Player Matchup

Ne Zha
Ne Zha
BimPapi246
Ne Zha
Level 108
God Stats
5W - 6L
1,518 SR
Queue Stats
134W - 134L
1,402 Elo+
Solo
Cthulhu
Cthulhu
BitingThunder15
Cthulhu
Level 53
God Stats
8W - 6L
1,589 SR
Queue Stats
121W - 102L
1,480 Elo+
Party 1
Surtr
Surtr
FATBOYTELLEINGM
Surtr
Level 66
God Stats
13W - 7L
1,568 SR
Queue Stats
223W - 198L
1,451 Elo+
Party 1
Hel
Hel
HimmothyHims
Hel
Level 83
God Stats
4W - 3L
1,744 SR
Queue Stats
344W - 307L
1,521 Elo+
Solo
Chiron
Chiron
clementine yo
Chiron
Level 113
God Stats
3W - 2L
1,767 SR
Queue Stats
218W - 194L
1,489 Elo+
Solo
Team Averages
Level 85
1,637 SR
1,469 Elo+

VS

Team Averages
Level 82
1,555 SR
1,462 Elo+
Raijin
Raijin
Lone Wolf661601
Raijin
Level 96
God Stats
4W - 3L
1,483 SR
Queue Stats
87W - 91L
1,489 Elo+
Party 3
Aphrodite
Aphrodite
TurtleZ-333
Aphrodite
Level 105
God Stats
6W - 4L
1,618 SR
Queue Stats
230W - 239L
1,525 Elo+
Party 2
Kali
Kali
VGRD Aries
Kali
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,309 Elo+
Party 3
Ah Puch
Ah Puch
bedside_killer
Ah Puch
Level 105
God Stats
1W - 4L
1,431 SR
Queue Stats
330W - 321L
1,497 Elo+
Party 2
Skadi
Skadi
dukeellington_
Skadi
Level 68
God Stats
8W - 3L
1,745 SR
Queue Stats
144W - 138L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BimPapi246
Ne Zha
16
7 / 0 / 0
9,169
655
7,117
9,721
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 6
7,160
511
6,356
13,435
11,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 0 / 2
7,767
555
7,059
14,397
8,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 3
8,750
625
9,372
10,682
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 0 / 5
7,415
530
8,146
8,807
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,888
492
5,521
7,167
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
TurtleZ-333
Aphrodite
10
1 / 3 / 2
6,218
444
5,534
10,905
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 4 / 1
6,934
495
3,745
13,096
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 0
7,657
547
9,453
10,456
5,332
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 3 / 3
6,360
454
7,876
10,962
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
4
4
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BimPapi246
Ne Zha
7
0
0
7
W
0
4
6
0.75
W
1
0
2
2
W
5
0
3
6.5
L
1
2
0
0.5
L
Aphrodite
TurtleZ-333
Aphrodite
1
3
2
0.67
L
1
4
1
0.38
L
0
2
0
0
W
1
0
5
3.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
32,129
57,042
Taken
52,586
32,014
Mitigated
25,384
23,165
Healing
19,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BimPapi246
Ne Zha
7,117
2,178
0
2,400
9,721
4,573
827
612
9,109
0
93,297
W
6,356
489
1,827
2,596
13,435
11,288
0
4,225
9,210
26,215
0
W
7,059
2,647
0
5,180
14,397
8,569
280
9,148
5,249
1,635
52,411
W
9,372
605
978
7,020
10,682
4,344
0
4,129
6,553
76,098
0
L
5,521
373
0
500
7,167
2,843
0
3,850
3,317
51,646
0
L
Aphrodite
TurtleZ-333
Aphrodite
5,534
726
3,436
5,135
10,905
7,671
0
5,204
5,701
38,291
0
L
3,745
1,434
0
2,977
13,096
5,024
0
2,087
11,009
0
45,079
L
9,453
689
0
6,266
10,456
5,332
551
404
10,052
67,325
0
W
8,146
2,945
428
2,736
8,807
3,240
884
2,394
6,413
0
49,979
L
7,876
2,179
0
1,042
10,962
4,514
972
4,654
6,308
0
37,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,261
Gold Earned
34,057
465
Minions Killed
399
0
Camps Cleared
0
1,442,559
Distance Traveled
1,243,026
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,169
655
129
9
0
329,174
6
W
Cthulhu
7,160
511
43
3
0
275,300
0
W
Surtr
7,767
555
96
7
0
288,569
8
W
Hel
8,750
625
117
8
0
297,055
1
L
Raijin
6,888
492
91
7
0
229,148
0
L
Aphrodite
6,218
444
60
4
0
242,423
0
L
Kali
6,934
495
75
5
0
299,590
2
L
Ah Puch
7,657
547
123
9
0
222,228
0
W
Chiron
7,415
530
80
6
0
252,461
0
L
Skadi
6,360
454
50
4
0
249,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role