Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Arcaniser
Nox
Level 143
God Stats
2W - 1L
1,528 SR
Queue Stats
147W - 100L
1,652 Elo+
Solo
Baba Yaga
Baba Yaga
Dioscuria00
Baba Yaga
Level 159
God Stats
2W - 0L
1,537 SR
Queue Stats
64W - 80L
1,466 Elo+
Solo
Cernunnos
Cernunnos
IMightBHIMfr
Cernunnos
Level 32
God Stats
3W - 3L
1,509 SR
Queue Stats
305W - 318L
1,488 Elo+
Solo
Team Averages
Level 125
1,515 SR
1,521 Elo+

VS

Team Averages
Level 134
1,500 SR
1,517 Elo+
Morgan Le Fay
Morgan Le Fay
Munsonium
Morgan Le Fay
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 73L
1,531 Elo+
Party 1
Anhur
Anhur
Spivyy
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 94L
1,431 Elo+
Solo
Maui
Maui
VIVIDxMEXICAN
Maui
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 211L
1,506 Elo+
Solo
Atlas
Atlas
X_Shadow_Juan_X
Atlas
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 142L
1,554 Elo+
Solo
Danzaburou
Danzaburou
shorty2819
Danzaburou
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 4 / 17
9,317
847
13,124
10,624
4,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
 
Vamana
14
3 / 6 / 13
8,679
789
8,203
14,625
14,689
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
6 / 3 / 9
9,665
879
9,277
7,695
3,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Dioscuria00
Baba Yaga
18
6 / 1 / 15
11,244
1,022
12,994
11,544
6,609
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
IMightBHIMfr
Cernunnos
17
11 / 3 / 8
10,726
975
20,339
11,467
4,899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Munsonium
Morgan Le Fay
15
3 / 5 / 8
8,321
756
16,908
12,956
6,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Spivyy
Anhur
13
4 / 7 / 8
8,159
742
6,477
13,542
6,144
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
3 / 7 / 7
7,746
704
5,293
15,945
16,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 7
8,630
785
5,718
13,398
17,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
shorty2819
Danzaburou
15
4 / 4 / 3
8,708
792
8,742
12,764
6,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
27
Kills
17
17
Deaths
27
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
4
17
2.38
W
Vamana
 
Vamana
3
6
13
1.58
W
6
3
9
3.5
W
Baba Yaga
Dioscuria00
Baba Yaga
6
1
15
13.5
W
Cernunnos
IMightBHIMfr
Cernunnos
11
3
8
5
L
Morgan Le Fay
Munsonium
Morgan Le Fay
3
5
8
1.4
L
Anhur
Spivyy
Anhur
4
7
8
1.14
L
3
7
7
0.93
L
3
4
7
1.63
L
Danzaburou
shorty2819
Danzaburou
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,937
Damage
43,138
55,955
Taken
68,605
34,217
Mitigated
52,720
15,344
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,124
4,200
1,611
1,286
10,624
4,143
1,392
6,121
4,503
0
27,209
W
Vamana
 
Vamana
8,203
3,702
651
1,846
14,625
14,689
50
5,579
9,046
0
10,883
W
9,277
870
594
1,006
7,695
3,877
619
4,269
3,426
16,734
0
W
Baba Yaga
Dioscuria00
Baba Yaga
12,994
514
1,079
3,908
11,544
6,609
946
5,376
6,168
28,351
0
W
Cernunnos
IMightBHIMfr
Cernunnos
20,339
9,388
789
2,574
11,467
4,899
1,521
6,574
4,893
0
35,804
L
Morgan Le Fay
Munsonium
Morgan Le Fay
16,908
2,668
365
2,451
12,956
6,845
0
4,493
8,367
29,453
0
L
Anhur
Spivyy
Anhur
6,477
3,372
539
1,895
13,542
6,144
0
3,593
9,657
0
12,172
L
5,293
285
484
1,080
15,945
16,449
0
4,700
11,159
9,892
0
L
5,718
1,651
1,116
2,295
13,398
17,165
0
4,031
9,188
10,126
0
L
Danzaburou
shorty2819
Danzaburou
8,742
3,049
847
2,794
12,764
6,117
0
5,454
7,132
0
23,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,631
Gold Earned
41,564
138
Minions Killed
103
0
Camps Cleared
0
1,043,996
Distance Traveled
902,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,317
847
20
2
0
197,078
0
W
Vamana
8,679
789
5
0
0
192,701
0
W
Nox
9,665
879
34
3
0
194,738
0
W
Baba Yaga
11,244
1,022
42
4
0
257,632
0
W
Cernunnos
10,726
975
37
3
0
201,847
0
L
Morgan Le Fay
8,321
756
33
3
0
184,570
0
L
Anhur
8,159
742
9
1
0
168,917
0
L
Maui
7,746
704
10
1
0
168,693
0
L
Atlas
8,630
785
9
1
0
184,003
0
L
Danzaburou
8,708
792
42
4
0
196,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role