Player Matchup

Jormungandr
Jormungandr
Silver I
God_Knucks
Jormungandr
Silver I
Level 60
God Stats
10W - 4L
1,716 SR
Queue Stats
36W - 40L
1,573 MMR
Solo
Skadi
Skadi
Platinum V
PRETTYKITTYXO-
Skadi
Platinum V
Level 155
God Stats
30W - 24L
1,600 SR
Queue Stats
513W - 551L
1,632 MMR
Solo
Chang'e
Chang'e
Platinum IV
Xjan10
Chang'e
Platinum IV
Level 171
God Stats
2W - 1L
1,471 SR
Queue Stats
180W - 174L
1,577 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,596 SR
1,594 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 89
1,511 SR
1,609 MMR
Cernunnos
Cernunnos
Platinum IV
All-Dat-Gravy
Cernunnos
Platinum IV
Level 109
God Stats
31W - 25L
1,595 SR
Queue Stats
247W - 284L
1,728 MMR
Party 1
Geb
Geb
Gold II
corvette504
Geb
Gold II
Level 93
God Stats
8W - 18L
1,371 SR
Queue Stats
423W - 479L
1,623 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
foxrj019
Baron Samedi
Gold III
Level 66
God Stats
49W - 38L
1,568 SR
Queue Stats
213W - 234L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
God_Knucks
Jormungandr
13
2 / 0 / 10
10,404
743
9,279
12,134
11,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 7
11,125
795
20,065
14,440
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Xjan10
Chang'e
15
6 / 1 / 7
11,591
828
10,939
10,300
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
KuzenboAthenaAchillesBacchusMaman Brigitte

VS

Bans
AresMorgan Le FayCabrakanHe BoGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
All-Dat-Gravy
Cernunnos
12
0 / 3 / 1
9,199
657
8,729
11,552
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
0 / 3 / 1
8,596
614
6,360
18,598
21,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
foxrj019
Baron Samedi
11
1 / 7 / 0
9,060
647
14,164
15,499
9,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
All-Dat-Gravy
Cernunnos
0
3
1
0.17
W
Jormungandr
God_Knucks
Jormungandr
2
0
10
7
W
5
0
7
8.5
W
Chang'e
Xjan10
Chang'e
6
1
7
9.5
L
0
3
1
0.17
L
Baron Samedi
foxrj019
Baron Samedi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,283
Damage
29,253
36,874
Taken
45,649
22,290
Mitigated
35,427
17,790
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
All-Dat-Gravy
Cernunnos
8,729
3,998
0
2,084
11,552
4,543
0
4,698
6,750
0
50,069
W
Jormungandr
God_Knucks
Jormungandr
9,279
2,164
0
2,658
12,134
11,648
905
5,539
6,359
38,181
702
W
20,065
7,879
0
5,344
14,440
6,137
1,416
8,121
5,775
0
62,467
W
Chang'e
Xjan10
Chang'e
10,939
699
3,804
5,984
10,300
4,505
591
6,108
3,821
44,270
0
L
6,360
376
0
1,605
18,598
21,155
0
7,702
10,658
13,261
0
L
Baron Samedi
foxrj019
Baron Samedi
14,164
593
2,283
2,505
15,499
9,729
0
6,805
8,486
48,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
26,855
165
Minions Killed
137
0
Camps Cleared
0
795,387
Distance Traveled
726,406
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,199
657
73
5
0
241,638
3
W
Jormungandr
10,404
743
46
3
0
278,431
4
W
Skadi
11,125
795
50
4
0
257,037
0
W
Chang'e
11,591
828
69
5
0
259,919
3
L
Geb
8,596
614
9
1
0
270,772
3
L
Baron Samedi
9,060
647
55
4
0
213,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role