Player Matchup

Ne Zha
Ne Zha
Du2Rio
Ne Zha
Level 159
God Stats
4W - 5L
1,429 SR
Queue Stats
360W - 383L
1,513 Elo+
Solo
Hachiman
Hachiman
RyskWasTaken
Hachiman
Level 114
God Stats
1W - 1L
1,653 SR
Queue Stats
30W - 22L
1,567 Elo+
Solo
Athena
Athena
ThiseFFinGuy
Athena
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
UnrealBLACKTHING
Erlang Shen
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,496 Elo+
Solo
Fenrir
Fenrir
Vol4ek666
Fenrir
Level 183
God Stats
5W - 7L
1,398 SR
Queue Stats
573W - 550L
1,502 Elo+
Solo
Team Averages
Level 144
1,496 SR
1,500 Elo+

VS

Team Averages
Level 120
1,495 SR
1,501 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kenomahn
Geb
Level 129
God Stats
28W - 23L
1,521 SR
Queue Stats
842W - 818L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
Naladchik
Ah Puch
Level 48
God Stats
4W - 4L
1,459 SR
Queue Stats
159W - 153L
1,454 Elo+
Solo
Hera
Hera
Speggooter
Hera
Level 64
God Stats
1W - 1L
1,497 SR
Queue Stats
161W - 123L
1,522 Elo+
Party 1
King Arthur
King Arthur
ohlala123
King Arthur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 305L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Du2Rio
Ne Zha
14
3 / 5 / 5
7,878
788
8,328
11,783
8,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
RyskWasTaken
Hachiman
14
2 / 3 / 6
7,707
771
10,034
7,599
3,662
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
14
1 / 4 / 7
7,948
795
4,390
15,407
16,104
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
UnrealBLACKTHING
Erlang Shen
11
2 / 6 / 6
6,897
690
5,897
15,040
18,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Vol4ek666
Fenrir
13
2 / 4 / 2
7,167
717
6,981
10,195
11,270
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
5 / 3 / 14
9,367
937
13,891
13,429
20,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 11
9,045
905
6,706
10,510
13,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Naladchik
Ah Puch
14
4 / 1 / 10
9,072
907
10,092
8,458
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 0 / 8
9,841
984
15,487
7,262
3,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ohlala123
King Arthur
12
2 / 4 / 7
7,752
775
4,865
12,899
11,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
10
Kills
22
22
Deaths
10
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
3
14
4
L
Ne Zha
Du2Rio
Ne Zha
3
5
5
1.1
W
2
2
11
3.75
W
Ah Puch
Naladchik
Ah Puch
4
1
10
9
L
Hachiman
RyskWasTaken
Hachiman
2
3
6
1.67
W
9
0
8
13
L
Athena
1
4
7
1.13
L
Erlang Shen
UnrealBLACKTHING
Erlang Shen
2
6
6
0.83
L
Fenrir
Vol4ek666
Fenrir
2
4
2
0.75
W
King Arthur
ohlala123
King Arthur
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,630
Damage
51,041
60,024
Taken
52,558
57,413
Mitigated
53,127
12,575
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,891
844
800
2,671
13,429
20,253
619
1,036
12,096
2,607
20,706
L
Ne Zha
Du2Rio
Ne Zha
8,328
842
1,357
2,765
11,783
8,370
0
7,292
4,491
0
19,962
W
6,706
358
1,916
2,342
10,510
13,407
324
1,243
8,959
10,174
0
W
Ah Puch
Naladchik
Ah Puch
10,092
599
1,102
4,372
8,458
4,336
1,166
756
7,657
22,983
0
L
Hachiman
RyskWasTaken
Hachiman
10,034
5,796
662
849
7,599
3,662
0
3,704
3,895
0
28,301
W
15,487
3,819
238
551
7,262
3,641
1,256
326
6,848
25,371
0
L
Athena
4,390
1,171
1,795
1,880
15,407
16,104
0
8,405
7,002
11,951
0
L
Erlang Shen
UnrealBLACKTHING
Erlang Shen
5,897
2,682
306
2,351
15,040
18,007
0
8,408
6,632
0
8,138
L
Fenrir
Vol4ek666
Fenrir
6,981
758
311
299
10,195
11,270
0
6,295
3,900
0
13,084
W
King Arthur
ohlala123
King Arthur
4,865
870
606
1,802
12,899
11,490
130
1,029
11,671
0
11,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,597
Gold Earned
45,077
103
Minions Killed
98
0
Camps Cleared
0
943,408
Distance Traveled
1,000,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,367
937
15
2
0
208,061
0
L
Ne Zha
7,878
788
19
2
0
198,311
0
W
Geb
9,045
905
7
1
0
211,194
0
W
Ah Puch
9,072
907
33
3
0
187,002
0
L
Hachiman
7,707
771
53
5
0
197,224
0
W
Hera
9,841
984
32
3
0
211,920
0
L
Athena
7,948
795
15
2
0
179,777
0
L
Erlang Shen
6,897
690
5
1
0
180,969
0
L
Fenrir
7,167
717
11
1
0
187,127
0
W
King Arthur
7,752
775
11
1
0
182,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role