Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Pimbao
Sol
Level 95
God Stats
4W - 6L
1,284 SR
Queue Stats
100W - 96L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
lAntonio
Baron Samedi
Level 61
God Stats
5W - 1L
1,726 SR
Queue Stats
230W - 186L
1,567 Elo+
Party 2
Ah Puch
Ah Puch
lTarito
Ah Puch
Level 146
God Stats
2W - 0L
1,752 SR
Queue Stats
144W - 103L
1,521 Elo+
Party 2
Team Averages
Level 106
1,552 SR
1,509 Elo+

VS

Team Averages
Level 154
1,537 SR
1,481 Elo+
Tyr
Tyr
Creunivel5
Tyr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 105L
1,576 Elo+
Solo
Osiris
Osiris
FunnyLeader
Osiris
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HannibalMagnum
Morgan Le Fay
Level 223
God Stats
11W - 6L
1,686 SR
Queue Stats
876W - 887L
1,491 Elo+
Solo
Artio
Artio
Mathias1017
Artio
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,462 Elo+
Solo
Serqet
Serqet
lucaslofiegom
Serqet
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
6 / 2 / 11
9,612
874
13,070
7,954
3,859
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
 
Camazotz
15
3 / 2 / 9
9,318
847
7,551
10,789
4,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
Pimbao
Sol
16
5 / 2 / 10
9,569
870
11,554
10,473
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
lAntonio
Baron Samedi
15
3 / 2 / 14
9,262
842
11,733
12,963
13,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
lTarito
Ah Puch
17
5 / 1 / 13
10,352
941
17,079
10,486
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,335
667
6,015
13,412
15,600
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
13
4 / 6 / 2
8,115
738
11,396
15,705
19,036
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
HannibalMagnum
Morgan Le Fay
17
3 / 2 / 4
9,040
822
20,106
10,280
6,766
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
1 / 6 / 4
7,940
722
4,084
16,334
15,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
0 / 5 / 2
7,440
676
2,816
11,266
13,420
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
22
Kills
9
9
Deaths
22
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
2
11
5.75
W
Camazotz
 
Camazotz
3
2
9
3.75
L
1
3
5
1.17
L
Osiris
4
6
2
0.83
L
Morgan Le Fay
HannibalMagnum
Morgan Le Fay
3
2
4
2.5
L
1
6
4
0.5
W
Sol
Pimbao
Sol
5
2
10
5
W
Baron Samedi
lAntonio
Baron Samedi
3
2
14
5
W
Ah Puch
lTarito
Ah Puch
5
1
13
11.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,987
Damage
44,417
52,665
Taken
66,997
32,582
Mitigated
70,792
27,241
Healing
19,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,070
8,502
1,229
1,114
7,954
3,859
1,984
3,494
4,229
0
22,069
W
Camazotz
 
Camazotz
7,551
949
1,291
3,560
10,789
4,672
1,010
5,450
5,164
0
9,848
L
6,015
462
1,114
3,634
13,412
15,600
0
7,529
5,563
0
11,747
L
Osiris
11,396
2,683
84
2,564
15,705
19,036
0
8,667
6,866
0
16,812
L
Morgan Le Fay
HannibalMagnum
Morgan Le Fay
20,106
938
1,338
3,210
10,280
6,766
0
5,871
4,273
35,441
0
L
4,084
657
2,445
2,877
16,334
15,970
0
9,313
6,666
9,714
0
W
Sol
Pimbao
Sol
11,554
3,394
827
4,755
10,473
4,677
4,710
5,234
4,824
30,128
0
W
Baron Samedi
lAntonio
Baron Samedi
11,733
497
3,819
4,759
12,963
13,835
130
6,418
5,799
18,430
0
W
Ah Puch
lTarito
Ah Puch
17,079
987
664
5,223
10,486
5,539
172
3,594
6,676
34,436
0
L
2,816
362
775
1,166
11,266
13,420
0
7,563
3,263
0
5,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,113
Gold Earned
39,870
130
Minions Killed
85
0
Camps Cleared
0
1,118,865
Distance Traveled
1,148,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,612
874
19
2
0
226,176
0
W
Camazotz
9,318
847
8
1
0
238,568
0
L
Tyr
7,335
667
13
1
0
224,969
0
L
Osiris
8,115
738
13
1
0
210,447
0
L
Morgan Le Fay
9,040
822
36
3
0
269,082
0
L
Artio
7,940
722
10
1
0
205,942
0
W
Sol
9,569
870
52
5
0
205,125
0
W
Baron Samedi
9,262
842
11
1
0
212,535
0
W
Ah Puch
10,352
941
40
4
0
236,461
0
L
Serqet
7,440
676
13
1
0
237,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role