Player Matchup

Chronos
Chronos
 
Chronos
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PsyZeka666
Gilgamesh
Level 29
God Stats
1W - 1L
1,236 SR
Queue Stats
30W - 32L
1,443 Elo+
Solo
Thor
Thor
VolpeNera
Thor
Level 87
God Stats
2W - 1L
1,317 SR
Queue Stats
53W - 42L
1,484 Elo+
Solo
Osiris
Osiris
mineralna
Osiris
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 112L
1,361 Elo+
Solo
Vulcan
Vulcan
wixxon
Vulcan
Level 106
God Stats
2W - 1L
1,536 SR
Queue Stats
369W - 367L
1,419 Elo+
Solo
Team Averages
Level 98
1,418 SR
1,442 Elo+

VS

Team Averages
Level 115
1,513 SR
1,451 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BlackPanther93
Merlin
Level 157
God Stats
2W - 2L
1,603 SR
Queue Stats
358W - 352L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Deerunk
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,455 Elo+
Solo
Lancelot
Lancelot
PanKapitan44
Lancelot
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 289L
1,386 Elo+
Solo
Thanatos
Thanatos
Spechtone
Thanatos
Level 112
God Stats
9W - 9L
1,461 SR
Queue Stats
374W - 367L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
5 / 2 / 15
9,153
915
10,268
8,880
3,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
PsyZeka666
Gilgamesh
13
1 / 4 / 11
7,852
785
4,182
13,639
15,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
16
6 / 4 / 12
9,608
961
11,100
11,198
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
mineralna
Osiris
14
3 / 2 / 13
8,524
852
5,090
9,457
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
wixxon
Vulcan
17
10 / 2 / 12
10,448
1,045
18,754
10,581
5,106
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 6 / 4
7,560
756
6,262
12,219
4,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 4
8,154
815
7,871
8,576
2,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Deerunk
Ah Muzen Cab
15
3 / 5 / 9
8,098
810
13,335
11,572
4,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
PanKapitan44
Lancelot
16
6 / 4 / 6
9,059
906
8,871
12,293
8,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Spechtone
Thanatos
11
1 / 6 / 4
6,965
697
5,287
10,045
3,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
25
Kills
14
14
Deaths
25
63
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
15
6.25
L
Jing Wei
 
Jing Wei
1
6
4
0.5
L
3
4
4
1.25
L
Ah Muzen Cab
Deerunk
Ah Muzen Cab
3
5
9
1.5
L
Lancelot
PanKapitan44
Lancelot
6
4
6
2.25
W
Gilgamesh
PsyZeka666
Gilgamesh
1
4
11
1.63
L
Thanatos
Spechtone
Thanatos
1
6
4
0.5
W
Thor
6
4
12
3
W
Osiris
mineralna
Osiris
3
2
13
4.75
W
Vulcan
wixxon
Vulcan
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,394
Damage
41,626
53,755
Taken
54,705
37,625
Mitigated
23,045
15,547
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,268
2,517
797
2,599
8,880
3,390
2,040
1,358
7,522
17,692
0
L
Jing Wei
 
Jing Wei
6,262
4,195
662
2,357
12,219
4,580
0
6,006
5,706
0
14,146
L
7,871
144
364
518
8,576
2,980
0
5,426
3,078
20,805
0
L
Ah Muzen Cab
Deerunk
Ah Muzen Cab
13,335
2,611
351
885
11,572
4,148
0
6,898
4,493
0
28,413
L
Lancelot
PanKapitan44
Lancelot
8,871
1,458
569
1,801
12,293
8,185
0
4,842
6,898
0
14,800
W
Gilgamesh
PsyZeka666
Gilgamesh
4,182
444
73
922
13,639
15,548
257
1,579
12,060
0
9,161
L
Thanatos
Spechtone
Thanatos
5,287
446
875
2,958
10,045
3,152
0
5,850
4,116
0
8,351
W
Thor
11,100
578
2,145
3,822
11,198
4,705
0
765
10,433
0
23,362
W
Osiris
mineralna
Osiris
5,090
721
815
2,600
9,457
8,876
102
1,954
7,503
0
9,030
W
Vulcan
wixxon
Vulcan
18,754
10,654
519
1,255
10,581
5,106
385
2,215
8,366
37,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,585
Gold Earned
39,836
131
Minions Killed
94
0
Camps Cleared
0
1,087,386
Distance Traveled
918,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,153
915
21
2
0
188,976
0
L
Jing Wei
7,560
756
20
2
0
189,767
0
L
Merlin
8,154
815
28
3
0
145,115
0
L
Ah Muzen Cab
8,098
810
24
2
0
178,362
0
L
Lancelot
9,059
906
9
1
0
209,311
0
W
Gilgamesh
7,852
785
19
2
0
206,701
0
L
Thanatos
6,965
697
13
1
0
195,453
0
W
Thor
9,608
961
31
3
0
221,406
0
W
Osiris
8,524
852
9
1
0
244,868
0
W
Vulcan
10,448
1,045
51
5
0
225,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role