Player Matchup

Kali
Kali
Mrhightimes365
Kali
Level 84
God Stats
0W - 1L
1,317 SR
Queue Stats
140W - 137L
1,455 Elo+
Solo
Cthulhu
Cthulhu
VFA_Catuts842
Cthulhu
Level 109
God Stats
0W - 1L
1,325 SR
Queue Stats
30W - 29L
1,543 Elo+
Solo
Chaac
Chaac
Winston Carr
Chaac
Level 153
God Stats
5W - 4L
1,665 SR
Queue Stats
213W - 215L
1,400 Elo+
Solo
Ah Puch
Ah Puch
miisimadinina972
Ah Puch
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 58L
1,445 Elo+
Solo
Pele
Pele
xXmourningXx
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Solo
Team Averages
Level 109
1,461 SR
1,400 Elo+

VS

Team Averages
Level 72
1,279 SR
1,411 Elo+
Izanami
Izanami
Dane_14
Izanami
Level 127
God Stats
1W - 1L
1,323 SR
Queue Stats
209W - 207L
1,430 Elo+
Solo
Vamana
Vamana
EskoO2WavY
Vamana
Level 29
God Stats
1W - 3L
1,125 SR
Queue Stats
60W - 108L
1,343 Elo+
Party 1
Scylla
Scylla
ImThatOne23
Scylla
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 61L
1,382 Elo+
Party 1
Osiris
Osiris
Messyken
Osiris
Level 64
God Stats
6W - 2L
1,259 SR
Queue Stats
273W - 271L
1,460 Elo+
Solo
Athena
Athena
PopularLonerHtx
Athena
Level 62
God Stats
1W - 2L
1,188 SR
Queue Stats
241W - 259L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,720
248
0
0
0
Cthulhu
16
1 / 6 / 8
9,885
659
18,690
18,759
23,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
1 / 2 / 8
11,010
734
20,209
19,359
26,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
1 / 1 / 8
10,396
693
17,519
8,801
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 8 / 2
11,372
758
19,906
18,266
9,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dane_14
Izanami
20
5 / 1 / 9
12,102
807
13,572
13,587
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Vamana
EskoO2WavY
Vamana
18
2 / 2 / 8
10,242
683
8,919
16,315
15,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
13
1 / 2 / 3
8,750
583
2,493
6,074
1,694
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Osiris
Messyken
Osiris
20
7 / 2 / 7
11,191
746
17,788
23,727
26,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 8
9,896
660
9,967
26,254
20,208
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
12
Kills
17
17
Deaths
12
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dane_14
Izanami
5
1
9
9.5
W
Vamana
EskoO2WavY
Vamana
2
2
8
3
W
Scylla
1
2
3
1.25
W
Osiris
Messyken
Osiris
7
2
7
5.25
L
0
0
0
0
W
2
5
8
1.2
L
Cthulhu
1
6
8
0.83
L
1
2
8
2.5
L
1
1
8
5
L
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,324
Damage
52,739
65,185
Taken
85,957
64,084
Mitigated
70,645
22,100
Healing
39,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dane_14
Izanami
13,572
8,219
3,343
5,742
13,587
6,985
583
6,134
7,453
0
42,411
W
Vamana
EskoO2WavY
Vamana
8,919
4,002
2,578
3,160
16,315
15,035
762
7,097
9,218
0
21,837
W
Scylla
2,493
881
280
772
6,074
1,694
0
927
5,147
6,352
0
W
Osiris
Messyken
Osiris
17,788
4,707
4,058
10,650
23,727
26,723
0
10,354
13,373
0
28,218
L
0
0
0
0
0
0
0
0
0
0
0
W
9,967
2,974
2,036
6,671
26,254
20,208
0
11,784
14,470
19,722
755
L
Cthulhu
18,690
680
1,350
2,014
18,759
23,050
0
3,529
14,080
29,405
0
L
20,209
1,701
2,098
8,183
19,359
26,625
35
3,438
14,777
87
44,506
L
17,519
1,020
1,185
3,722
8,801
4,914
37
1,937
6,658
36,251
0
L
19,906
6,636
710
2,838
18,266
9,495
0
2,801
15,009
0
32,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,383
Gold Earned
52,181
156
Minions Killed
186
0
Camps Cleared
0
1,082,943
Distance Traveled
1,227,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,102
807
108
7
0
264,359
0
W
Vamana
10,242
683
25
2
0
283,997
0
W
Scylla
8,750
583
7
0
0
135,674
0
W
Osiris
11,191
746
33
2
0
275,235
0
L
Kali
3,720
248
0
0
0
0
0
W
Athena
9,896
660
13
1
0
267,888
0
L
Cthulhu
9,885
659
21
1
0
246,485
0
L
Chaac
11,010
734
45
3
0
311,859
0
L
Ah Puch
10,396
693
51
3
0
281,708
0
L
Pele
11,372
758
39
3
0
242,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role