Player Matchup

Baba Yaga
Baba Yaga
FressaOnline
Baba Yaga
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,144 Elo+
Party 1
Thanatos
Thanatos
Gemelita
Thanatos
Level 18
God Stats
0W - 3L
1,303 SR
Queue Stats
1W - 10L
1,196 Elo+
Party 1
Nu Wa
Nu Wa
Riceb0y6029
Nu Wa
Level 67
God Stats
2W - 15L
1,191 SR
Queue Stats
65W - 87L
1,413 Elo+
Party 2
Apollo
Apollo
dawidklk11
Apollo
Level 24
God Stats
3W - 4L
1,526 SR
Queue Stats
20W - 19L
1,537 Elo+
Solo
Cthulhu
Cthulhu
snoopleboopolis
Cthulhu
Level 30
God Stats
1W - 5L
1,291 SR
Queue Stats
1W - 7L
1,243 Elo+
Party 2
Team Averages
Level 32
1,362 SR
1,307 Elo+

VS

Team Averages
Level 101
1,525 SR
1,464 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Jaxson87
Ra
Level 127
God Stats
5W - 5L
1,507 SR
Queue Stats
31W - 46L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
PandaIuwuI
Baron Samedi
Level 47
God Stats
7W - 4L
1,626 SR
Queue Stats
71W - 84L
1,524 Elo+
Solo
Thanatos
Thanatos
SAKRETSU UCHIHA
Thanatos
Level 153
God Stats
4W - 6L
1,580 SR
Queue Stats
65W - 49L
1,502 Elo+
Solo
Surtr
Surtr
nikesweatshop
Surtr
Level 29
God Stats
23W - 27L
1,412 SR
Queue Stats
142W - 140L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FressaOnline
Baba Yaga
13
0 / 3 / 3
7,068
785
939
8,757
3,587
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Gemelita
Thanatos
14
3 / 5 / 2
7,832
870
5,411
11,167
4,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 1
7,650
850
7,656
5,590
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
dawidklk11
Apollo
14
1 / 3 / 0
7,670
852
2,721
8,983
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 0 / 0
4,776
531
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 1 / 5
8,989
999
5,946
5,487
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 2
8,162
907
4,109
3,518
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
PandaIuwuI
Baron Samedi
15
3 / 0 / 6
8,595
955
7,875
6,345
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
15
4 / 1 / 3
8,912
990
4,764
9,188
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
4 / 3 / 4
8,214
913
7,481
10,714
8,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
14
14
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
5
3.5
L
Baba Yaga
FressaOnline
Baba Yaga
0
3
3
0.5
L
Thanatos
Gemelita
Thanatos
3
5
2
0.8
W
2
0
2
3
W
Baron Samedi
PandaIuwuI
Baron Samedi
3
0
6
6
L
1
3
1
0.5
W
Thanatos
4
1
3
5.5
L
Apollo
dawidklk11
Apollo
1
3
0
0.33
W
4
3
4
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
30,175
34,497
Taken
35,252
15,023
Mitigated
20,740
5,465
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,946
1,453
0
1,161
5,487
2,579
1,647
1,932
3,555
0
33,198
L
Baba Yaga
FressaOnline
Baba Yaga
939
90
0
1,672
8,757
3,587
0
3,820
4,823
6,708
0
L
Thanatos
Gemelita
Thanatos
5,411
1,210
0
2,927
11,167
4,780
0
2,307
8,860
0
10,321
W
4,109
194
746
1,256
3,518
1,333
602
1,201
2,317
30,531
0
W
Baron Samedi
PandaIuwuI
Baron Samedi
7,875
829
287
2,064
6,345
3,262
1,153
2,243
4,102
24,749
0
L
7,656
2,506
0
0
5,590
2,793
0
2,447
3,143
25,395
0
W
Thanatos
4,764
637
0
4,730
9,188
4,782
372
1,834
7,354
0
25,051
L
Apollo
dawidklk11
Apollo
2,721
1,235
0
866
8,983
3,863
0
3,640
5,260
0
18,190
W
7,481
2,240
0
2,509
10,714
8,784
362
1,385
9,329
730
15,619
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,996
Gold Earned
42,872
110
Minions Killed
243
0
Camps Cleared
0
706,425
Distance Traveled
956,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,989
999
58
6
0
189,282
0
L
Baba Yaga
7,068
785
19
2
0
159,145
0
L
Thanatos
7,832
870
18
2
0
187,160
0
W
Ra
8,162
907
70
8
0
206,235
0
W
Baron Samedi
8,595
955
44
5
0
186,097
0
L
Nu Wa
7,650
850
30
3
0
159,772
0
W
Thanatos
8,912
990
45
5
0
204,062
0
L
Apollo
7,670
852
43
5
0
200,348
0
W
Surtr
8,214
913
26
3
0
170,807
0
L
Cthulhu
4,776
531
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role