Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DFIxWade
Xbalanque
Level 146
God Stats
22W - 18L
1,596 SR
Queue Stats
208W - 192L
1,550 Elo+
Party 2
King Arthur
King Arthur
Death by Oni
King Arthur
Level 121
God Stats
13W - 13L
1,498 SR
Queue Stats
638W - 623L
1,517 Elo+
Solo
Bastet
Bastet
Michaelc195
Bastet
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 60L
1,475 Elo+
Solo
Janus
Janus
orlandot
Janus
Level 146
God Stats
5W - 4L
1,860 SR
Queue Stats
38W - 29L
1,570 Elo+
Party 2
Team Averages
Level 113
1,591 SR
1,523 Elo+

VS

Team Averages
Level 131
1,548 SR
1,515 Elo+
Neith
Neith
 
Neith
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RedDeadTyler
Zeus
Level 149
God Stats
45W - 34L
1,596 SR
Queue Stats
283W - 276L
1,455 Elo+
Party 3
Osiris
Osiris
SetsRancidBussy
Osiris
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 33L
1,562 Elo+
Party 1
Ullr
Ullr
V0runa
Ullr
Level 79
God Stats
21W - 21L
1,643 SR
Queue Stats
263W - 209L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 2 / 0
7,842
654
9,100
7,204
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
DFIxWade
Xbalanque
12
0 / 2 / 2
6,521
543
4,589
8,675
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Death by Oni
King Arthur
9
1 / 2 / 2
5,697
475
5,244
12,586
8,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
12
2 / 0 / 2
6,736
561
3,717
8,872
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
orlandot
Janus
12
2 / 1 / 2
6,994
583
5,878
6,285
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 2
7,148
596
5,687
9,656
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
 
Morgan Le Fay
10
3 / 2 / 1
6,849
571
10,060
9,211
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,428
202
0
0
0
12
2 / 2 / 0
7,354
613
4,739
13,920
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
V0runa
Ullr
11
1 / 3 / 1
6,507
542
4,757
10,607
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
7
7
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
0
1
L
Neith
 
Neith
1
0
2
2
L
Morgan Le Fay
 
Morgan Le Fay
3
2
1
1.75
W
Xbalanque
DFIxWade
Xbalanque
0
2
2
0.5
W
King Arthur
Death by Oni
King Arthur
1
2
2
1
W
Bastet
2
0
2
3
L
0
0
0
0
L
2
2
0
1
L
Ullr
V0runa
Ullr
1
3
1
0.5
W
Janus
orlandot
Janus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,528
Damage
25,243
43,622
Taken
43,394
20,536
Mitigated
21,117
13,953
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,100
265
0
2,599
7,204
3,245
0
0
7,204
65,987
0
L
Neith
 
Neith
5,687
1,384
0
4,843
9,656
3,399
602
136
9,520
0
59,303
L
Morgan Le Fay
 
Morgan Le Fay
10,060
2,464
0
2,274
9,211
6,410
17
1,945
7,104
27,378
0
W
Xbalanque
DFIxWade
Xbalanque
4,589
1,481
0
4,042
8,675
3,438
0
2,568
6,107
0
53,743
W
King Arthur
Death by Oni
King Arthur
5,244
522
0
3,250
12,586
8,434
0
5,350
7,236
1,012
27,078
W
Bastet
3,717
826
0
2,979
8,872
3,106
304
406
8,466
0
54,208
L
0
0
0
0
0
0
0
0
0
0
0
L
4,739
1,633
0
5,754
13,920
7,338
0
9,100
4,820
0
49,620
L
Ullr
V0runa
Ullr
4,757
794
0
705
10,607
3,970
0
4,092
6,357
0
50,394
W
Janus
orlandot
Janus
5,878
102
0
1,083
6,285
2,313
236
1,736
4,549
51,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
30,286
422
Minions Killed
285
0
Camps Cleared
0
1,244,812
Distance Traveled
904,681
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,842
654
112
9
0
213,538
2
L
Neith
7,148
596
117
10
0
225,831
4
L
Morgan Le Fay
6,849
571
13
1
0
228,220
2
W
Xbalanque
6,521
543
94
8
0
231,083
0
W
King Arthur
5,697
475
33
3
0
276,445
0
W
Bastet
6,736
561
81
7
0
274,642
0
L
Zeus
2,428
202
0
0
0
0
0
L
Osiris
7,354
613
81
7
0
224,914
4
L
Ullr
6,507
542
74
6
0
225,716
4
W
Janus
6,994
583
102
9
0
249,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role