Player Matchup

Morgan Le Fay
Morgan Le Fay
Back_Bender24
Morgan Le Fay
Level 105
God Stats
69W - 52L
1,611 SR
Queue Stats
431W - 433L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cgrif1418
Ah Muzen Cab
Level 47
God Stats
12W - 15L
1,427 SR
Queue Stats
147W - 169L
1,362 Elo+
Solo
Cerberus
Cerberus
Papatiim
Cerberus
Level 145
God Stats
0W - 2L
1,406 SR
Queue Stats
7W - 14L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
THEPUNISHER_123
Zhong Kui
Level 65
God Stats
6W - 4L
1,613 SR
Queue Stats
20W - 44L
1,319 Elo+
Solo
Camazotz
Camazotz
Umbriel5279
Camazotz
Level 104
God Stats
3W - 4L
1,539 SR
Queue Stats
341W - 348L
1,452 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,393 Elo+

VS

Team Averages
Level 80
1,486 SR
1,441 Elo+
Danzaburou
Danzaburou
ChiefXete_21
Danzaburou
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,493 Elo+
Party 2
Fafnir
Fafnir
Quintyn25V2
Fafnir
Level 156
God Stats
22W - 18L
1,432 SR
Queue Stats
714W - 695L
1,393 Elo+
Party 1
Loki
Loki
deadkraft754
Loki
Level 29
God Stats
9W - 8L
1,410 SR
Queue Stats
49W - 50L
1,385 Elo+
Party 1
Chaac
Chaac
lilbrownbean57
Chaac
Level 123
God Stats
28W - 28L
1,586 SR
Queue Stats
282W - 293L
1,469 Elo+
Solo
Hera
Hera
rayray_117
Hera
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Back_Bender24
Morgan Le Fay
17
9 / 5 / 6
11,003
524
13,600
14,853
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Cgrif1418
Ah Muzen Cab
14
0 / 5 / 9
8,528
406
6,309
15,935
6,186
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Papatiim
Cerberus
15
2 / 2 / 10
9,166
436
9,063
13,206
14,043
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
THEPUNISHER_123
Zhong Kui
17
6 / 6 / 6
10,681
509
11,311
16,990
13,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Umbriel5279
Camazotz
17
7 / 4 / 8
10,625
506
12,787
23,391
9,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefXete_21
Danzaburou
16
1 / 4 / 7
10,614
505
7,091
16,587
6,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
14
1 / 1 / 11
10,651
507
6,342
14,218
17,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 3
12,602
600
12,342
19,205
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
6 / 6 / 4
11,827
563
20,043
25,816
17,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 9 / 3
11,301
538
15,876
14,359
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
50
24
Kills
22
22
Deaths
24
39
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Back_Bender24
Morgan Le Fay
9
5
6
2.4
L
Ah Muzen Cab
Cgrif1418
Ah Muzen Cab
0
5
9
0.9
W
Danzaburou
ChiefXete_21
Danzaburou
1
4
7
1.13
L
Cerberus
Papatiim
Cerberus
2
2
10
3.5
W
Fafnir
1
1
11
6.5
L
Zhong Kui
THEPUNISHER_123
Zhong Kui
6
6
6
1.5
L
Camazotz
Umbriel5279
Camazotz
7
4
8
2.75
W
7
4
3
2.13
W
6
6
4
1.33
W
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,070
Damage
61,694
84,375
Taken
90,185
50,282
Mitigated
55,864
21,043
Healing
28,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Back_Bender24
Morgan Le Fay
13,600
1,360
0
1,946
14,853
6,796
406
9,659
5,194
71,682
0
L
Ah Muzen Cab
Cgrif1418
Ah Muzen Cab
6,309
2,671
0
2,327
15,935
6,186
793
4,037
11,898
0
59,413
W
Danzaburou
ChiefXete_21
Danzaburou
7,091
1,679
0
4,896
16,587
6,780
3,221
7,674
8,913
0
77,972
L
Cerberus
Papatiim
Cerberus
9,063
153
0
3,201
13,206
14,043
0
2,124
11,082
44,030
0
W
Fafnir
6,342
1,355
0
3,659
14,218
17,850
438
5,672
8,546
21,759
0
L
Zhong Kui
THEPUNISHER_123
Zhong Kui
11,311
2,821
0
4,934
16,990
13,477
995
1,033
15,957
58,118
0
L
Camazotz
Umbriel5279
Camazotz
12,787
3,352
0
8,635
23,391
9,780
37
5,365
18,026
0
55,366
W
12,342
2,362
0
7,541
19,205
8,340
1,497
5,881
13,324
0
108,588
W
20,043
3,671
0
10,649
25,816
17,505
0
8,267
17,549
0
105,207
W
15,876
4,620
0
1,579
14,359
5,389
1,513
6,956
7,403
72,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,003
Gold Earned
56,995
476
Minions Killed
530
0
Camps Cleared
0
1,807,844
Distance Traveled
1,882,943
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,003
524
90
4
0
352,306
1
L
Ah Muzen Cab
8,528
406
101
5
0
336,947
2
W
Danzaburou
10,614
505
135
6
0
375,569
0
L
Cerberus
9,166
436
104
5
0
391,863
0
W
Fafnir
10,651
507
24
1
0
413,049
0
L
Zhong Kui
10,681
509
115
5
0
284,018
0
L
Camazotz
10,625
506
66
3
0
442,710
0
W
Loki
12,602
600
142
7
0
389,669
0
W
Chaac
11,827
563
137
7
0
360,093
5
W
Hera
11,301
538
92
4
0
344,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role