Player Matchup

Jormungandr
Jormungandr
LORD_Scarlet_
Jormungandr
Level 98
God Stats
9W - 9L
1,483 SR
Queue Stats
187W - 208L
1,400 Elo+
Party 4
Ravana
Ravana
OmletickTV2017
Ravana
Level 100
God Stats
2W - 2L
1,634 SR
Queue Stats
162W - 178L
1,403 Elo+
Party 4
Skadi
Skadi
PLEASE_NO_DAD
Skadi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 93L
1,482 Elo+
Party 3
Raijin
Raijin
XeliteLegendxX69
Raijin
Level 122
God Stats
6W - 7L
1,672 SR
Queue Stats
152W - 165L
1,461 Elo+
Party 3
Janus
Janus
toygamer1
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,307 Elo+
Party 4
Team Averages
Level 84
1,558 SR
1,411 Elo+

VS

Team Averages
Level 94
1,462 SR
1,404 Elo+
Arachne
Arachne
DeathNote-ALG
Arachne
Level 124
God Stats
10W - 8L
1,594 SR
Queue Stats
78W - 86L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
DeathSurgeon-ALG
Kukulkan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 79L
1,346 Elo+
Party 1
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 103
God Stats
312W - 283L
1,552 SR
Queue Stats
404W - 382L
1,501 Elo+
Solo
Zeus
Zeus
MayTwins89
Zeus
Level 125
God Stats
4W - 5L
1,382 SR
Queue Stats
108W - 115L
1,408 Elo+
Party 2
Cupid
Cupid
Pituerto13
Cupid
Level 28
God Stats
2W - 1L
1,283 SR
Queue Stats
19W - 20L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LORD_Scarlet_
Jormungandr
12
3 / 4 / 1
8,147
509
6,957
16,836
15,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 3 / 2
7,388
462
6,712
8,688
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 8 / 2
7,022
439
10,458
15,566
5,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 5 / 0
9,565
598
8,195
13,617
6,968
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Janus
toygamer1
Janus
10
0 / 8 / 0
6,397
400
2,293
10,478
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
12 / 0 / 4
10,490
656
10,286
12,638
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 4
8,642
540
3,858
7,459
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Jerx07
Kuzenbo
15
7 / 2 / 8
9,891
618
9,767
13,367
16,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 6
10,174
636
11,519
7,677
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
16
5 / 1 / 6
9,947
622
11,913
18,037
8,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
6
Kills
28
28
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
12
0
4
14
W
0
2
4
1
W
Kuzenbo
Jerx07
Kuzenbo
7
2
8
5.5
L
Jormungandr
LORD_Scarlet_
Jormungandr
3
4
1
0.88
W
4
1
6
7
L
0
3
2
0.33
L
0
8
2
0.13
W
Cupid
5
1
6
8
L
3
5
0
0.6
L
Janus
toygamer1
Janus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,615
Damage
47,343
65,185
Taken
59,178
35,396
Mitigated
36,461
14,042
Healing
22,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
10,286
7,605
0
5,906
12,638
5,445
0
3,031
9,527
0
74,039
W
3,858
203
0
1,375
7,459
3,190
0
5,178
2,281
55,575
0
W
Kuzenbo
Jerx07
Kuzenbo
9,767
3,887
163
2,757
13,367
16,545
1,091
4,210
9,157
40,726
635
L
Jormungandr
LORD_Scarlet_
Jormungandr
6,957
1,909
0
3,748
16,836
15,153
334
5,470
11,366
48,127
546
W
11,519
1,411
0
500
7,677
3,006
450
2,307
5,260
95,222
0
L
6,712
2,407
0
2,738
8,688
3,916
0
3,979
4,709
0
58,175
L
10,458
4,595
0
2,102
15,566
5,579
0
4,917
10,649
0
57,615
W
Cupid
11,913
7,167
609
11,121
18,037
8,275
2,275
2,003
16,000
0
80,820
L
8,195
775
0
4,714
13,617
6,968
0
5,439
8,178
80,489
0
L
Janus
toygamer1
Janus
2,293
479
0
740
10,478
3,780
397
4,704
5,774
28,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
49,144
436
Minions Killed
523
0
Camps Cleared
0
1,464,229
Distance Traveled
1,528,936
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,490
656
79
5
0
370,010
0
W
Kukulkan
8,642
540
100
6
0
233,449
3
W
Kuzenbo
9,891
618
60
4
0
319,594
0
L
Jormungandr
8,147
509
74
5
0
297,203
0
W
Zeus
10,174
636
149
9
0
305,317
0
L
Ravana
7,388
462
85
5
0
366,935
0
L
Skadi
7,022
439
94
6
0
283,575
2
W
Cupid
9,947
622
135
8
0
300,566
2
L
Raijin
9,565
598
141
9
0
257,751
1
L
Janus
6,397
400
42
3
0
258,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role