Player Matchup

Arachne
Arachne
 
Arachne
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
DaniBB_98
Anubis
Level 75
God Stats
29W - 24L
1,511 SR
Queue Stats
115W - 87L
1,443 Elo+
Party 3
Izanami
Izanami
ICaXaPI
Izanami
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 84L
1,469 Elo+
Solo
Team Averages
Level 74
1,502 SR
1,482 Elo+

VS

Team Averages
Level 77
1,440 SR
1,286 Elo+
Vulcan
Vulcan
DARKSTAR-01-
Vulcan
Level 143
God Stats
0W - 1L
1,625 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Sun Wukong
Sun Wukong
DcT_KaPiNoU
Sun Wukong
Level 107
God Stats
15W - 12L
1,602 SR
Queue Stats
281W - 262L
1,517 Elo+
Party 2
Anubis
Anubis
KIKOUNNE31
Anubis
Level 59
God Stats
13W - 22L
1,390 SR
Queue Stats
139W - 147L
1,445 Elo+
Party 2
Ymir
Ymir
Salokcin 07
Ymir
Level 26
God Stats
0W - 1L
1,084 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 1
Heimdallr
Heimdallr
liammerk1
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 2 / 3
8,376
644
5,633
10,670
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
 
Scylla
12
1 / 2 / 7
7,458
574
7,023
5,589
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
11
7 / 6 / 6
7,233
556
9,420
10,457
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
DaniBB_98
Anubis
13
6 / 3 / 1
8,070
621
7,293
8,720
3,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ICaXaPI
Izanami
13
2 / 0 / 6
7,825
602
8,268
5,067
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 4 / 4
6,538
503
3,216
6,596
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DcT_KaPiNoU
Sun Wukong
14
6 / 4 / 4
8,121
625
6,323
13,471
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
KIKOUNNE31
Anubis
11
3 / 6 / 5
6,831
525
4,955
10,243
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 5 / 1
6,688
514
2,816
10,846
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
liammerk1
Heimdallr
9
1 / 4 / 2
5,770
444
3,319
10,101
3,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
23
Kills
13
13
Deaths
23
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
3
4.25
W
Scylla
 
Scylla
1
2
7
2.25
W
Fenrir
 
Fenrir
7
6
6
1.67
L
Vulcan
2
4
4
1
W
Anubis
DaniBB_98
Anubis
6
3
1
2.17
L
Sun Wukong
DcT_KaPiNoU
Sun Wukong
6
4
4
2
W
Izanami
ICaXaPI
Izanami
2
0
6
5
L
Anubis
KIKOUNNE31
Anubis
3
6
5
0.92
L
1
5
1
0.3
L
Heimdallr
liammerk1
Heimdallr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,637
Damage
20,629
40,503
Taken
51,257
14,553
Mitigated
27,154
8,954
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,633
4,031
0
2,279
10,670
4,026
837
2,079
8,591
0
57,653
W
Scylla
 
Scylla
7,023
447
0
479
5,589
1,496
1,227
1,100
4,489
50,518
0
W
Fenrir
 
Fenrir
9,420
2,482
0
670
10,457
3,524
791
2,850
7,607
0
27,290
L
Vulcan
3,216
1,439
0
213
6,596
1,839
0
4,219
2,377
30,859
0
W
Anubis
DaniBB_98
Anubis
7,293
214
0
4,097
8,720
3,605
889
3,174
5,546
55,506
0
L
Sun Wukong
DcT_KaPiNoU
Sun Wukong
6,323
1,798
0
4,853
13,471
7,507
6
3,986
9,478
0
45,789
W
Izanami
ICaXaPI
Izanami
8,268
5,958
0
1,429
5,067
1,902
965
1,784
3,283
0
63,405
L
Anubis
KIKOUNNE31
Anubis
4,955
547
0
1,769
10,243
4,260
0
6,085
4,139
31,923
0
L
2,816
1,071
0
980
10,846
9,740
0
0
10,846
15,793
0
L
Heimdallr
liammerk1
Heimdallr
3,319
1,742
0
2,408
10,101
3,808
30
0
10,101
0
38,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
33,948
388
Minions Killed
280
0
Camps Cleared
0
1,253,831
Distance Traveled
1,172,946
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,376
644
79
6
0
249,502
2
W
Scylla
7,458
574
88
7
0
231,843
0
W
Fenrir
7,233
556
26
2
0
289,522
0
L
Vulcan
6,538
503
55
4
0
203,675
1
W
Anubis
8,070
621
85
7
0
225,943
0
L
Sun Wukong
8,121
625
74
6
0
262,412
0
W
Izanami
7,825
602
110
8
0
257,021
3
L
Anubis
6,831
525
56
4
0
207,240
1
L
Ymir
6,688
514
26
2
0
261,881
0
L
Heimdallr
5,770
444
69
5
0
237,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role