Player Matchup

Athena
Athena
BearsCaveGaming
Athena
Level 87
God Stats
8W - 10L
1,442 SR
Queue Stats
83W - 95L
1,370 Elo+
Party 2
Sun Wukong
Sun Wukong
Drewshmexy
Sun Wukong
Level 69
God Stats
8W - 0L
1,988 SR
Queue Stats
190W - 216L
1,442 Elo+
Party 2
Arachne
Arachne
Im01dGr3g330
Arachne
Level 128
God Stats
48W - 52L
1,565 SR
Queue Stats
745W - 818L
1,337 Elo+
Party 2
Izanami
Izanami
KingSparerow
Izanami
Level 112
God Stats
9W - 9L
1,507 SR
Queue Stats
564W - 601L
1,358 Elo+
Party 2
Sol
Sol
StayHomeDadzTTV
Sol
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,284 Elo+
Party 2
Team Averages
Level 105
1,600 SR
1,358 Elo+

VS

Team Averages
Level 95
1,526 SR
1,407 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Primstone
Atlas
Level 145
God Stats
8W - 8L
1,536 SR
Queue Stats
321W - 299L
1,431 Elo+
Solo
Thanatos
Thanatos
elmucarillo24
Thanatos
Level 89
God Stats
26W - 20L
1,596 SR
Queue Stats
44W - 46L
1,436 Elo+
Party 1
Mulan
Mulan
enanoz---
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,195 Elo+
Party 1
Kukulkan
Kukulkan
tom_p3561
Kukulkan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 92L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,975
528
2,992
15,294
13,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sun Wukong
Drewshmexy
Sun Wukong
15
2 / 0 / 3
10,077
593
4,503
8,747
5,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Im01dGr3g330
Arachne
17
5 / 2 / 1
10,646
626
7,147
16,223
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
KingSparerow
Izanami
16
3 / 4 / 1
10,360
609
5,968
11,534
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 3
9,650
568
11,406
12,399
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 3 / 1
9,770
575
11,047
10,818
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Primstone
Atlas
11
0 / 5 / 4
7,262
427
6,893
17,727
14,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
elmucarillo24
Thanatos
12
4 / 1 / 2
7,730
455
4,740
12,426
4,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
enanoz---
Mulan
7
0 / 0 / 0
5,251
309
171
2,761
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
tom_p3561
Kukulkan
10
0 / 4 / 2
6,858
403
6,822
10,614
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
13
Kills
10
11
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
3
1
2.17
W
1
3
4
1
W
Sun Wukong
Drewshmexy
Sun Wukong
2
0
3
3.5
W
Arachne
Im01dGr3g330
Arachne
5
2
1
2.75
W
Izanami
KingSparerow
Izanami
3
4
1
0.88
L
Atlas
Primstone
Atlas
0
5
4
0.4
W
2
2
3
1.75
L
Thanatos
elmucarillo24
Thanatos
4
1
2
5
L
Mulan
enanoz---
Mulan
0
0
0
0
L
Kukulkan
tom_p3561
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,016
Damage
29,673
64,197
Taken
54,346
35,855
Mitigated
28,695
15,828
Healing
17,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,047
7,345
0
1,592
10,818
4,337
1,651
2,178
8,640
0
92,509
W
2,992
870
43
1,557
15,294
13,646
455
3,510
11,784
29,405
0
W
Sun Wukong
Drewshmexy
Sun Wukong
4,503
478
0
961
8,747
5,718
2,286
1,646
7,101
0
66,155
W
Arachne
Im01dGr3g330
Arachne
7,147
5,052
0
5,553
16,223
7,186
4,127
2,552
13,671
0
79,687
W
Izanami
KingSparerow
Izanami
5,968
3,979
0
2,439
11,534
4,418
5,172
853
10,681
0
88,979
L
Atlas
Primstone
Atlas
6,893
3,109
1,590
1,998
17,727
14,097
0
3,393
14,334
26,925
0
W
11,406
3,959
0
5,275
12,399
4,887
3,784
5,455
6,944
72,464
0
L
Thanatos
elmucarillo24
Thanatos
4,740
1,145
0
11,137
12,426
4,865
0
1,584
10,842
0
51,158
L
Mulan
enanoz---
Mulan
171
45
0
0
2,761
1,309
0
0
2,761
0
9,351
L
Kukulkan
tom_p3561
Kukulkan
6,822
1,082
0
1,240
10,614
4,087
0
7,243
3,371
40,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,708
Gold Earned
36,871
506
Minions Killed
349
0
Camps Cleared
0
1,615,085
Distance Traveled
1,198,050
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,770
575
152
9
0
289,723
0
W
Athena
8,975
528
36
2
0
351,470
0
W
Sun Wukong
10,077
593
110
6
0
297,440
1
W
Arachne
10,646
626
122
7
0
364,478
2
W
Izanami
10,360
609
138
8
0
292,003
0
L
Atlas
7,262
427
31
2
0
275,248
2
W
Sol
9,650
568
100
6
0
309,694
0
L
Thanatos
7,730
455
83
5
0
282,888
0
L
Mulan
5,251
309
17
1
0
113,872
0
L
Kukulkan
6,858
403
66
4
0
236,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role