Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FWYG ZoLDiah
Ganesha
Level 188
God Stats
9W - 7L
1,488 SR
Queue Stats
986W - 992L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
Loko36
Heimdallr
Level 155
God Stats
3W - 0L
1,731 SR
Queue Stats
189W - 170L
1,492 Elo+
Solo
Lancelot
Lancelot
LordsRok
Lancelot
Level 148
God Stats
2W - 4L
1,491 SR
Queue Stats
197W - 196L
1,513 Elo+
Party 1
Chaac
Chaac
Plocploc1653
Chaac
Level 272
God Stats
2W - 1L
1,528 SR
Queue Stats
235W - 252L
1,444 Elo+
Party 1
Team Averages
Level 170
1,548 SR
1,492 Elo+

VS

Team Averages
Level 125
1,652 SR
1,517 Elo+
Anubis
Anubis
FLORNINJAROJO
Anubis
Level 104
God Stats
1W - 1L
1,694 SR
Queue Stats
72W - 69L
1,478 Elo+
Solo
Tyr
Tyr
Kaffeekarsten
Tyr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,448 Elo+
Solo
Thanatos
Thanatos
KillerRabbit789
Thanatos
Level 124
God Stats
76W - 53L
1,590 SR
Queue Stats
352W - 312L
1,549 Elo+
Party 2
Mulan
Mulan
OpaqueFanatic99
Mulan
Level 153
God Stats
2W - 3L
1,753 SR
Queue Stats
135W - 115L
1,560 Elo+
Solo
Cernunnos
Cernunnos
thetanman
Cernunnos
Level 126
God Stats
6W - 4L
1,723 SR
Queue Stats
376W - 328L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 1 / 0
8,139
581
13,193
16,636
16,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
FWYG ZoLDiah
Ganesha
12
0 / 3 / 4
6,784
485
3,885
9,179
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Loko36
Heimdallr
14
7 / 1 / 7
8,949
639
8,310
10,735
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
LordsRok
Lancelot
10
0 / 2 / 6
6,528
466
4,405
13,752
7,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 2 / 7
8,971
641
13,846
11,182
5,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,946
496
9,163
9,805
5,039
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 3
6,721
480
3,483
11,335
8,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
13
6 / 5 / 2
7,769
555
7,085
15,225
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 2 / 1
8,302
593
10,737
18,183
12,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
thetanman
Cernunnos
14
2 / 2 / 2
7,791
557
8,519
9,450
3,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
9
9
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
0
2
L
1
6
3
0.42
W
Ganesha
FWYG ZoLDiah
Ganesha
0
3
4
0.67
L
0
1
3
1.5
L
Thanatos
6
5
2
1.4
W
Heimdallr
Loko36
Heimdallr
7
1
7
10.5
W
Lancelot
LordsRok
Lancelot
0
2
6
1.5
L
0
2
1
0.25
W
7
2
7
5.25
L
Cernunnos
thetanman
Cernunnos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,639
Damage
38,987
61,484
Taken
63,998
37,435
Mitigated
36,150
19,378
Healing
28,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,193
2,402
75
11,207
16,636
16,465
322
0
16,636
71,294
0
L
9,163
463
0
3,021
9,805
5,039
0
0
9,805
52,537
0
W
Ganesha
FWYG ZoLDiah
Ganesha
3,885
245
0
1,335
9,179
3,401
233
0
9,179
50,378
0
L
3,483
260
0
4,707
11,335
8,458
26
576
10,759
0
22,957
L
Thanatos
7,085
1,783
0
8,500
15,225
6,399
0
1,565
13,660
0
51,655
W
Heimdallr
Loko36
Heimdallr
8,310
3,693
0
2,823
10,735
4,653
907
2,853
7,882
0
56,509
W
Lancelot
LordsRok
Lancelot
4,405
456
0
1,294
13,752
7,399
280
1,505
12,247
0
24,466
L
10,737
1,572
0
8,759
18,183
12,458
0
11,837
6,346
0
77,254
W
13,846
2,234
0
2,644
11,182
5,517
0
4,805
6,377
0
62,847
L
Cernunnos
thetanman
Cernunnos
8,519
4,848
0
3,273
9,450
3,796
43
3,100
6,350
0
67,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,371
Gold Earned
37,529
399
Minions Killed
428
0
Camps Cleared
0
1,441,607
Distance Traveled
1,384,578
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,139
581
100
7
0
230,492
4
L
Anubis
6,946
496
91
7
0
251,633
0
W
Ganesha
6,784
485
66
5
0
296,662
0
L
Tyr
6,721
480
30
2
0
329,624
3
L
Thanatos
7,769
555
67
5
0
320,114
2
W
Heimdallr
8,949
639
91
7
0
304,854
0
W
Lancelot
6,528
466
42
3
0
312,304
0
L
Mulan
8,302
593
137
10
0
258,547
1
W
Chaac
8,971
641
100
7
0
297,295
0
L
Cernunnos
7,791
557
103
7
0
224,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role