Player Matchup

Agni
Agni
MarkFenty
Agni
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,640 Elo+
Party 1
Ymir
Ymir
XGreality
Ymir
Level 159
God Stats
2W - 0L
1,455 SR
Queue Stats
36W - 23L
1,645 Elo+
Party 1
Ne Zha
Ne Zha
scyllá
Ne Zha
Level 16
God Stats
10W - 2L
1,822 SR
Queue Stats
20W - 11L
1,624 Elo+
Party 1
Team Averages
Level 73
1,592 SR
1,636 Elo+

VS

Team Averages
Level 78
1,381 SR
1,518 Elo+
Geb
Geb
 
Geb
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
gigilol974
Amaterasu
Level 79
God Stats
1W - 3L
1,343 SR
Queue Stats
289W - 297L
1,457 Elo+
Solo
Sol
Sol
iWhatz
Sol
Level 117
God Stats
0W - 2L
1,299 SR
Queue Stats
15W - 11L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 0 / 3
8,470
847
10,698
5,394
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
11
2 / 1 / 4
7,730
773
4,261
9,571
9,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
scyllá
Ne Zha
10
1 / 1 / 3
7,652
765
6,879
7,122
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 0
6,580
658
5,286
9,203
8,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
gigilol974
Amaterasu
10
0 / 1 / 0
6,827
683
4,023
9,740
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
iWhatz
Sol
10
2 / 3 / 0
7,645
765
6,724
7,056
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
2
2
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Agni
3
0
3
4.5
W
Ymir
2
1
4
4
L
Amaterasu
gigilol974
Amaterasu
0
1
0
0
L
Sol
iWhatz
Sol
2
3
0
0.67
W
Ne Zha
scyllá
Ne Zha
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,838
Damage
16,033
22,087
Taken
25,999
15,268
Mitigated
18,823
2,939
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,286
474
0
360
9,203
8,761
0
5,026
3,643
13,888
0
W
Agni
10,698
822
0
625
5,394
2,761
120
2,539
2,855
41,238
281
W
Ymir
4,261
1,229
0
500
9,571
9,133
24
5,566
4,005
11,098
0
L
Amaterasu
gigilol974
Amaterasu
4,023
1,141
0
2,739
9,740
7,615
0
5,361
3,994
0
18,103
L
Sol
iWhatz
Sol
6,724
1,009
0
2,070
7,056
2,447
0
3,137
3,568
31,485
1,572
W
Ne Zha
scyllá
Ne Zha
6,879
803
0
1,814
7,122
3,374
260
4,267
2,855
0
31,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
21,052
131
Minions Killed
91
0
Camps Cleared
0
573,144
Distance Traveled
535,241
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,580
658
10
1
0
176,371
0
W
Agni
8,470
847
81
8
0
192,563
2
W
Ymir
7,730
773
11
1
0
192,281
0
L
Amaterasu
6,827
683
25
3
0
173,387
4
L
Sol
7,645
765
56
6
0
185,483
0
W
Ne Zha
7,652
765
39
4
0
188,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role