Player Matchup

Janus
Janus
jackouillesnp20
Janus
Level 57
God Stats
4W - 6L
1,264 SR
Queue Stats
40W - 34L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kyoukiino
Ah Muzen Cab
Level 89
God Stats
4W - 9L
1,282 SR
Queue Stats
171W - 149L
1,488 Elo+
Solo
King Arthur
King Arthur
oksygéne
King Arthur
Level 98
God Stats
1W - 1L
1,274 SR
Queue Stats
102W - 100L
1,456 Elo+
Solo
Cthulhu
Cthulhu
satour
Cthulhu
Level 128
God Stats
139W - 113L
1,495 SR
Queue Stats
547W - 513L
1,540 Elo+
Solo
Ravana
Ravana
sharkbearr
Ravana
Level 67
God Stats
5W - 5L
1,479 SR
Queue Stats
52W - 47L
1,490 Elo+
Party 2
Team Averages
Level 88
1,359 SR
1,497 Elo+

VS

Team Averages
Level 87
1,526 SR
1,502 Elo+
Lancelot
Lancelot
 
Lancelot
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cherrard
Chaac
Level 26
God Stats
50W - 30L
1,629 SR
Queue Stats
85W - 89L
1,491 Elo+
Party 1
Poseidon
Poseidon
McFluffleBear
Poseidon
Level 124
God Stats
47W - 51L
1,535 SR
Queue Stats
270W - 280L
1,482 Elo+
Solo
Yu Huang
Yu Huang
Seiiyo
Yu Huang
Level 127
God Stats
22W - 28L
1,466 SR
Queue Stats
696W - 702L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 6
10,940
644
17,683
8,330
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
kyoukiino
Ah Muzen Cab
13
1 / 5 / 6
7,516
442
6,722
14,391
6,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
oksygéne
King Arthur
13
0 / 5 / 2
8,120
478
7,737
19,375
15,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
satour
Cthulhu
14
3 / 1 / 9
9,013
530
11,196
14,799
17,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
sharkbearr
Ravana
15
5 / 4 / 7
8,849
521
11,592
13,678
7,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
7 / 4 / 2
8,931
525
8,781
15,306
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
 
Odin
12
1 / 6 / 4
7,378
434
12,100
15,922
9,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Cherrard
Chaac
13
3 / 3 / 3
8,406
494
10,997
16,656
11,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
McFluffleBear
Poseidon
15
1 / 8 / 1
9,042
532
4,610
13,639
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Seiiyo
Yu Huang
15
3 / 1 / 2
10,013
589
11,667
12,424
8,305
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
15
15
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
7
4
2
2
L
Odin
 
Odin
1
6
4
0.5
L
Chaac
Cherrard
Chaac
3
3
3
1.5
L
Poseidon
McFluffleBear
Poseidon
1
8
1
0.19
L
Yu Huang
Seiiyo
Yu Huang
3
1
2
4
W
12
0
6
15
W
Ah Muzen Cab
kyoukiino
Ah Muzen Cab
1
5
6
0.8
W
King Arthur
oksygéne
King Arthur
0
5
2
0.2
W
Cthulhu
satour
Cthulhu
3
1
9
7.5
W
Ravana
sharkbearr
Ravana
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,930
Damage
48,155
70,573
Taken
73,947
50,308
Mitigated
40,877
11,094
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,781
1,429
0
1,839
15,306
6,341
0
4,737
10,287
0
53,310
L
Odin
 
Odin
12,100
3,318
0
3,836
15,922
9,981
370
8,279
7,422
0
38,998
L
Chaac
Cherrard
Chaac
10,997
2,138
0
1,608
16,656
11,957
693
7,651
8,845
0
59,079
L
Poseidon
McFluffleBear
Poseidon
4,610
701
0
3,215
13,639
4,293
0
6,350
7,041
86,383
0
L
Yu Huang
Seiiyo
Yu Huang
11,667
1,491
0
6,778
12,424
8,305
0
927
11,473
82,361
0
W
17,683
1,139
0
1,347
8,330
3,266
196
2,539
5,665
77,210
0
W
Ah Muzen Cab
kyoukiino
Ah Muzen Cab
6,722
1,871
0
1,322
14,391
6,513
0
443
13,597
0
49,982
W
King Arthur
oksygéne
King Arthur
7,737
849
0
3,300
19,375
15,392
0
10,837
8,538
0
61,976
W
Cthulhu
satour
Cthulhu
11,196
1,566
723
1,667
14,799
17,922
270
701
13,543
43,077
0
W
Ravana
sharkbearr
Ravana
11,592
4,238
0
2,735
13,678
7,215
0
1,757
11,880
0
80,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
43,770
470
Minions Killed
498
0
Camps Cleared
0
1,668,881
Distance Traveled
1,617,433
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,931
525
73
4
0
375,620
0
L
Odin
7,378
434
56
3
0
324,615
5
L
Chaac
8,406
494
101
6
0
300,206
0
L
Poseidon
9,042
532
136
8
0
307,708
0
L
Yu Huang
10,013
589
132
8
0
309,284
3
W
Janus
10,940
644
133
8
0
373,814
0
W
Ah Muzen Cab
7,516
442
77
5
0
288,548
0
W
King Arthur
8,120
478
103
6
0
328,995
3
W
Cthulhu
9,013
530
67
4
0
316,840
1
W
Ravana
8,849
521
90
5
0
360,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role