury
5,875
2,678
0
1,440
10,153
4,444
1,225
2,113
8,040
0
87,122
W
Sun Wukong
oJAKOBo
Sun Wukong
11,398
2,676
0
5,300
12,574
10,056
0
5,865
6,709
0
64,999
W
Anubis
saint66go6
Anubis
13,408
1,426
0
6,649
10,656
6,329
452
3,065
7,591
87,810
0
L
Xbalanque
sperS__
Xbalanque
3,790
1,114
0
3,788
8,285
3,131
0
3,853
4,432
0
53,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
34,019
517
Minions Killed
367
0
Camps Cleared
0
1,416,344
Distance Traveled
1,303,009
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,514
608
118
8
0
249,788
2
W
Horus
8,075
577
18
1
0
275,773
4
L
Atlas
7,110
508
19
1
0
269,323
0
L
Surtr
6,604
472
76
5
0
298,660
0
L
Raijin
6,606
472
75
5
0
198,608
2
L
The Morrigan
6,751
482
89
6
0
270,049
5
W
Mercury
9,174
655
136
10
0
325,327
0
W
Sun Wukong
8,904
636
112
8
0
299,148
0
W
Anubis
9,439
674
133
10
0
266,308
6
L
Xbalanque
6,948
496
108
8
0
266,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role