Player Matchup

Sol
Sol
Silver I
DubKeyLife
Sol
Silver I
Level 80
God Stats
6W - 9L
1,552 SR
Queue Stats
394W - 403L
1,211 MMR
Solo
Ah Puch
Ah Puch
Silver II
MistahGgs
Ah Puch
Silver II
Level 103
God Stats
0W - 1L
1,697 SR
Queue Stats
20W - 29L
1,263 MMR
Solo
Awilix
Awilix
Gold V
TMacTheGoon
Awilix
Gold V
Level 80
God Stats
3W - 7L
1,419 SR
Queue Stats
309W - 293L
1,186 MMR
Solo
Jing Wei
Jing Wei
Gold V
WOLFK1NG
Jing Wei
Gold V
Level 154
God Stats
7W - 6L
1,573 SR
Queue Stats
42W - 48L
1,237 MMR
Solo
Bakasura
Bakasura
Silver II
raymond355
Bakasura
Silver II
Level 154
God Stats
9W - 8L
1,578 SR
Queue Stats
259W - 274L
1,173 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,564 SR
1,214 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,554 SR
1,371 MMR
Agni
Agni
Silver I
 
Agni
Silver I
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Gold V
 
Charon
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
AdcAndTroll
Chernobog
Silver I
Level 136
God Stats
61W - 49L
1,566 SR
Queue Stats
212W - 239L
1,136 MMR
Solo
Anubis
Anubis
Gold V
Reaper9559
Anubis
Gold V
Level 100
God Stats
2W - 2L
1,705 SR
Queue Stats
226W - 241L
1,218 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
4,460
343
1,015
2,531
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
MistahGgs
Ah Puch
12
0 / 4 / 2
6,893
530
7,173
14,266
8,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Awilix
13
5 / 2 / 0
7,451
573
4,125
10,674
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
WOLFK1NG
Jing Wei
12
0 / 2 / 1
7,040
542
6,128
7,446
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
raymond355
Bakasura
13
2 / 3 / 2
7,144
550
3,848
13,706
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PoseidonRaijinArachneAthena

VS

Bans
Ao KuangMaman BrigitteThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 1 / 1
9,286
714
8,125
6,430
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
 
Ravana
15
6 / 1 / 3
8,869
682
6,312
7,245
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
 
Charon
12
1 / 0 / 7
7,788
599
4,235
5,345
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
AdcAndTroll
Chernobog
14
1 / 2 / 1
8,487
653
6,111
9,043
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Reaper9559
Anubis
12
1 / 3 / 2
7,725
594
7,593
10,584
6,381
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
13
13
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
1
4.5
W
Ravana
 
Ravana
6
1
3
7.5
W
Charon
 
Charon
1
0
7
4.5
W
Chernobog
AdcAndTroll
Chernobog
1
2
1
0.75
L
0
2
0
0
L
Ah Puch
MistahGgs
Ah Puch
0
4
2
0.25
W
Anubis
Reaper9559
Anubis
1
3
2
0.67
L
Awilix
5
2
0
2.5
L
Jing Wei
WOLFK1NG
Jing Wei
0
2
1
0.25
L
Bakasura
raymond355
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,289
Damage
32,376
48,623
Taken
38,647
21,384
Mitigated
19,389
13,738
Healing
18,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,125
532
0
3,728
6,430
2,063
0
638
5,267
72,481
213
W
Ravana
 
Ravana
6,312
2,240
0
3,666
7,245
3,324
444
1,425
5,742
0
58,697
W
Charon
 
Charon
4,235
802
0
1,924
5,345
3,964
345
450
4,835
24,104
0
W
Chernobog
AdcAndTroll
Chernobog
6,111
4,438
0
4,090
9,043
3,657
512
416
8,617
0
76,290
L
1,015
760
0
967
2,531
542
0
784
1,629
6,413
0
L
Ah Puch
MistahGgs
Ah Puch
7,173
746
0
4,153
14,266
8,766
0
7,736
6,492
49,866
0
W
Anubis
Reaper9559
Anubis
7,593
675
0
5,556
10,584
6,381
0
5,315
4,862
52,937
0
L
Awilix
4,125
1,792
0
1,666
10,674
3,796
0
3,921
6,663
0
53,544
L
Jing Wei
WOLFK1NG
Jing Wei
6,128
4,731
0
2,556
7,446
2,454
0
500
6,946
0
59,355
L
Bakasura
raymond355
Bakasura
3,848
2,357
0
4,396
13,706
5,826
25
6,417
6,940
0
33,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,988
Gold Earned
42,155
387
Minions Killed
496
0
Camps Cleared
0
1,147,628
Distance Traveled
1,335,112
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,286
714
148
11
0
262,181
3
W
Ravana
8,869
682
88
7
0
305,400
2
W
Charon
7,788
599
26
2
0
294,504
2
W
Chernobog
8,487
653
142
11
0
246,935
6
L
Sol
4,460
343
14
1
0
49,792
0
L
Ah Puch
6,893
530
85
7
0
239,322
0
W
Anubis
7,725
594
92
7
0
226,092
4
L
Awilix
7,451
573
86
7
0
308,072
2
L
Jing Wei
7,040
542
114
9
0
243,236
3
L
Bakasura
7,144
550
88
7
0
307,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role