Player Matchup

Hercules
Hercules
DemonìcWolf
Hercules
Level 136
God Stats
4W - 0L
1,741 SR
Queue Stats
134W - 128L
1,514 Elo+
Party 1
Martichoras
Martichoras
Homunculus0
Martichoras
Level 59
God Stats
2W - 1L
1,587 SR
Queue Stats
57W - 52L
1,539 Elo+
Party 1
Yu Huang
Yu Huang
JuicyFruiti
Yu Huang
Level 76
God Stats
3W - 1L
1,761 SR
Queue Stats
212W - 166L
1,498 Elo+
Solo
Thor
Thor
Omnicoeur
Thor
Level 29
God Stats
1W - 1L
1,236 SR
Queue Stats
47W - 34L
1,600 Elo+
Solo
Charon
Charon
jleonard331
Charon
Level 107
God Stats
5W - 1L
1,560 SR
Queue Stats
611W - 636L
1,472 Elo+
Solo
Team Averages
Level 81
1,577 SR
1,524 Elo+

VS

Team Averages
Level 130
1,609 SR
1,543 Elo+
Anubis
Anubis
AlmightyChalupa
Anubis
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 50L
1,558 Elo+
Solo
Fafnir
Fafnir
GLIPxGLOP
Fafnir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 198L
1,539 Elo+
Solo
Medusa
Medusa
Hannibalking7
Medusa
Level 128
God Stats
3W - 1L
1,879 SR
Queue Stats
150W - 151L
1,534 Elo+
Solo
Amaterasu
Amaterasu
Verjak
Amaterasu
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,586 Elo+
Solo
Maui
Maui
banana_power_74
Maui
Level 142
God Stats
1W - 2L
1,665 SR
Queue Stats
72W - 69L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DemonìcWolf
Hercules
17
6 / 1 / 10
9,905
825
12,979
21,798
13,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Martichoras
Homunculus0
Martichoras
17
5 / 1 / 10
10,032
836
16,758
7,673
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
JuicyFruiti
Yu Huang
16
6 / 2 / 9
9,932
828
15,726
10,497
5,206
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
1 / 4 / 14
8,480
707
11,258
9,167
3,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
15
2 / 2 / 13
9,700
808
6,626
12,124
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
8,070
673
10,143
8,591
4,810
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
GLIPxGLOP
Fafnir
15
1 / 5 / 6
8,763
730
5,116
17,841
25,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
6 / 3 / 0
8,805
734
12,614
8,954
5,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
Verjak
Amaterasu
15
1 / 4 / 8
8,380
698
8,921
20,081
18,090
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 4 / 7
8,156
680
5,917
14,267
19,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
20
Kills
10
10
Deaths
20
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Hercules
DemonìcWolf
Hercules
6
1
10
11
L
Fafnir
GLIPxGLOP
Fafnir
1
5
6
0.8
L
6
3
0
2
W
Martichoras
Homunculus0
Martichoras
5
1
10
10
W
Yu Huang
JuicyFruiti
Yu Huang
6
2
9
5.25
W
Thor
1
4
14
2
L
Amaterasu
Verjak
Amaterasu
1
4
8
1.25
L
0
4
7
0.88
W
Charon
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,347
Damage
42,711
61,259
Taken
69,734
39,671
Mitigated
72,488
25,682
Healing
22,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,143
384
1,471
1,567
8,591
4,810
0
2,385
6,206
27,427
0
W
Hercules
DemonìcWolf
Hercules
12,979
2,591
1,242
12,370
21,798
13,678
0
8,610
13,188
255
17,446
L
Fafnir
GLIPxGLOP
Fafnir
5,116
1,096
740
4,602
17,841
25,342
48
4,814
13,027
11,133
0
L
12,614
3,557
2,695
1,418
8,954
5,175
92
3,234
5,720
0
30,243
W
Martichoras
Homunculus0
Martichoras
16,758
4,972
67
2,500
7,673
3,727
214
1,922
5,751
0
39,570
W
Yu Huang
JuicyFruiti
Yu Huang
15,726
1,684
1,500
1,124
10,497
5,206
1,198
4,534
5,963
29,778
0
W
Thor
11,258
416
2,634
1,597
9,167
3,990
215
2,557
6,610
0
16,191
L
Amaterasu
Verjak
Amaterasu
8,921
2,354
678
7,033
20,081
18,090
0
6,371
13,710
0
14,121
L
5,917
915
675
1,199
14,267
19,071
0
5,439
8,828
10,275
0
W
Charon
6,626
895
565
2,083
12,124
13,070
791
3,553
8,571
19,306
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,049
Gold Earned
42,174
135
Minions Killed
109
0
Camps Cleared
0
1,206,159
Distance Traveled
1,112,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,070
673
40
3
0
231,804
0
W
Hercules
9,905
825
18
2
0
273,299
0
L
Fafnir
8,763
730
14
1
0
199,299
0
L
Medusa
8,805
734
36
3
0
243,526
0
W
Martichoras
10,032
836
48
4
0
236,645
0
W
Yu Huang
9,932
828
34
3
0
248,860
0
W
Thor
8,480
707
14
1
0
215,015
0
L
Amaterasu
8,380
698
11
1
0
224,257
0
L
Maui
8,156
680
8
1
0
213,630
0
W
Charon
9,700
808
21
2
0
232,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role