Player Matchup

Izanami
Izanami
Platinum III
Crosty
Izanami
Platinum III
Level 148
God Stats
87W - 70L
1,646 SR
Queue Stats
222W - 224L
1,912 MMR
Solo
Khepri
Khepri
Platinum IV
DarkkArtist
Khepri
Platinum IV
Level 211
God Stats
3W - 3L
1,353 SR
Queue Stats
261W - 257L
1,684 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Nightshroud999
Guan Yu
Platinum V
Level 53
God Stats
1W - 1L
1,335 SR
Queue Stats
43W - 36L
1,774 MMR
Solo
He Bo
He Bo
Platinum I
Proca12
He Bo
Platinum I
Level 126
God Stats
2W - 1L
1,591 SR
Queue Stats
134W - 124L
1,876 MMR
Solo
Bastet
Bastet
Platinum IV
Usainn
Bastet
Platinum IV
Level 126
God Stats
14W - 11L
1,698 SR
Queue Stats
244W - 238L
1,768 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,525 SR
1,803 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,478 SR
1,770 MMR
Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum IV
Keza974
Pele
Platinum IV
Level 108
God Stats
9W - 8L
1,613 SR
Queue Stats
277W - 276L
1,678 MMR
Party 1
Athena
Athena
Platinum I
Unitê
Athena
Platinum I
Level 153
God Stats
1W - 2L
1,304 SR
Queue Stats
113W - 101L
1,825 MMR
Solo
Merlin
Merlin
Platinum III
elsinjin
Merlin
Platinum III
Level 114
God Stats
1W - 3L
1,394 SR
Queue Stats
320W - 300L
1,925 MMR
Solo
Hachiman
Hachiman
Platinum III
iWilko
Hachiman
Platinum III
Level 186
God Stats
14W - 15L
1,577 SR
Queue Stats
399W - 390L
1,922 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crosty
Izanami
6
1 / 1 / 0
3,554
711
3,844
2,304
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
5
0 / 1 / 1
3,510
702
1,741
4,652
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,646
729
0
2,017
1,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Proca12
He Bo
6
0 / 1 / 0
3,617
723
964
2,558
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Usainn
Bastet
6
0 / 0 / 0
3,566
713
610
2,735
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Maman BrigitteAo KuangThanatosSusano

VS

Bans
Morgan Le FayFenrirKaliPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
2
0 / 0 / 0
2,672
534
298
1,131
325
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
Keza974
Pele
6
3 / 0 / 0
3,855
771
1,379
2,723
749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Unitê
Athena
5
0 / 0 / 1
3,346
669
1,295
4,557
2,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
elsinjin
Merlin
6
1 / 0 / 0
3,401
680
1,033
1,302
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
iWilko
Hachiman
4
0 / 1 / 0
2,933
587
3,044
3,730
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
4
4
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Izanami
Crosty
Izanami
1
1
0
1
W
Khepri
0
1
1
0.5
L
Pele
Keza974
Pele
3
0
0
3
W
0
1
0
0
W
He Bo
Proca12
He Bo
0
1
0
0
L
Athena
Unitê
Athena
0
0
1
0.5
W
Bastet
Usainn
Bastet
0
0
0
0
L
Merlin
elsinjin
Merlin
1
0
0
1
L
Hachiman
iWilko
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,159
Damage
7,049
14,266
Taken
13,443
5,972
Mitigated
5,035
5,720
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
298
97
0
833
1,131
325
0
0
1,131
4,151
0
W
Izanami
Crosty
Izanami
3,844
2,933
0
513
2,304
878
0
917
1,387
0
25,283
W
Khepri
1,741
529
0
1,687
4,652
2,443
0
378
4,274
8,735
0
L
Pele
Keza974
Pele
1,379
348
0
579
2,723
749
0
452
2,271
0
13,472
W
0
0
0
622
2,017
1,140
0
298
1,719
0
13,593
W
He Bo
Proca12
He Bo
964
96
0
750
2,558
764
0
1,033
1,525
20,494
0
L
Athena
Unitê
Athena
1,295
913
0
1,756
4,557
2,648
0
716
3,841
9,137
0
W
Bastet
Usainn
Bastet
610
44
0
2,148
2,735
747
0
0
2,735
0
21,697
L
Merlin
elsinjin
Merlin
1,033
43
0
659
1,302
408
0
726
576
12,723
0
L
Hachiman
iWilko
Hachiman
3,044
2,574
0
1,185
3,730
905
0
811
2,919
0
13,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,893
Gold Earned
16,207
164
Minions Killed
91
0
Camps Cleared
0
471,972
Distance Traveled
432,669
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
2,672
534
9
2
0
34,905
1
W
Izanami
3,554
711
46
9
0
85,705
0
W
Khepri
3,510
702
9
2
0
104,222
5
L
Pele
3,855
771
24
5
0
126,905
0
W
Guan Yu
3,646
729
23
5
0
78,535
0
W
He Bo
3,617
723
42
8
0
96,310
0
L
Athena
3,346
669
11
2
0
109,426
0
W
Bastet
3,566
713
44
9
0
107,200
0
L
Merlin
3,401
680
20
4
0
70,559
0
L
Hachiman
2,933
587
27
5
0
90,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role