Player Matchup

Baron Samedi
Baron Samedi
MrFlexaverde
Baron Samedi
Level 128
God Stats
1W - 3L
1,453 SR
Queue Stats
183W - 191L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
Rocky1stex
Nu Wa
Level 125
God Stats
11W - 16L
1,406 SR
Queue Stats
162W - 162L
1,467 Elo+
Solo
Mercury
Mercury
jimmystrik
Mercury
Level 117
God Stats
8W - 14L
1,466 SR
Queue Stats
156W - 167L
1,486 Elo+
Party 1
Charon
Charon
rendeloscielos
Charon
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 270L
1,485 Elo+
Party 1
Apollo
Apollo
witugo
Apollo
Level 68
God Stats
0W - 1L
1,276 SR
Queue Stats
8W - 17L
1,364 Elo+
Party 1
Team Averages
Level 117
1,420 SR
1,455 Elo+

VS

Team Averages
Level 89
1,601 SR
1,480 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Caylo-perfekt
Neith
Level 67
God Stats
10W - 7L
1,446 SR
Queue Stats
218W - 224L
1,471 Elo+
Party 2
Loki
Loki
Xxassasinox
Loki
Level 128
God Stats
11W - 9L
1,586 SR
Queue Stats
339W - 335L
1,456 Elo+
Solo
Bacchus
Bacchus
pro_gamer1042001
Bacchus
Level 29
God Stats
53W - 45L
1,607 SR
Queue Stats
116W - 105L
1,492 Elo+
Party 2
Thanatos
Thanatos
xPureImpurity
Thanatos
Level 68
God Stats
5W - 1L
1,865 SR
Queue Stats
137W - 147L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrFlexaverde
Baron Samedi
8
0 / 1 / 0
4,346
621
1,806
3,940
1,378
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
7
1 / 3 / 0
4,146
592
4,363
5,188
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
jimmystrik
Mercury
7
0 / 4 / 1
4,023
575
1,726
6,644
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
4,105
586
2,395
4,031
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
witugo
Apollo
6
0 / 0 / 0
3,581
512
1,361
3,246
697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
4 / 1 / 2
5,559
794
5,494
6,134
2,535
6
0 / 0 / 0
3,507
501
1,483
2,624
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 0 / 1
4,326
618
2,543
3,100
1,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,873
553
1,088
3,788
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
xPureImpurity
Thanatos
8
3 / 0 / 0
5,013
716
2,224
5,161
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
8
8
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
2
5
W
0
0
0
0
L
Baron Samedi
MrFlexaverde
Baron Samedi
0
1
0
0
L
Nu Wa
1
3
0
0.33
W
1
0
1
1.5
L
Mercury
jimmystrik
Mercury
0
4
1
0.13
W
0
0
0
0
L
0
0
0
0
L
Apollo
witugo
Apollo
0
0
0
0
W
Thanatos
xPureImpurity
Thanatos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,651
Damage
12,832
23,049
Taken
20,807
7,316
Mitigated
8,843
7,492
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,494
976
0
3,626
6,134
2,535
451
3,461
2,673
41,163
0
W
1,483
888
0
1,882
2,624
762
0
923
1,701
0
21,090
L
Baron Samedi
MrFlexaverde
Baron Samedi
1,806
115
0
2,407
3,940
1,378
0
0
3,940
27,210
0
L
Nu Wa
4,363
1,187
107
986
5,188
1,168
0
3,504
1,684
20,519
0
W
2,543
323
0
682
3,100
1,033
0
1,728
1,372
0
22,606
L
Mercury
jimmystrik
Mercury
1,726
741
0
987
6,644
1,694
0
1,990
4,654
0
21,417
W
1,088
92
0
1,670
3,788
2,671
0
1,244
2,544
6,466
0
L
2,395
415
0
1,725
4,031
2,379
0
512
3,519
15,871
0
L
Apollo
witugo
Apollo
1,361
996
0
1,280
3,246
697
0
576
2,670
0
16,193
W
Thanatos
xPureImpurity
Thanatos
2,224
895
0
4,015
5,161
1,842
0
1,208
3,953
0
28,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,201
Gold Earned
22,278
157
Minions Killed
194
0
Camps Cleared
0
665,220
Distance Traveled
674,489
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,559
794
70
10
0
119,051
0
W
Neith
3,507
501
27
4
0
102,212
1
L
Baron Samedi
4,346
621
42
6
0
129,411
2
L
Nu Wa
4,146
592
29
4
0
124,198
1
W
Loki
4,326
618
36
5
0
147,552
0
L
Mercury
4,023
575
33
5
0
159,101
0
W
Bacchus
3,873
553
11
2
0
140,762
3
L
Charon
4,105
586
14
2
0
128,430
2
L
Apollo
3,581
512
39
6
0
124,080
0
W
Thanatos
5,013
716
50
7
0
164,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role