Player Matchup

Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Evannita
Awilix
Level 137
God Stats
7W - 6L
1,517 SR
Queue Stats
191W - 206L
1,461 Elo+
Party 1
Surtr
Surtr
Scraggy98
Surtr
Level 168
God Stats
18W - 15L
1,494 SR
Queue Stats
228W - 238L
1,471 Elo+
Party 1
Team Averages
Level 135
1,502 SR
1,486 Elo+

VS

Team Averages
Level 133
1,363 SR
1,550 Elo+
Janus
Janus
Gabiiru
Janus
Level 154
God Stats
0W - 2L
1,142 SR
Queue Stats
147W - 125L
1,508 Elo+
Party 2
Charon
Charon
Mathias1017
Charon
Level 88
God Stats
2W - 2L
1,413 SR
Queue Stats
29W - 17L
1,781 Elo+
Solo
Hou Yi
Hou Yi
MrSandmah
Hou Yi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 201L
1,519 Elo+
Solo
Horus
Horus
WarZaca
Horus
Level 149
God Stats
0W - 2L
1,560 SR
Queue Stats
75W - 89L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
nuvemsinistra7
Erlang Shen
Level 135
God Stats
0W - 2L
1,197 SR
Queue Stats
114W - 95L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
3 / 1 / 1
6,152
615
7,859
3,966
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
 
Heimdallr
11
1 / 2 / 0
5,996
600
3,009
5,830
2,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
 
Guan Yu
10
0 / 0 / 0
5,901
590
2,573
8,440
6,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
Evannita
Awilix
10
2 / 1 / 3
5,748
575
5,102
7,304
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Scraggy98
Surtr
10
2 / 0 / 4
5,954
595
5,518
7,566
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gabiiru
Janus
9
0 / 4 / 1
5,080
508
1,816
8,274
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon
9
1 / 0 / 2
5,711
571
3,490
5,697
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
MrSandmah
Hou Yi
10
2 / 2 / 1
5,639
564
4,807
7,931
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
WarZaca
Horus
11
0 / 0 / 0
6,218
622
4,995
6,790
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
nuvemsinistra7
Erlang Shen
10
1 / 2 / 0
5,584
558
3,070
9,632
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
4
4
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
1
3.5
W
Heimdallr
 
Heimdallr
1
2
0
0.5
W
Guan Yu
 
Guan Yu
0
0
0
0
W
Awilix
Evannita
Awilix
2
1
3
3.5
L
Janus
Gabiiru
Janus
0
4
1
0.13
L
Charon
1
0
2
2
L
Hou Yi
MrSandmah
Hou Yi
2
2
1
1.25
W
Surtr
Scraggy98
Surtr
2
0
4
4
L
Horus
WarZaca
Horus
0
0
0
0
L
Erlang Shen
nuvemsinistra7
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,061
Damage
18,178
33,106
Taken
38,324
18,404
Mitigated
19,729
7,329
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,859
106
0
377
3,966
1,266
17
1,357
2,609
45,449
0
W
Heimdallr
 
Heimdallr
3,009
1,277
0
1,556
5,830
2,813
0
556
5,274
0
48,535
W
Guan Yu
 
Guan Yu
2,573
826
0
2,852
8,440
6,644
0
0
7,749
0
41,267
W
Awilix
Evannita
Awilix
5,102
2,282
0
560
7,304
2,570
0
921
6,383
0
45,941
L
Janus
Gabiiru
Janus
1,816
88
0
837
8,274
2,614
0
4,009
4,265
35,379
0
L
Charon
3,490
1,053
175
932
5,697
3,839
0
1,626
4,071
21,223
0
L
Hou Yi
MrSandmah
Hou Yi
4,807
2,320
0
2,718
7,931
2,715
0
161
7,770
0
35,193
W
Surtr
Scraggy98
Surtr
5,518
1,708
0
1,984
7,566
5,111
7
2,472
5,094
408
21,613
L
Horus
WarZaca
Horus
4,995
1,943
0
2,435
6,790
5,588
0
0
6,790
0
46,264
L
Erlang Shen
nuvemsinistra7
Erlang Shen
3,070
1,589
0
3,670
9,632
4,973
0
2,408
7,224
0
36,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
28,232
323
Minions Killed
286
0
Camps Cleared
0
1,100,789
Distance Traveled
1,086,978
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,152
615
73
7
0
214,187
0
W
Heimdallr
5,996
600
80
8
0
182,797
0
W
Guan Yu
5,901
590
69
7
0
222,215
4
W
Awilix
5,748
575
64
6
0
256,164
0
L
Janus
5,080
508
66
7
0
233,002
0
L
Charon
5,711
571
27
3
0
207,205
0
L
Hou Yi
5,639
564
50
5
0
227,370
1
W
Surtr
5,954
595
37
4
0
225,426
2
L
Horus
6,218
622
82
8
0
195,951
0
L
Erlang Shen
5,584
558
61
6
0
223,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role