Player Matchup

Sol
Sol
NurEinBaum
Sol
Level 67
God Stats
5W - 3L
1,759 SR
Queue Stats
204W - 217L
1,528 Elo+
Party 2
Merlin
Merlin
SkriipteXx
Merlin
Level 129
God Stats
16W - 16L
1,505 SR
Queue Stats
161W - 162L
1,446 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ddonev
Maman Brigitte
Level 139
God Stats
19W - 22L
1,526 SR
Queue Stats
198W - 209L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
roy-ole0107
Sun Wukong
Level 155
God Stats
1W - 4L
1,346 SR
Queue Stats
143W - 163L
1,424 Elo+
Party 2
Mulan
Mulan
wasgehtbro
Mulan
Level 108
God Stats
34W - 35L
1,564 SR
Queue Stats
498W - 599L
1,532 Elo+
Party 2
Team Averages
Level 120
1,540 SR
1,484 Elo+

VS

Team Averages
Level 108
1,589 SR
1,537 Elo+
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Arman2605
Ymir
Level 36
God Stats
7W - 7L
1,593 SR
Queue Stats
48W - 62L
1,452 Elo+
Party 1
Anubis
Anubis
JanDAK
Anubis
Level 86
God Stats
76W - 43L
1,653 SR
Queue Stats
222W - 180L
1,616 Elo+
Solo
Ao Kuang
Ao Kuang
Molething
Ao Kuang
Level 158
God Stats
9W - 7L
1,448 SR
Queue Stats
280W - 289L
1,545 Elo+
Party 1
Neith
Neith
Rèkt
Neith
Level 104
God Stats
1W - 0L
1,748 SR
Queue Stats
94W - 66L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,386
528
9,992
12,436
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
SkriipteXx
Merlin
14
1 / 3 / 2
7,695
550
7,715
7,472
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
ddonev
Maman Brigitte
10
1 / 5 / 2
6,569
469
4,415
10,781
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
roy-ole0107
Sun Wukong
14
3 / 6 / 0
8,090
578
7,473
17,165
9,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
11
2 / 3 / 3
7,662
547
6,910
14,661
11,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 1 / 5
8,675
620
7,815
9,697
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
2 / 1 / 7
7,995
571
2,688
10,869
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
JanDAK
Anubis
13
6 / 4 / 3
9,072
648
14,127
10,605
5,455
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Molething
Ao Kuang
15
10 / 1 / 4
9,592
685
13,877
14,664
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Rèkt
Neith
14
4 / 2 / 3
8,785
628
9,228
8,092
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
23
23
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
5
3.5
W
Ymir
2
1
7
5.5
W
Anubis
JanDAK
Anubis
6
4
3
1.88
W
Ao Kuang
Molething
Ao Kuang
10
1
4
12
L
2
6
3
0.58
W
Neith
Rèkt
Neith
4
2
3
2.75
L
Merlin
SkriipteXx
Merlin
1
3
2
0.67
L
Maman Brigitte
ddonev
Maman Brigitte
1
5
2
0.4
L
Sun Wukong
roy-ole0107
Sun Wukong
3
6
0
0.5
L
Mulan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,505
Damage
47,735
62,515
Taken
53,927
31,523
Mitigated
29,566
16,754
Healing
17,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,815
2,736
0
500
9,697
4,438
1,669
5,513
4,184
0
85,973
W
Ymir
2,688
796
0
1,703
10,869
9,751
0
5,833
5,036
20,446
0
W
Anubis
JanDAK
Anubis
14,127
1,080
0
4,856
10,605
5,455
371
2,019
8,586
60,824
0
W
Ao Kuang
Molething
Ao Kuang
13,877
2,753
0
7,217
14,664
6,582
0
4,781
9,883
76,326
0
L
9,992
3,892
0
3,139
12,436
3,835
1,203
4,088
8,348
49,617
3,159
W
Neith
Rèkt
Neith
9,228
3,263
0
2,920
8,092
3,340
0
4,420
3,672
0
72,396
L
Merlin
SkriipteXx
Merlin
7,715
223
0
1,585
7,472
3,060
0
2,536
4,936
59,379
0
L
Maman Brigitte
ddonev
Maman Brigitte
4,415
318
0
2,994
10,781
3,471
0
4,637
6,144
43,343
0
L
Sun Wukong
roy-ole0107
Sun Wukong
7,473
543
0
5,043
17,165
9,430
0
11,844
5,321
0
58,369
L
Mulan
6,910
807
0
3,993
14,661
11,727
0
7,587
7,074
0
28,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,402
Gold Earned
44,119
380
Minions Killed
458
0
Camps Cleared
0
1,364,541
Distance Traveled
1,451,392
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,675
620
109
8
0
275,156
0
W
Ymir
7,995
571
33
2
0
294,953
2
W
Anubis
9,072
648
95
7
0
259,870
6
W
Ao Kuang
9,592
685
110
8
0
340,840
0
L
Sol
7,386
528
85
6
0
266,153
1
W
Neith
8,785
628
111
8
0
280,573
0
L
Merlin
7,695
550
92
7
0
275,815
6
L
Maman Brigitte
6,569
469
72
5
0
265,573
0
L
Sun Wukong
8,090
578
89
6
0
265,989
2
L
Mulan
7,662
547
42
3
0
291,011
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role