Player Matchup

Mulan
Mulan
CrysManPe
Mulan
Level 80
God Stats
2W - 0L
1,516 SR
Queue Stats
12W - 10L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
NeDy69
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,512 Elo+
Party 2
Rama
Rama
adelin12345
Rama
Level 137
God Stats
3W - 2L
1,701 SR
Queue Stats
67W - 60L
1,476 Elo+
Party 2
Team Averages
Level 81
1,572 SR
1,475 Elo+

VS

Team Averages
Level 102
1,511 SR
1,444 Elo+
Charon
Charon
SirRickAstley
Charon
Level 128
God Stats
2W - 4L
1,629 SR
Queue Stats
207W - 224L
1,479 Elo+
Party 1
Bellona
Bellona
quantrium
Bellona
Level 61
God Stats
3W - 5L
1,405 SR
Queue Stats
20W - 28L
1,430 Elo+
Party 1
Scylla
Scylla
uragnaj
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CrysManPe
Mulan
14
4 / 2 / 6
10,923
780
9,304
13,358
13,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
NeDy69
Nu Wa
11
2 / 5 / 6
9,908
708
10,749
10,532
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 0 / 5
11,436
817
18,046
14,269
5,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
9,174
655
12,061
21,125
23,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
quantrium
Bellona
12
3 / 3 / 3
9,706
693
7,932
15,710
22,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
uragnaj
Scylla
13
4 / 3 / 1
10,190
728
10,468
6,204
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
7
7
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
CrysManPe
Mulan
4
2
6
3.5
W
Nu Wa
NeDy69
Nu Wa
2
5
6
1
L
0
4
6
0.75
W
4
0
5
6.5
L
Bellona
quantrium
Bellona
3
3
3
1.5
L
Scylla
uragnaj
Scylla
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
30,461
38,159
Taken
43,039
23,177
Mitigated
48,808
8,811
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CrysManPe
Mulan
9,304
996
0
1,876
13,358
13,629
51
6,874
5,950
0
24,722
W
Nu Wa
NeDy69
Nu Wa
10,749
3,481
0
530
10,532
3,632
372
6,246
3,925
25,630
0
L
12,061
879
0
2,130
21,125
23,873
275
5,411
15,180
37,931
934
W
18,046
14,187
0
6,405
14,269
5,916
3,045
8,221
5,623
0
85,139
L
Bellona
quantrium
Bellona
7,932
2,317
0
2,774
15,710
22,313
205
4,248
11,156
1,019
23,864
L
Scylla
uragnaj
Scylla
10,468
611
0
370
6,204
2,622
0
1,265
4,850
46,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
29,070
155
Minions Killed
135
0
Camps Cleared
0
703,201
Distance Traveled
745,212
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,923
780
18
1
0
248,210
0
W
Nu Wa
9,908
708
20
1
0
213,662
0
L
Charon
9,174
655
32
2
0
263,044
4
W
Rama
11,436
817
117
8
0
241,329
0
L
Bellona
9,706
693
32
2
0
252,699
0
L
Scylla
10,190
728
71
5
0
229,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role