Player Matchup

Hou Yi
Hou Yi
Astro-Boy976
Hou Yi
Level 68
God Stats
1W - 1L
1,358 SR
Queue Stats
57W - 63L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
Blackhawk1417
Kuzenbo
Level 146
God Stats
2W - 1L
1,804 SR
Queue Stats
89W - 67L
1,692 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JskillY32
Cu Chulainn
Level 98
God Stats
2W - 2L
1,716 SR
Queue Stats
31W - 42L
1,439 Elo+
Party 2
Team Averages
Level 104
1,626 SR
1,532 Elo+

VS

Team Averages
Level 90
1,407 SR
1,534 Elo+
Surtr
Surtr
MaesterWes
Surtr
Level 62
God Stats
43W - 33L
1,684 SR
Queue Stats
100W - 94L
1,549 Elo+
Party 1
Ra
Ra
MisterPaydon
Ra
Level 147
God Stats
1W - 3L
1,236 SR
Queue Stats
146W - 155L
1,544 Elo+
Party 1
Hachiman
Hachiman
Tarxco
Hachiman
Level 60
God Stats
0W - 1L
1,301 SR
Queue Stats
86W - 88L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 0 / 2
10,554
754
8,097
8,675
3,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
13
1 / 1 / 5
9,808
701
10,157
13,916
21,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
JskillY32
Cu Chulainn
13
2 / 1 / 3
9,935
710
8,484
10,406
11,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
0 / 1 / 2
9,224
659
8,386
12,492
11,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 1
10,049
718
8,933
6,982
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Tarxco
Hachiman
10
1 / 3 / 1
9,165
655
8,414
10,311
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
0
2
4
W
Kuzenbo
1
1
5
3.5
W
Cu Chulainn
JskillY32
Cu Chulainn
2
1
3
3.5
L
Surtr
0
1
2
1
L
1
2
1
0.75
L
Hachiman
Tarxco
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,738
Damage
25,733
32,997
Taken
29,785
35,993
Mitigated
19,889
7,464
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,097
4,666
0
3,821
8,675
3,820
2,141
2,579
6,096
0
61,169
W
Kuzenbo
10,157
2,669
0
1,580
13,916
21,049
513
4,179
9,668
27,003
0
W
Cu Chulainn
JskillY32
Cu Chulainn
8,484
1,006
244
1,819
10,406
11,124
255
3,154
7,180
0
39,870
L
Surtr
8,386
2,749
0
1,172
12,492
11,916
0
2,849
9,228
460
23,550
L
8,933
437
2,472
3,254
6,982
3,463
137
2,146
4,620
73,104
0
L
Hachiman
Tarxco
Hachiman
8,414
6,553
0
1,240
10,311
4,510
1,270
4,396
5,396
0
28,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
28,438
199
Minions Killed
198
0
Camps Cleared
0
778,617
Distance Traveled
761,859
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,554
754
120
9
0
246,616
0
W
Kuzenbo
9,808
701
26
2
0
277,107
0
W
Cu Chulainn
9,935
710
53
4
0
254,894
0
L
Surtr
9,224
659
35
3
0
269,798
4
L
Ra
10,049
718
122
9
0
273,112
5
L
Hachiman
9,165
655
41
3
0
218,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role