Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
K0N7nookazu_4545
Hun Batz
Silver I
Level 44
God Stats
22W - 13L
1,765 SR
Queue Stats
132W - 131L
1,340 MMR
Party 1
Janus
Janus
Silver III
Loki Pokey x
Janus
Silver III
Level 40
God Stats
15W - 11L
1,500 SR
Queue Stats
146W - 145L
1,400 MMR
Solo
Xbalanque
Xbalanque
Gold III
elitesigmadr
Xbalanque
Gold III
Level 63
God Stats
87W - 82L
1,606 SR
Queue Stats
325W - 340L
1,465 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
nerf_gaiG
Baron Samedi
Gold III
Level 143
God Stats
11W - 13L
1,604 SR
Queue Stats
573W - 586L
1,582 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,595 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,510 SR
1,462 MMR
Chernobog
Chernobog
Gold IV
 
Chernobog
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
CallMeRoc
Agni
Gold II
Level 182
God Stats
6W - 9L
1,398 SR
Queue Stats
335W - 340L
1,477 MMR
Solo
Bakasura
Bakasura
Gold III
GENARO MORALES
Bakasura
Gold III
Level 158
God Stats
7W - 7L
1,482 SR
Queue Stats
648W - 677L
1,456 MMR
Solo
Fenrir
Fenrir
Gold V
KSAtryhard
Fenrir
Gold V
Level 84
God Stats
10W - 9L
1,546 SR
Queue Stats
109W - 114L
1,441 MMR
Solo
Raijin
Raijin
Gold IV
Talonreese
Raijin
Gold IV
Level 109
God Stats
1W - 1L
1,625 SR
Queue Stats
91W - 94L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 2 / 0
6,088
553
5,567
8,680
3,830
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 1 / 3
5,943
540
3,896
7,889
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 0
6,605
600
5,370
4,836
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
elitesigmadr
Xbalanque
10
1 / 1 / 1
5,422
493
3,648
5,750
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
nerf_gaiG
Baron Samedi
9
1 / 3 / 0
5,565
506
1,656
8,579
5,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
PoseidonMaman BrigitteAo Kuang

VS

Bans
ThanatosKaliSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 2 / 1
5,449
495
911
5,880
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
10
0 / 1 / 0
5,617
511
3,141
5,618
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
12
3 / 2 / 1
6,587
599
4,112
9,350
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
KSAtryhard
Fenrir
10
2 / 1 / 1
5,352
487
4,555
6,216
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Talonreese
Raijin
11
1 / 0 / 1
6,338
576
4,348
6,903
3,313
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
6
7
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
W
Chernobog
 
Chernobog
0
2
1
0.25
W
Agni
0
1
0
0
W
Bakasura
3
2
1
1.75
L
1
1
3
2.5
W
Fenrir
KSAtryhard
Fenrir
2
1
1
2.5
L
2
0
0
2
W
Raijin
Talonreese
Raijin
1
0
1
1.5
L
Xbalanque
elitesigmadr
Xbalanque
1
1
1
1.5
L
Baron Samedi
nerf_gaiG
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,137
Damage
17,067
35,734
Taken
33,967
15,713
Mitigated
14,805
11,381
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,567
831
0
4,590
8,680
3,830
0
3,530
4,863
46,679
0
W
Chernobog
 
Chernobog
911
619
0
2,374
5,880
2,040
370
775
5,087
0
39,056
W
Agni
3,141
252
0
1,000
5,618
1,753
0
2,639
2,737
39,605
0
W
Bakasura
4,112
2,727
0
5,903
9,350
3,928
0
1,731
7,547
0
39,608
L
3,896
1,752
0
919
7,889
2,725
0
984
6,683
0
47,142
W
Fenrir
KSAtryhard
Fenrir
4,555
821
0
826
6,216
3,771
0
2,367
3,787
0
22,320
L
5,370
82
0
1,494
4,836
1,678
240
2,422
2,154
54,305
0
W
Raijin
Talonreese
Raijin
4,348
591
0
4,268
6,903
3,313
0
4,647
2,216
46,424
0
L
Xbalanque
elitesigmadr
Xbalanque
3,648
703
0
2,327
5,750
1,843
0
0
5,530
0
35,866
L
Baron Samedi
nerf_gaiG
Baron Samedi
1,656
317
120
1,931
8,579
5,637
0
157
8,233
17,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
29,343
318
Minions Killed
363
0
Camps Cleared
0
1,018,818
Distance Traveled
1,118,622
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,088
553
68
6
0
165,776
2
W
Chernobog
5,449
495
59
5
0
197,748
0
W
Agni
5,617
511
97
9
0
214,120
0
W
Bakasura
6,587
599
100
9
0
269,787
0
L
Hun Batz
5,943
540
75
7
0
265,806
1
W
Fenrir
5,352
487
31
3
0
221,394
0
L
Janus
6,605
600
96
9
0
207,679
1
W
Raijin
6,338
576
76
7
0
215,573
1
L
Xbalanque
5,422
493
61
6
0
178,842
0
L
Baron Samedi
5,565
506
18
2
0
200,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role