Player Matchup

Nu Wa
Nu Wa
CallMeDaniel
Nu Wa
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 22L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
CardioToxn74
Danzaburou
Level 167
God Stats
3W - 2L
1,614 SR
Queue Stats
269W - 260L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
DviD2504
Zhong Kui
Level 110
God Stats
4W - 3L
1,570 SR
Queue Stats
110W - 135L
1,415 Elo+
Solo
Cerberus
Cerberus
ZK Afro
Cerberus
Level 143
God Stats
13W - 9L
1,751 SR
Queue Stats
186W - 173L
1,549 Elo+
Solo
Arachne
Arachne
machetematon4
Arachne
Level 142
God Stats
2W - 1L
1,326 SR
Queue Stats
162W - 136L
1,594 Elo+
Party 1
Team Averages
Level 121
1,552 SR
1,533 Elo+

VS

Team Averages
Level 114
1,441 SR
1,528 Elo+
Martichoras
Martichoras
KOBECJZ
Martichoras
Level 149
God Stats
0W - 3L
1,467 SR
Queue Stats
201W - 242L
1,542 Elo+
Party 2
Tiamat
Tiamat
KOEagle52
Tiamat
Level 151
God Stats
0W - 1L
1,418 SR
Queue Stats
66W - 60L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
ancientmoon1
Gilgamesh
Level 24
God Stats
0W - 2L
1,338 SR
Queue Stats
11W - 11L
1,476 Elo+
Party 2
Lancelot
Lancelot
東婻99
Lancelot
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
181W - 217L
1,513 Elo+
Party 2
Hera
Hera
高ping战士
Hera
Level 120
God Stats
2W - 4L
1,485 SR
Queue Stats
183W - 213L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 14
9,678
605
14,752
10,231
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
CardioToxn74
Danzaburou
17
4 / 2 / 4
9,990
624
10,175
12,588
6,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
DviD2504
Zhong Kui
16
3 / 3 / 3
9,040
565
9,406
12,606
9,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ZK Afro
Cerberus
15
7 / 3 / 6
9,269
579
11,324
17,874
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
17
8 / 2 / 2
9,966
623
10,730
12,836
5,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
KOBECJZ
Martichoras
14
1 / 4 / 2
8,548
534
7,196
14,902
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
KOEagle52
Tiamat
10
1 / 6 / 3
7,061
441
6,344
13,004
8,116
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ancientmoon1
Gilgamesh
13
3 / 4 / 2
8,680
543
8,415
23,031
11,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
東婻99
Lancelot
14
5 / 6 / 1
8,645
540
9,174
15,336
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 5 / 2
9,356
585
8,841
11,004
3,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
25
Kills
11
11
Deaths
25
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
Danzaburou
CardioToxn74
Danzaburou
4
2
4
3
W
Zhong Kui
DviD2504
Zhong Kui
3
3
3
1.5
L
Martichoras
KOBECJZ
Martichoras
1
4
2
0.5
L
Tiamat
KOEagle52
Tiamat
1
6
3
0.42
W
Cerberus
ZK Afro
Cerberus
7
3
6
3.33
L
Gilgamesh
ancientmoon1
Gilgamesh
3
4
2
1
W
Arachne
8
2
2
4.5
L
Lancelot
東婻99
Lancelot
5
6
1
0.92
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,387
Damage
39,970
66,135
Taken
77,277
42,384
Mitigated
34,991
23,703
Healing
17,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,752
2,812
0
3,445
10,231
4,294
451
4,302
5,787
93,385
0
W
Danzaburou
CardioToxn74
Danzaburou
10,175
4,916
0
6,147
12,588
6,099
1,177
2,299
10,289
0
97,053
W
Zhong Kui
DviD2504
Zhong Kui
9,406
1,024
0
5,250
12,606
9,034
395
144
12,422
68,906
0
L
Martichoras
KOBECJZ
Martichoras
7,196
2,473
0
5,309
14,902
6,401
0
3,270
11,470
0
76,354
L
Tiamat
KOEagle52
Tiamat
6,344
507
0
3,401
13,004
8,116
0
5,672
7,138
32,153
0
W
Cerberus
ZK Afro
Cerberus
11,324
569
0
3,649
17,874
17,790
0
4,627
13,171
29,103
615
L
Gilgamesh
ancientmoon1
Gilgamesh
8,415
2,870
0
2,828
23,031
11,371
0
11,366
11,457
0
58,040
W
Arachne
10,730
7,222
0
5,212
12,836
5,167
0
3,517
9,281
0
86,695
L
Lancelot
東婻99
Lancelot
9,174
1,768
0
3,702
15,336
5,242
0
7,400
7,689
0
60,103
L
8,841
3,154
0
1,897
11,004
3,861
0
6,134
4,656
90,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,943
Gold Earned
42,290
587
Minions Killed
552
0
Camps Cleared
0
1,589,936
Distance Traveled
1,552,611
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,678
605
144
9
0
299,666
4
W
Danzaburou
9,990
624
156
10
0
291,513
6
W
Zhong Kui
9,040
565
126
8
0
292,389
5
L
Martichoras
8,548
534
138
9
0
288,938
2
L
Tiamat
7,061
441
54
3
0
301,490
0
W
Cerberus
9,269
579
45
3
0
338,343
0
L
Gilgamesh
8,680
543
101
6
0
280,584
0
W
Arachne
9,966
623
116
7
0
368,025
1
L
Lancelot
8,645
540
84
5
0
369,398
0
L
Hera
9,356
585
175
11
0
312,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role