Player Matchup

Anubis
Anubis
Joan_Stvs
Anubis
Level 69
God Stats
31W - 25L
1,609 SR
Queue Stats
365W - 386L
1,366 Elo+
Party 1
Xbalanque
Xbalanque
Kc_Curly
Xbalanque
Level 79
God Stats
23W - 18L
1,497 SR
Queue Stats
194W - 197L
1,342 Elo+
Solo
Cthulhu
Cthulhu
WillyDgl
Cthulhu
Level 42
God Stats
246W - 225L
1,522 SR
Queue Stats
272W - 276L
1,359 Elo+
Party 1
Team Averages
Level 63
1,543 SR
1,356 Elo+

VS

Team Averages
Level 109
1,626 SR
1,442 Elo+
Jing Wei
Jing Wei
Mesapiegrande
Jing Wei
Level 86
God Stats
4W - 1L
1,985 SR
Queue Stats
107W - 86L
1,494 Elo+
Solo
Aphrodite
Aphrodite
Solldrip
Aphrodite
Level 79
God Stats
0W - 3L
1,332 SR
Queue Stats
180W - 169L
1,360 Elo+
Solo
Merlin
Merlin
urb4n-_-sh4m4n
Merlin
Level 162
God Stats
8W - 7L
1,561 SR
Queue Stats
172W - 165L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Joan_Stvs
Anubis
16
5 / 4 / 6
12,759
751
15,162
19,008
9,594
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Kc_Curly
Xbalanque
16
6 / 1 / 6
12,833
755
20,500
13,380
5,232
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
WillyDgl
Cthulhu
15
2 / 1 / 8
11,996
706
14,213
15,976
12,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mesapiegrande
Jing Wei
13
1 / 8 / 4
11,103
653
14,654
21,547
10,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Solldrip
Aphrodite
14
3 / 4 / 3
11,851
697
7,774
20,560
15,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 3
10,730
631
17,968
14,724
6,294
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
5
6
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Joan_Stvs
Anubis
5
4
6
2
W
Xbalanque
Kc_Curly
Xbalanque
6
1
6
9
L
Jing Wei
Mesapiegrande
Jing Wei
1
8
4
0.38
L
Aphrodite
Solldrip
Aphrodite
3
4
3
1.13
W
Cthulhu
WillyDgl
Cthulhu
2
1
8
6
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,875
Damage
40,396
48,364
Taken
56,831
27,492
Mitigated
32,060
20,260
Healing
21,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Joan_Stvs
Anubis
15,162
556
302
9,721
19,008
9,594
308
11,018
7,990
60,749
0
W
Xbalanque
Kc_Curly
Xbalanque
20,500
17,304
0
2,816
13,380
5,232
810
6,717
6,663
0
54,314
L
Jing Wei
Mesapiegrande
Jing Wei
14,654
10,548
0
3,316
21,547
10,576
0
8,960
12,587
0
51,460
L
Aphrodite
Solldrip
Aphrodite
7,774
54
4,857
9,386
20,560
15,190
0
12,994
7,566
37,251
0
W
Cthulhu
WillyDgl
Cthulhu
14,213
0
826
6,595
15,976
12,666
113
8,088
7,888
44,718
0
L
17,968
447
395
3,259
14,724
6,294
0
8,234
6,490
47,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
33,684
190
Minions Killed
168
0
Camps Cleared
0
896,638
Distance Traveled
863,839
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,759
751
77
5
0
285,966
0
W
Xbalanque
12,833
755
63
4
0
287,719
0
L
Jing Wei
11,103
653
63
4
0
275,033
4
L
Aphrodite
11,851
697
64
4
0
299,482
0
W
Cthulhu
11,996
706
50
3
0
322,953
0
L
Merlin
10,730
631
41
2
0
289,324
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role