Player Matchup

Nox
Nox
Chroonos97300
Nox
Level 90
God Stats
11W - 12L
1,452 SR
Queue Stats
326W - 316L
1,514 Elo+
Solo
King Arthur
King Arthur
CottonEyedRy
King Arthur
Level 65
God Stats
2W - 7L
1,225 SR
Queue Stats
92W - 114L
1,326 Elo+
Solo
Cupid
Cupid
Mimi_Venenosa
Cupid
Level 103
God Stats
7W - 4L
1,616 SR
Queue Stats
291W - 293L
1,401 Elo+
Solo
Maui
Maui
Pandora_Skye
Maui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,458 Elo+
Solo
Bellona
Bellona
joe3
Bellona
Level 101
God Stats
3W - 6L
1,154 SR
Queue Stats
26W - 37L
1,309 Elo+
Solo
Team Averages
Level 79
1,389 SR
1,401 Elo+

VS

Team Averages
Level 91
1,504 SR
1,409 Elo+
Charon
Charon
MaxPaw
Charon
Level 107
God Stats
39W - 32L
1,506 SR
Queue Stats
231W - 235L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
Tokiui2005
Zhong Kui
Level 103
God Stats
4W - 6L
1,468 SR
Queue Stats
77W - 84L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WaGaQC
Ah Muzen Cab
Level 95
God Stats
2W - 2L
1,457 SR
Queue Stats
4W - 8L
1,284 Elo+
Solo
Hun Batz
Hun Batz
ZonkedCape49
Hun Batz
Level 107
God Stats
3W - 3L
1,481 SR
Queue Stats
105W - 119L
1,374 Elo+
Party 1
Sol
Sol
amitybaby
Sol
Level 43
God Stats
39W - 28L
1,611 SR
Queue Stats
81W - 99L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
10,911
909
9,308
19,418
10,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CottonEyedRy
King Arthur
15
0 / 1 / 0
9,513
793
85
1,209
619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 1 / 0
10,054
838
13,081
12,366
5,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 0
11,533
961
4,375
15,311
19,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
joe3
Bellona
16
1 / 3 / 0
10,710
893
8,744
22,770
20,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MaxPaw
Charon
17
3 / 0 / 4
12,608
1,051
8,124
12,817
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Tokiui2005
Zhong Kui
17
1 / 0 / 6
11,254
938
17,340
7,904
7,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
WaGaQC
Ah Muzen Cab
18
3 / 1 / 6
12,135
1,011
30,256
10,662
5,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ZonkedCape49
Hun Batz
17
2 / 0 / 5
11,935
995
10,528
11,408
10,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 0 / 0
9,431
786
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
9
9
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
King Arthur
CottonEyedRy
King Arthur
0
1
0
0
W
Charon
MaxPaw
Charon
3
0
4
5
L
0
1
0
0
L
0
1
0
0
W
Zhong Kui
Tokiui2005
Zhong Kui
1
0
6
4
W
Ah Muzen Cab
WaGaQC
Ah Muzen Cab
3
1
6
6
W
Hun Batz
ZonkedCape49
Hun Batz
2
0
5
4.5
W
0
0
0
0
L
Bellona
joe3
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,593
Damage
66,248
71,074
Taken
42,791
55,632
Mitigated
37,748
7,568
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,308
459
0
92
19,418
10,166
0
6,551
12,867
41,929
0
L
King Arthur
CottonEyedRy
King Arthur
85
0
0
0
1,209
619
0
534
675
0
890
W
Charon
MaxPaw
Charon
8,124
1,299
0
785
12,817
14,780
0
3,343
9,474
38,225
0
L
13,081
7,283
995
1,474
12,366
5,296
0
4,718
7,648
0
27,268
L
4,375
906
115
1,416
15,311
19,039
0
4,975
10,336
22,212
0
W
Zhong Kui
Tokiui2005
Zhong Kui
17,340
965
560
2,739
7,904
7,076
0
874
7,030
26,243
0
W
Ah Muzen Cab
WaGaQC
Ah Muzen Cab
30,256
19,318
0
4,243
10,662
5,564
0
5,439
5,223
0
66,070
W
Hun Batz
ZonkedCape49
Hun Batz
10,528
1,768
0
330
11,408
10,328
0
4,027
7,381
0
31,682
W
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
joe3
Bellona
8,744
1,504
0
3,476
22,770
20,512
0
8,686
14,084
0
22,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
57,363
213
Minions Killed
227
3
Camps Cleared
12
822,811
Distance Traveled
857,523
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,911
909
100
8
2
213,813
0
L
King Arthur
9,513
793
1
0
0
18,235
0
W
Charon
12,608
1,051
77
6
0
182,046
0
L
Cupid
10,054
838
34
3
0
187,277
0
L
Maui
11,533
961
51
4
0
202,259
2
W
Zhong Kui
11,254
938
22
2
2
213,923
0
W
Ah Muzen Cab
12,135
1,011
93
8
1
238,683
0
W
Hun Batz
11,935
995
35
3
9
222,871
0
W
Sol
9,431
786
0
0
0
0
0
L
Bellona
10,710
893
27
2
1
201,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role