Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
FANGZERO
Skadi
Level 157
God Stats
9W - 10L
1,447 SR
Queue Stats
344W - 349L
1,490 Elo+
Solo
Ares
Ares
HOLY DIVER7
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,345 Elo+
Solo
Medusa
Medusa
JohnnyballsTx
Medusa
Level 157
God Stats
6W - 0L
1,758 SR
Queue Stats
113W - 111L
1,483 Elo+
Solo
Zeus
Zeus
MoistlyMilk
Zeus
Level 135
God Stats
12W - 6L
1,628 SR
Queue Stats
143W - 142L
1,473 Elo+
Party 2
Team Averages
Level 147
1,567 SR
1,458 Elo+

VS

Team Averages
Level 82
1,563 SR
1,474 Elo+
Nike
Nike
JxstCallMeAJ
Nike
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 99L
1,493 Elo+
Party 1
Da Ji
Da Ji
Scyther_Hxpnotic
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 84L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Ur_Annoyin_1987
Cthulhu
Level 125
God Stats
28W - 35L
1,460 SR
Queue Stats
269W - 269L
1,495 Elo+
Solo
Anhur
Anhur
el_tiburon_4356
Anhur
Level 109
God Stats
10W - 5L
1,728 SR
Queue Stats
194W - 176L
1,497 Elo+
Solo
Vulcan
Vulcan
mini_keys
Vulcan
Level 75
God Stats
4W - 3L
1,625 SR
Queue Stats
91W - 101L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 0 / 3
8,316
594
6,034
12,047
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
FANGZERO
Skadi
12
1 / 1 / 1
6,871
491
3,007
8,458
3,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 7
6,928
495
4,350
11,421
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 1 / 2
7,608
543
9,819
10,540
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 0 / 3
8,434
602
7,729
5,866
2,336
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,237
588
4,528
8,940
6,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 1
7,146
510
3,828
11,676
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 2
6,471
462
6,157
12,807
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
6,393
457
4,696
9,272
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
mini_keys
Vulcan
12
0 / 3 / 1
6,994
500
3,956
6,807
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
3
4
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
3
8.5
W
Skadi
FANGZERO
Skadi
1
1
1
1.5
W
0
2
7
1.75
W
5
1
2
6
L
0
0
0
0
W
2
0
3
3.5
L
2
4
1
0.63
L
1
5
2
0.4
L
0
3
0
0
L
Vulcan
mini_keys
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
23,165
48,332
Taken
49,502
25,862
Mitigated
26,911
13,472
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,034
3,846
0
6,482
12,047
4,986
534
2,455
9,592
0
59,956
W
Skadi
FANGZERO
Skadi
3,007
1,252
62
1,883
8,458
3,684
942
427
8,031
0
40,534
W
4,350
149
352
1,643
11,421
10,657
96
2,870
8,551
18,297
0
W
9,819
4,362
0
2,720
10,540
4,199
15
3,435
7,105
0
51,357
L
4,528
43
0
1,250
8,940
6,149
0
754
8,152
0
61,835
W
7,729
265
0
330
5,866
2,336
246
1,703
4,163
69,328
0
L
3,828
831
0
1,273
11,676
4,765
0
1,529
10,115
0
59,026
L
6,157
316
169
3,263
12,807
10,654
0
3,745
8,938
20,542
0
L
4,696
3,235
0
2,125
9,272
3,052
0
1,336
7,936
0
40,367
L
Vulcan
mini_keys
Vulcan
3,956
936
0
738
6,807
2,291
0
4,423
2,282
47,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,157
Gold Earned
35,241
377
Minions Killed
391
0
Camps Cleared
0
1,317,067
Distance Traveled
1,324,836
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,316
594
79
6
0
306,892
0
W
Skadi
6,871
491
66
5
0
231,395
9
W
Ares
6,928
495
23
2
0
261,940
4
W
Medusa
7,608
543
81
6
0
263,799
0
L
Nike
8,237
588
110
8
0
236,052
0
W
Zeus
8,434
602
128
9
0
253,041
0
L
Da Ji
7,146
510
91
7
0
291,195
0
L
Cthulhu
6,471
462
26
2
0
284,782
6
L
Anhur
6,393
457
77
6
0
230,595
0
L
Vulcan
6,994
500
87
6
0
282,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role