Player Matchup

Achilles
Achilles
Silver III
Binkilele
Achilles
Silver III
Level 87
God Stats
0W - 6L
1,386 SR
Queue Stats
12W - 23L
1,194 MMR
Solo
Neith
Neith
Gold V
diablo2021
Neith
Gold V
Level 54
God Stats
0W - 2L
1,367 SR
Queue Stats
99W - 110L
1,365 MMR
Solo
Agni
Agni
Bronze III
ninjadjauser
Agni
Bronze III
Level 42
God Stats
0W - 1L
1,392 SR
Queue Stats
4W - 3L
1,400 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 61
1,382 SR
1,320 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,560 SR
1,429 MMR
Horus
Horus
Silver I
 
Horus
Silver I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
BESTBOXPLAYER
Ullr
Gold III
Level 82
God Stats
2W - 2L
1,705 SR
Queue Stats
67W - 63L
1,579 MMR
Solo
Kukulkan
Kukulkan
Silver III
Butnaru
Kukulkan
Silver III
Level 107
God Stats
23W - 17L
1,475 SR
Queue Stats
73W - 88L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Binkilele
Achilles
13
0 / 2 / 0
10,051
628
10,660
22,765
28,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
13
1 / 2 / 0
10,383
649
12,083
13,305
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 0
10,123
633
12,243
16,940
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PoseidonThothKumbhakarnaRaijinBacchus

VS

Bans
Ne ZhaBaron SamediHachimanXing TianMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 0 / 11
11,648
728
10,257
18,347
22,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 4
12,693
793
15,383
13,178
7,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Butnaru
Kukulkan
16
6 / 1 / 4
13,154
822
21,605
13,871
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
11
11
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
11
5.5
W
5
0
4
7
L
Achilles
Binkilele
Achilles
0
2
0
0
W
Kukulkan
Butnaru
Kukulkan
6
1
4
8
L
Neith
1
2
0
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,986
Damage
47,245
53,010
Taken
45,396
39,387
Mitigated
37,832
5,846
Healing
22,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,257
3,402
5,160
9,154
18,347
22,730
168
4,502
13,670
0
18,803
W
15,383
6,800
0
3,463
13,178
7,373
1,280
3,788
9,345
0
61,819
L
Achilles
Binkilele
Achilles
10,660
1,328
0
2,222
22,765
28,536
0
8,172
14,007
0
29,830
W
Kukulkan
Butnaru
Kukulkan
21,605
1,292
0
5,130
13,871
7,729
715
3,962
9,856
104,624
0
L
Neith
12,083
3,320
0
1,225
13,305
5,155
0
6,451
6,627
0
45,786
L
12,243
755
0
2,399
16,940
5,696
0
7,428
9,039
51,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
37,495
165
Minions Killed
226
0
Camps Cleared
0
867,145
Distance Traveled
1,007,406
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,648
728
13
1
0
348,147
0
W
Ullr
12,693
793
76
5
0
323,737
2
L
Achilles
10,051
628
24
2
0
310,199
3
W
Kukulkan
13,154
822
137
9
0
335,522
5
L
Neith
10,383
649
62
4
0
275,837
0
L
Agni
10,123
633
79
5
0
281,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role