Player Matchup

Discordia
Discordia
CraftyTanuki
Discordia
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,181 Elo+
Party 2
Nemesis
Nemesis
HylianJ1mmy
Nemesis
Level 108
God Stats
1W - 1L
1,219 SR
Queue Stats
7W - 15L
1,140 Elo+
Party 2
Bacchus
Bacchus
MinMangGG
Bacchus
Level 8
God Stats
3W - 3L
1,487 SR
Queue Stats
6W - 11L
1,181 Elo+
Party 2
Team Averages
Level 42
1,402 SR
1,167 Elo+

VS

Team Averages
Level 72
1,384 SR
1,411 Elo+
Mercury
Mercury
 
Mercury
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ducky1Rubber
Jormungandr
Level 101
God Stats
0W - 2L
1,066 SR
Queue Stats
331W - 326L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
ShadowReaperw64
Kukulkan
Level 77
God Stats
24W - 17L
1,585 SR
Queue Stats
433W - 427L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CraftyTanuki
Discordia
13
7 / 1 / 3
10,195
850
15,355
4,641
1,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
HylianJ1mmy
Nemesis
12
2 / 1 / 7
9,012
751
3,036
7,862
3,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
MinMangGG
Bacchus
11
2 / 1 / 7
8,879
740
6,465
12,000
16,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 6 / 2
8,717
726
2,940
12,119
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Ducky1Rubber
Jormungandr
10
0 / 4 / 1
8,220
685
4,023
9,791
5,260
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
12
3 / 1 / 0
9,336
778
5,742
7,139
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
2
0.17
W
Discordia
CraftyTanuki
Discordia
7
1
3
8.5
L
Jormungandr
Ducky1Rubber
Jormungandr
0
4
1
0.13
W
Nemesis
HylianJ1mmy
Nemesis
2
1
7
5.5
W
Bacchus
MinMangGG
Bacchus
2
1
7
5.5
L
Kukulkan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,856
Damage
12,705
24,503
Taken
29,049
22,532
Mitigated
11,159
2,525
Healing
1,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,940
1,709
0
1,426
12,119
3,706
0
7,264
4,855
0
21,386
W
Discordia
CraftyTanuki
Discordia
15,355
607
0
0
4,641
1,784
789
1,727
2,914
49,796
0
L
Jormungandr
Ducky1Rubber
Jormungandr
4,023
596
0
0
9,791
5,260
0
8,622
1,169
24,365
0
W
Nemesis
HylianJ1mmy
Nemesis
3,036
893
0
1,281
7,862
3,803
776
2,325
5,537
0
22,635
W
Bacchus
MinMangGG
Bacchus
6,465
836
0
1,244
12,000
16,945
54
5,923
6,077
18,204
0
L
Kukulkan
5,742
518
0
0
7,139
2,193
0
6,147
992
36,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
26,273
103
Minions Killed
133
0
Camps Cleared
0
697,856
Distance Traveled
639,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,717
726
40
3
0
211,699
0
W
Discordia
10,195
850
51
4
0
219,645
0
L
Jormungandr
8,220
685
38
3
0
206,053
0
W
Nemesis
9,012
751
33
3
0
239,533
0
W
Bacchus
8,879
740
19
2
0
238,678
0
L
Kukulkan
9,336
778
55
5
0
221,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role