Player Matchup

Raijin
Raijin
KeNDalBoKeRoN
Raijin
Level 155
God Stats
3W - 4L
1,505 SR
Queue Stats
56W - 30L
1,747 Elo+
Party 2
Tyr
Tyr
KikinkiPitinki
Tyr
Level 106
God Stats
1W - 0L
1,880 SR
Queue Stats
15W - 7L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
Sphιnx
Danzaburou
Level 158
God Stats
1W - 2L
1,756 SR
Queue Stats
178W - 89L
1,810 Elo+
Party 2
Team Averages
Level 140
1,714 SR
1,723 Elo+

VS

Team Averages
Level 116
1,500 SR
1,500 Elo+
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
9,327
933
13,751
6,619
3,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 0 / 7
9,262
926
7,655
13,189
13,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Sphιnx
Danzaburou
11
2 / 0 / 12
9,134
913
6,263
6,486
3,004
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 6 / 0
7,170
717
4,154
11,224
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ix Chel
 
Ix Chel
10
0 / 4 / 0
6,754
675
7,274
8,967
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
9
0 / 4 / 0
6,726
673
4,419
11,733
9,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
6
0
0
L
Ix Chel
 
Ix Chel
0
4
0
0
L
Cthulhu
 
Cthulhu
0
4
0
0
W
6
0
7
9.5
W
6
0
7
9.5
W
Danzaburou
Sphιnx
Danzaburou
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
15,847
26,294
Taken
31,924
19,598
Mitigated
18,235
8,666
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,154
236
0
260
11,224
4,513
0
4,986
5,812
0
27,103
L
Ix Chel
 
Ix Chel
7,274
606
534
590
8,967
4,118
0
4,449
3,835
24,498
0
L
Cthulhu
 
Cthulhu
4,419
423
182
250
11,733
9,604
0
4,211
7,160
12,670
0
W
13,751
1,241
0
1,579
6,619
3,497
572
3,531
3,088
50,800
0
W
7,655
697
0
5,644
13,189
13,097
97
5,204
7,985
179
20,829
W
Danzaburou
Sphιnx
Danzaburou
6,263
2,374
0
1,443
6,486
3,004
795
3,459
3,027
0
33,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
20,650
136
Minions Killed
94
0
Camps Cleared
0
617,664
Distance Traveled
542,098
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,170
717
53
5
0
172,121
3
L
Ix Chel
6,754
675
24
2
0
199,172
0
L
Cthulhu
6,726
673
17
2
0
170,805
1
W
Raijin
9,327
933
64
6
0
194,708
0
W
Tyr
9,262
926
17
2
0
229,758
0
W
Danzaburou
9,134
913
55
6
0
193,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role